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Seeker's Stamina ... why?


Kurdock

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26 minutes ago, Shadowmon said:

100% disagree. Every game does not have this system. Prime example. Final Fantasy XIV online. On all platforms except mobile. 

Bruh they use a dungeon system. Every mmo used a dungeon system. 

WoW uses it, ESO uses it, Warspear uses it. 

Warspear needs to revamp their dungeon drop system greatly aswell as their enhancement system. 

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15 hours ago, Ahmed Didar said:

The timer of seeker replenishment indeed do suck. It's completely fine that such mechanics are required for running dungeon with stamina but the real point how much do the consumer benefit by putting in the money from it. I would make a statement that the drops really suck most of the time. You get lucky sometimes. But what's the point of putting in money for something that you have no idea you will get or not. It's a complete gamble.

Yeah in fact only thing I don't like about stam is the timer for another stam ; but still no news :t6:

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10 hours ago, Drakoknight said:

Bruh they use a dungeon system. Every mmo used a dungeon system. 

WoW uses it, ESO uses it, Warspear uses it. 

Warspear needs to revamp their dungeon drop system greatly aswell as their enhancement system. 

Lol bro, it's not even close as warspear. Like literally you can't do dg without 1 healer and 1 tank. That's how their system works. On top of that  the 32 players dg raids. Their drops are way better too. Endless spam, no stam

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6 hours ago, Shadowmon said:

Lol bro, it's not even close as warspear. Like literally you can't do dg without 1 healer and 1 tank. That's how their system works. On top of that  the 32 players dg raids. Their drops are way better too. Endless spam, no stam

Bro that'd how dungeons are intended to be. Party based system is the best way to do these dungeons. 

1 main tank, 1 sub tank, 1 damage, 1 ranged, and one healer. Thats the party components. 

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1 hour ago, Drakoknight said:

Bro that'd how dungeons are intended to be. Party based system is the best way to do these dungeons. 

1 main tank, 1 sub tank, 1 damage, 1 ranged, and one healer. Thats the party components. 

Not this game. No requirements. Not needed lol

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19 minutes ago, Shadowmon said:

Not this game. No requirements. Not needed lol

Then something is wrong. That literally breaks the way the classes are designed for. 

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5 hours ago, Drakoknight said:

Then something is wrong. That literally breaks the way the classes are designed for. 

It's reliable for specific dgs and raids. As we see, lifesteals dominate the game as a defense stats for high damage class. High amp + high lifesteal + high damage + guild buffs + pots + scrolls + minions = solo player endgame. Lol

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