Come on devs, show us that you're not that as greedy as we think you are.
Current Amplify system is made for very reach people who have alot of spare money to spend. This creates an huge imbalance between "normal" players who don't want spend hundrets of dollars on game and "rich" players who can afford to do this. If you'd change the system a little bit I'm sure even those "poorer" players would buy some coins to amplify their gears (including me). Right now, I'm not buying any coins because I know that the chance of success is too low to waste money on. Last time i bought 20signs trying amplifying my weapon from 4->5 lvl. All of them failed. I wasted ~10$ and seen no results. This pissed me of so I decided not buying coins anymore. So, here comes my suggestion:
Amplyfiyng with signs = 100% success rate (let's say at least till lvl 6-7, then the chance is a LITTLE BIT lower)
Amplyfing without signs = low succes rate, weapon can be damaged, level can be lowered but weapon CANNOT BE LOST (lets say it costs more gold too)
If the system would look like this, I'd obviously buy more coins to amp my gear as I would be sure that there will be an effect and my money won't be "wasted". I'm sure other people would do same if the succes rate was granted. Currently, only rich people pay insane prices to amp their gears till lvl 9,10 but if you changed the system more people would buy them and the imbalance would lower.
COME ON DEVS YOU FORGET WE'RE HUMAN BEINGS TOO! NOT ALL OF US OWN THIS: