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Blade Dancer: skills and talents Information


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Class Passive Skills

 

image.png Concentration: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.

 

Спойлер

image.png Dual Wield Specialization: Allows the character to wield two one-handed weapons.

image.png One-handed Axe: Grants use of one-handed axes.

image.png One-handed Sword: Grants use of one-handed swords.

image.png Dagger: Grants use of daggers.

image.png Lightweight Armor: Grants use of Light Armor.

image.png Heavy Armor: Grants use of heavy armor.

 

Basic Skills

 

image.png Flash Strike: An attack that deals physical damage in the amount of D units and P% of the character's physical power to the opponent. As the skill develops, the skill damage increases.
 

Спойлер

Skill level

1

2

3

4

5

D

20

40

60

80

100

P%

140%

145%

150%

155%

160%

Energy expense

12

13

14

15

16

Cooldown

10

Usage range

Melee

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

yes

yes

no

yes

yes

 

image.png Vortex Blade: An attack that deals physical damage in the amount of P% of the character's physical strength to all enemies within a radius of 1 yard around the character. Targets under the "Bleeding" effect receive D% more damage from the skill. Maximum number of player targets - Y, monster targets - X.
 

Спойлер

Skill level

1

2

3

4

5

P%

90%

95%

100%

110%

120%

D%

15%

20%

25%

30%

40%

Y

3

3

4

5

6

X

6

8

10

12

14

Energy expense

8

10

12

14

16

Cooldown

15

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

no

yes

no

yes

yes

 

image.png Parry: Deals the "Parry" buff to the character for T sec. The effect increases the "Parry" parameter by P%.

 

Спойлер

Skill level

1

2

3

4

5

T

20

30

40

50

60

P%

4%

5%

6%

8%

10%

Energy expense

17

18

19

20

21

Cooldown

30

 

image.png Sap: Deals the "Stun" debuff to the enemy for T sec. The effect reduces physical and magical power by D% and the "Attack speed" parameter by S%.

 

Спойлер

Skill level

1

2

3

4

5

T

6

8

10

12

14

D%

20%

25%

30%

40%

50%

S%

12%

16%

20%

25%

35%

Energy expense

15

16

17

18

19

Cooldown

18

Usage range

Melee

 

image.png Hamstring: Deals the "Deep wound" effect to the enemy for T sec. and "Bleeding" - for 6 sec. The "Deep wound" effect does not allow you to move and apply skills. The "Bleeding" effect deals physical damage in the amount of P% of the character's physical strength every 2 sec. 
 

Спойлер

Skill level

1

2

3

4

5

T

3

3.5

4

4.5

5

P%

30%

35%

40%

45%

50%

Energy expense

15

16

17

18

19

Cooldown

15

Usage range

2 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

damage yes

effect no

damage yes

effect no

damage yes

effect no

damage no

effect yes

yes

no

 

Expert skills

 

image.png Rush: Moves the character at maximum speed to the specified area and deals the "Aggression" effect for T sec. and "Stun" - for S sec. to all opponents. The "Aggression" effect causes monsters to attack the character, and for players, it knocks down the target of the attack. The Stun effect does not allow to move, attack or use skills. Maximum number of player targets is Y, there is no limit on monster targets.

 

Teleports the character to the area, applying Stun to enemies within range for T sec. While Stunned, the targets cannot move, attack and use skills. Cannot affect more than Y players.

 

Спойлер

Skill level

1

2

3

4

T

2

2.5

3

3.5

Y

3

4

5

6

Energy expense

14

16

18

20

Cooldown

18

Usage range

5 yards

 

image.png Magic Transformation: Surrounds the character with a shield for T sec. absorbing incoming damage for H% of character’s Physical Power and increasing by S% for every 5% of missing health.

 

Спойлер
 

Skill level

1

2

3

4

T

10

12

14

16

H%

80%

90%

105%

120%

S%

0.5%

1%

1.5%

2%

Energy expense

20

22

24

26

Cooldown

24

 

 

image.png Sonic Boom: Deals the "Bleeding" and "Blunting" debuffs to the specified opponent and all opponents around them within the radius of 2 yards for 12 sec. The "Bleeding" effect deals physical damage in the amount of P% of the character's physical strength every 3 sec. The "Blunt" effect reduces the "Dodge" parameter by D%. The maximum number of player targets is Y, monster targets - X.

 

Спойлер

Skill level

1

2

3

4

P%

35%

40%

45%

55%

D%

10%

15%

20%

25%

Y

3

4

5

6

X

8

10

12

14

Energy expense

20

22

24

26

Cooldown

20

Usage range

2 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

no

yes

Bleeding no

Blunting yes

yes

no

 

image.png Counterattack: Upon taking any instant damage, strikes the enemy back for P% of character’s Physical Power with a Parry chance, or with a 100% chance when parrying an attack from the enemy within 4 yards. Parrying any attack will apply Concentration to the character for T sec, increasing the chance of a retaliatory strike by C%. Can only deal retaliatory damage once per 1 sec.

