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By Drakoslayd · Posted
The Charmer is not supposed to be a main tank like the Deathknight. They are, at best, a off tank. They don't need a real defensive capability if you use your minions properly. Though I do agree that their healing could use a buff but not over shadow the Necromancers healing. But this could also be because of the Sentinels just being overly powerful unlike most Legion classes. -
First of all, we don’t need this many pointless buff skills. It’s ridiculous. Right now we have: Combat Healing Otherworldly Blessing Eye of Darkness Chaotic Assistance Just setting up these buffs takes forever—it’s nothing but a waste of time. Turn them into auras or passives. Stop making players click endlessly just to function. Second, Otherworldly Fire needs a rework. Make it a click-to-cast ability. We don’t need position-targeting—it only wastes time and makes the skill clunky in real fights. Next, Goading is completely useless. We are not tanks. We can’t take damage. Why would you give us a taunt skill? Is this some kind of joke at MC players’ expense? The real issue is survivability: We need defensive skills. We need a shield. We have no lifesteal. Our healing is way too low. Tell me, how is a Charmer supposed to survive in the arena? If you don’t rework this class, it will remain a worthless waste of space forever.
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У вас последнее время,это дкв любит ломаться,(не просит предмет)перезаход/и тд не помогаем
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