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Dual Wield Specialization Question


1EzA

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Hi,

 

Dual Wield Specialization

Type: Passive

Allows to wield two one-handed

weapons. Decreases the damage

done by your offhand weapon by

50%.

 

It says that equipping two pieces of one-handed weapon will decrease the left-hand (offhand) weapons attack power by 50%.

 

However, I'm thinking that if I equip a dagger type weapon in the left-hand, the skill won't affect the daggers attack power.

 

And as my conclusion, sword on right, dagger on left combination will produce more damage than 2 swords.

 

What do you think?

 

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dagger type weapons its - offhand weapon too..

 

so 120(sword) + 110(dagger) in result will be like = 120 + 55

if 120(sw)+120(sw) in result = 120+60

and etc

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:good: Oh, I see, I just might been confused. When the skill says two one-handed weapons, it is referring to both sword and dagger types.

 

Now I get it, so wether its dagger or sword, it is still considered as one-handed, because rogues cannot equip 2 2H swords.

 

Off topic here:

 

Why I asked this is because I'm having a hard time what to pick for Arena weapons.

 

Acute Flamberge = accuracy

Acute Falchion = parry

Acute Rondel = speed

 

I really doubt the promise of Flamberge to give accuracy cause I'm seeing Flamberge users that miss.

On Falchions, I don't like the look of those long thin blue swords but their parry seems to show its effect much.

Rondels are fast, the hourglass of 1.7 secs and the bonus of 2% attack speed is one of my considerations.

 

I plan on Flamberge on right, Rondel on left. I choose Rondel thinking that it will cancel the Dual Wield effect and Rondel will retain the 100% of its attack power while still having the speed.

 

Please post your opinions on the three arena rogue swords. Thanks.

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Here's the formula for weapon swing speed: 

 

One hand:  (weapon speed-attack speed)/1.34

Two handed:  (weapon speed- attack speed)+(weapon speed- attack speed) /1.34

 

So assuming 10% attack speed and swords (2.0 speed):

(2000-100+2000-100)/1.34 = 2835 or 2.835 second swing speed. 

 

Notice that adding 10% more attack speed has only a tiny impact:

(2000-200+2000-200)1.34=2686 or 2.686 second swing speed. 

 

So speed is useless as a stat.  The only real way to increase you speed is to use daggers.  Unless you can amp your daggers to high levels this isn't a good choice. 

 

So that leaves acc or parry.  Id say that depends on your other gear.  I prefer accuracy.  Rogues are designed for surprise hits but lower survival ability.  Best to make those hits count. 

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Thanks Odin for the computations.  :clapping:

 

Finally made my decision, I'll go back to my old choice, Flamberges. Please don't fail me little orange swords.  :yahoo:

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  • 3 weeks later...
  • 2 months later...

Just tested how much hit u do (normal hits without skill) in 30sec. with swords and daggers:

2x daggers = 15 hits in 30sec.

1x sword + 1x dagger = 14hits in 30sec.

2x swords = 13hits in 30sec.

 

 

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