 

Спойлер
 

Skill level

1

2

3

4

P%

25%

32%

40%

50%

T

5

6

8

10

C%

4%

6%

8%

10%

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

yes

yes

no

yes

no

 

image.png Enlightenment: Applies Enlightenment to the character for T sec., increasing Penetration by P%. Additionally increases Attack Speed by S% and Accuracy by A% for each equipped dagger. Alternatively, increases Attack Speed by D% and Skill Cooldown by C% for each equipped sword, or Skill Cooldown by H% and Accuracy by M% for each equipped axe.

 

Спойлер
 

Skill level

1

2

3

4

T

24

26

28

30

P%

3%

6%

9%

12%

S%

3.5%

4.5%

6%

7.5%

A%

3%

4%

5%

6%

D%

3.5%

4.5%

6%

7.5%

C%

4%

7.5%

11%

15%

H%

4.5%

7.5%

11%

15%

M%

3%

4%

5%

6%

Energy expense

14

16

18

20

Cooldown

30

 

 

image.png Blades' Power: Applies the Blade Might buff to the character for the duration of the skill. The effect increases the character's "Attack power" parameter by S% for each equipped dagger, the "Attack power" parameter by A% and physical strength by P% for each equipped one-handed sword, and physical strength by D% for each equipped one-handed axe.

 

Спойлер

Skill level

1

2

3

4

S%

4%

7.5%

12%

15%

A%

2%

3.5%

6%

7.5%

P%

2%

3.5%

6%

7.5%

D%

3%

6%

9%

11%

Energy expense

10

14

18

22

Reduced energy regeneration

5

7

9

10

Cooldown

10

 

image.png Strike Hurricane: Attacks the enemy with physical damage for X of character's Physical Power P% times. Additionally applies Slowdown to the target for T sec. with each successful auto-attack, reducing their movement speed by S%, accelerated by 5% with each successful attack in the series.

 

Спойлер
 

Skill level

1

2

3

4

X

3

3

4

5

P%

40%

40%

45%

35%

T

3

4

4

5

S%

10%

15%

20%

25%

Energy expense

22

24

26

28

Cooldown

22

Usage range

Melee

 

 

image.png Mark of the Blade: Deals the "Brand of the blade" buff to the character for T sec. The effect restores H% of the maximum health to the character with each successful auto-attack or skill attack that deals instant damage, but no more than R times. 
 

Спойлер

Skill level

1

2

3

4

T

10

12

14

16

H%

2%

3%

4%

5%

R

4

5

6

7

Energy expense

22

24

26

28

Cooldown

24


image.png Spirit of Resistance: Applies R Resistance buff(s) to a character for T sec. Each effect allows to ignore the control effect the character received. If ignoring the control effect, "Resistance " buff is removed.

 

Спойлер

Skill level

1

2

3

4

R

1

2

2

3

T

10

12

14

16

Energy expense

26

28

30

32

Cooldown

40

 

Talents

Small class talents

 

image.png Parry +: Increases power of a skill effect by 0.5% / 1% / 1.5%.

image.png Hamstring +: Increases the power of the skill from the physical strength of the character by 1.5%.

 

image.png Counterattack +: Increases skill strength gain from character's physical damage by 2%.

image.png Magic Transformation +: Increases power of a skill effect by 2.5 \ 5 \ 7.5%.

 

Key class talents

 

image.png Masterful Parry: The effect of the Parry skill additionally reduces the damage received by the character by 10% with a chance equal to the Parry parameter value.

 

image.png Sweeping Blow: While affected by Power of the Blades, the character has a 35% chance to deal an extra auto-attack on a random target within 1 yards following a successful auto-attack or instant skill damage, dealing 40% less damage.

image.png Bastion of Ancestors: The shield size of the "Magic Transformation" skill increases by 10% of the maximum health of the character.

image.png Unrestrained Onslaught: After applying the "Rush" skill, the character receives a positive effect for 3 sec. The effect reduces the damage received by the character by 30%.

 

 

 танц по ветру.png Branch “Dancer on the Wind”

Спойлер

Like the claws of a wild beast, “Dancer on the Wind” Blade Dancers slashes through the armor and flesh of enemies in a ceaseless dance.

 

Lesser talents

 

просветление.png Enlightenment+

Increases the power of the effect from the skill that increases the character's "Attack speed" parameter by 0.5%.

image.png Counterattack +

Increases skill strength gain from character's physical damage by 0.5%.

мощь клинков.png Blades' Power+

Increases the effect of a skill that increases a character's “Attack Strength” parameter by 0.5 \ 1 \ 1.5% for each equipped dagger.

тавро клинка.png Mark of the Blade+

Increases skill healing power by 0.5%.

 

Key class talents

 

заостр лезвия НОВАЯ.png Sharpened Blades

Enlightenment additionally increases the Critical Hit chance by 6% and Critical Hit Strength by 15%.

