
Lwn
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About Lwn
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Hero from Nowhere
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Lwn reacted to a post in a topic: [2021.03.11] Warspear Online Update 9.3: Preview. Part I
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Lwn reacted to a post in a topic: [2021.03.11] Warspear Online Update 9.3: Preview. Part I
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Speedom reacted to a post in a topic: [2021.03.11] Warspear Online Update 9.3: Preview. Part I
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[2021.03.11] Warspear Online Update 9.3: Preview. Part I
Lwn replied to Peony's topic in News & Announcements
Give 100% shield strike stun for barb -
Speedom reacted to a post in a topic: So when can we expect some kind of nerf to kick in the back
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Bruce Wayne reacted to a post in a topic: So when can we expect some kind of nerf to kick in the back
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You sound like keep arguing with me and not finding solution for the topic. I do use coins and my blades are +9 +10 no need to abuse me. I don't use rogue for pvp but they need a good solution and can nerf the kick skill if they bring back the old reflexes skill. That's the old mechanim which had been nerfed in few days
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Bruce Wayne reacted to a post in a topic: So when can we expect some kind of nerf to kick in the back
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Bd is a broken class and rogue is a balanced class ? People disagree about the negative accuracy of the kick skill and it can be nerfed. Sometimes rogues can't use that kick skill if enemy full controls you or he use resist to avoid it . So I suggest the old reflexes skill which will be a proper passive defence mechanism for rogues , that's my opinion.
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Rogues new Reflexes skill mechanism is bad. Even if a rogue lvl up that skill 4/4 , they are forced to put dodge Rune in rings and weapons. A max dodging rogue doesn't get a skill trigger by that skill everytime. So they are forced to put points in the skill Kick in the back. During war time , rogues can't depend on that skill kick in the back and they need a proper defence mechanism. Rogues still die fast with that reflexes skill and a bd have 2x 100% resist skills with good number of control skill (hamstring , sap and area stun). So I suggest rogue must have the same
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Bruce Wayne reacted to a post in a topic: So when can we expect some kind of nerf to kick in the back
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Paladins already have 2x heal with a combo heal on expert skill and they don't need a op shield which absorbs 4dd skills and several auto hits , even if the paladins HP had been reduced they can shield back fast and regain the full hp by those heal skills. No other mc classes have a shield like this. Even necros and priest skill are same which absorbs damage depends the points that we spend . Banner damage really isn't a nerf , they just changed from 4 yards to 3 yards. I wish shamans gets a shield like this hope they rework that Ancestors hand skill back same like paladins shield
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Bruce Wayne reacted to a post in a topic: So when can we expect some kind of nerf to kick in the back
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Paladins never lvl up any magical damage skill , that's why u see low damage on enemies. They all just follow the same build 4/4 sacred shield , 4/4 prayer etc. Paladins shield strike is same as Barb shield strike and no paladins puts the points on those and it stuns longer. Paladins shield can be re-worked like guild patron shield which absorbs 3-4k damage and if u compare a magical damage dk they sacrifice physical dmg skill for only 2 magical damage expert skills. It's a same thing that you need to sacrifice some skills depends on your build.
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Bruce Wayne reacted to a post in a topic: So when can we expect some kind of nerf to kick in the back
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When you use some skills like Berserk power (Barbarian) and Frenzy (Rogue) and it says every in-coming damage has been increase by some certain % and u will like to use it? A Blade dancer can kill those classes faster with 160% more Common hit damage. So the blade dancers can hit those 50% Resilience Barb or rouge like 1.5k+ damage easily and a Paladin can provide him shield 24/7. I have huge doubt among all the elf classes shield mechanism. A Bd can use his shield skill + paladins shield + priest shield on himself which can overlap and stack but when a sham use pull shield on some Rogue and a
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TheCaster reacted to a post in a topic: So when can we expect some kind of nerf to kick in the back
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Bruce Wayne reacted to a post in a topic: So when can we expect some kind of nerf to kick in the back
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I wish there will be a rework for the skill Frenzy. That skill adds dmg buff to all elfs who hits the rogue with an useless criti buff.That skill must be same like rangers Point shooting skill which adds damage buff and accuracy buff
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Bruce Wayne reacted to a post in a topic: Existing skill modification suggestions (Range for Kick in the back)
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Lwn started following Existing skill modification suggestions (Range for Kick in the back)
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Existing skill modification suggestions (Range for Kick in the back)
Lwn replied to Bruce Wayne's topic in Rogue
All elf class have a better dmg skill than any other mc class. Stealth is like only one time use at arena unless can't gogue 2 or more players at the same time. It's hard to fight pala and thier sacred shield skill cd too fast so unfair. I suggest for rogues to give the auto hit dmg skill at frenzy instead of critical hit skill same like bd and seeker have.