Khrone 648 Posted August 26, 2020 Share Posted August 26, 2020 (edited) Healer Staff Skin Theme: Blood-themed Skill**: Passive: 5% Vampirism Active: Creates a connection between you and an ally. The connection heals you and the chosen ally by 5% of the damage dealt during the effect. Crowd Control Staff Skin: Zombie/Skeleton-themed Skill Passive: 5% Stun Active: Creates a 3x3 Graveyard. Every enemy that enters the area will be paralyzed (can't move, but can attack/use skills) and receives periodic magical damage. At the end of the effect (after 5s), after a 1.5s delay, the Graveyard will explode, stunning the enemies and dealing magical damage. Damager Staff Skin: A rose. Skill: Passive: 5% Vampirism. Each attack* has 10% of chance of shooting a sting at the enemy. *It only includes basic attacks and single-target no debuff skills like Fireball, Arrow of Darkness, Dark Prism, etc. Daggers Skin: An oversized syringe Skill: Passive: 2.5% Vampirism. Each hit has 5% of chance of causing Poison debuff. One-Handed Swords Skin: Big and pointy fangs Skill**: Passive: 2.5% Vampirism Active: The player runs at high speed (like Barbarian's Rush) to the enemy and "bites" him, dealing high explosive damage and healing 20% of the damage dealt. One-Handed Axes Skin: A cleaver Skill: I don't know yet. One-Handed Mace Skin: A hammer. Skill: Passive: 2.5% Stun Active: Deals an attack that deals medium damage and stuns the enemy. Shield Skin: I don't know yet. Skill**: Passive: 2.5% Stun Active: The player deals a melee attack that has chance* of stunning the enemy. If the enemy doesn't get stunned, it receives extra damage. *Chance of stun = Block stat of the player × 3. If the player has full block (25%), it has 75% chance of stunning. Two-Handed Sword Skin: A giant knife. Skill: Passive: 5% Vampirism and 10% Penetration. Two-Handed Mace: Skin: A giant hammer Skill: Passive: 5% Stun Active: Stuns the enemies in a 3x3 area in front of the player. Two-Handed Axe: Skin: Executioner axe Skill: Passive: 5% Vampirism. Active: After some delay, the player deals high explosive damage at the enemy and stuns it for some time. Spear Skin: Scythe Skill**: Passive: 5% Vampirism Active: Deals high explosive damage at the enemy, healing the player by 100%* of the dealt damage. *The damage is the same as a basic damage skill. Bow Skin: Bloody-themed Skill**: Passive: 5% Vampirism Active: Shoots a volley of arrows at they sky, dealing damage on a 5x5 area. Each enemy hit heals the player by 5% of the damage (limit = 10 players). Crossbow Skin: Normal crossbow. Skill: Passive: 5% Vampirism Active: Deals 90% of the physical damage of the player as pure damage, and has 10% of chance of causing Bleeding debuff. Every skill that has ** means that Vampirism/Stun stat doesn't affect it (if you has 45% Vampirism and the skill heals 5% of the damage dealt, it won't heal 50% of the damage, just 5%) Edited May 8, 2021 by Khrone Quote Link to comment Share on other sites More sharing options...
lore 318 Posted August 30, 2020 Share Posted August 30, 2020 interesting Quote Link to comment Share on other sites More sharing options...
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