танец клинка.png Blade Dance

Increases the critical damage of an auto-attack by the value of “Attack Strength” parameter at a chance equal to the value of the “Critical Hit” parameter. The effect does not trigger more than once every 2 attacks.

 

безуд натиск НОВАЯ.png Branch “Unrestrained Onslaught”

Спойлер

The Blade Dancers of the “Unrestrained Onslaught” specialization cut through the enemy formation with perfected maneuvers, not allowing the enemy to come to their senses. The assault power of forest warriors is almost impossible to stop.

 

Lesser talents

 

молниен удар.png Flash Strike+

Increases skill power gain from character's physical damage by 8%.

просветление.png Enlightenment+

Increases the effect of a skill that increases a character's “Skill Cooldown” parameter by 1 \ 2 \ 3%.

лезвие вихря.png Vortex Blade+

Increases skill power gain from character's physical damage by 2 \ 4 \ 6%.

мощь клинков.png Blades' Power+

Increases the strength of the effect of the skill that increases the character's physical strength for each one-handed sword and one-handed axe equipped by 1.25%.

 

Key class talents

 

молниен рассеч.png Lightning Slice

The “Sonic Boom” skill applies an additional “Bleeding” effect to enemies. “Bleeding” effect duration reduced by 3 sec.

удар напор.png Strike Onslaught

Each skill on cooldown increases skill damage by 2.5% for each one-handed sword or one-handed axe equipped, but not more than 20%.

 

проворство пера.png Branch “Featherlike Agility”

Спойлер

The reflexes of the Blade Dancers of the “Featherlike Agility” specialization trained over the years, made it possible to notice danger, and the skill of wielding blades to avoid it at any distance.

 

Lesser talents

 

дух сопротив.png Spirit of Resistance+

Increases the duration of the skill's effect by 0.5 \ 1 \ 1.5 sec.

стремит бросок.png Rush+

Increases the duration of the “Stun” effect from a skill by 0.4 sec.

парирование БД.png Parry+

Increases skill effect strength by 1%.

звуков удар.png Sonic Boom+

Increases skill power gain from character's physical damage by 1 \ 2 \ 3%.

 

Key class talents

 

подавл слабости.png Weakness Supression

With a 10% chance for each negative effect on the character, but not more than 50%, the effect of the “Spirit of Resistance” skill will not be removed from the character when ignoring control effects.

виртуоз.png Virtuoso

Reduces damage taken from ranged basic attacks and ranged instant damage attacks by 40% with a chance equal to “Parry” parameter.

 

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  • 2 months later...

bd has so many dmg skill +pene acc att speed cd so strong need impair or just make mc class has same skill too 。as a heavy armor user it too strong !make mc side heavy armor users have same skill too !!!

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and also bd defence skill op too need impair parry +resistance its too op with 10%+parry and 3resistance buff!if no impair ,need make mc side has same skill too!

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7 часов назад, Kingnew сказал:

bd has so many dmg skill +pene acc att speed cd so strong need impair or just make mc class has same skill too 。as a heavy armor user it too strong !make mc side heavy armor users have same skill too !!!

 

6 часов назад, Kingnew сказал:

and also bd defence skill op too need impair parry +resistance its too op with 10%+parry and 3resistance buff!if no impair ,need make mc side has same skill too!

 

I don’t understand where your whining about the imaginary imbalance of this class came from?:crazy:
The class is completely balanced for the pvp realities of the game, and finally it stopped being deprived of damage in pve, and then a person appears and says, ah ah ah BD is unbalanced why others don’t have what he has ??? If you don't like that others don't have what he has - play on BD, that's the solution to your problem.

 

All classes are unique and have their own strengths (I hope I don't need to cite warlocks as an example, that's what you should whine about:woo1dcut:), BD was made completely universal. It can be collected both for dealing solo damage and mass damage, it can be collected in cd, or in auto attacks. And no one bothers to make a tank out of him. BD has become a full-fledged damage dealer only recently, and in order to unleash the potential of his skills, you need to work hard both at the assembly stage and in use.:sunning:

Well, about dd skills, do you even realize that you even write yourself? Many dd skills?:suspicious1:
Darling, it's not about quantity, it's about quality, and BD, playing through skill cooldown, has 3 active damage skills - Lightning Strike, Whirlwind Blade and Sonic Boom. Undercut is extremely rarely used, although it is a burst source of dot damage. People don't know how to counterattack, and only one BD per group is able to fully realize it, namely the tanking BD.
So, is 3 skill damage a lot?:pingo1susp:
You know, you should look at the seekers, with their 6dp skills they can use and a ton of dot damage from them. But the problem is only in an underdeveloped audience, which completely denies recharging skills.:crazy:

 

Крч, очередное нытье гора на то, что у перса есть тяж, он может им пользоваться и при этом является дд, имеет скилы повышения выживаемости и стат, что не доступно другим классам.

:sunning:Ныть на уникальность класса это талант.

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