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About Radgod

  • Birthday 02/07/2000

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    Mother Russia 🇷🇺
  • Nickname - Kazekage
    Server - U.S Sapphire
    Guild - Pernicious

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  1. Yeah when I tested 15% cd and 20% cd, the 15% cd you would do banner burst then fetters 2 more times before using banner again.And 20% cd you do a banner burst and you do 1 fetters before you get banner back and as you get the banner back your fetters is all ready too.So, I conclude that 6% cd is much more damage just because your banners activate more often
  2. Hello Everyone,Today ill be talking about the stats Piercing Attack and Stun stats mainly for the arena gear.So I have seen many pvp players especially Paladins put peircing attack stat on thier helmet and stun stat on thier boots.Why use those stats when you can replace them with anything else, they dont even activate much so why not replace them with mana increase and cd.Mana increase(34 points) replacing the piercing attack(34 points).And Cd (6%) replacing the stun stat (3%).This will then let the helmet being free to get an accuracy stat (4%).Im replacing the piercing attack because not only will it actimate about 4 times every 100 hit (AND thats just AUTO attack), but it also doesnt do much more damage because the enemy will have resilience which will only let you do a few hundred more damage.And the stun stay is getting replaced with Cd because 3% stun also wont activate much.I do think it will activate more than piercing attack, but still I would rather have 6% more cd which will be 21% cd overall.If you use stun stat you will have 15% and trust me, ive tested it and the 21% will let you keep people in stun combos for much longer and much mire often than 15%.And as I mentioned before, it will give you a free slot to add 4% accuracy, and we all know especially paladins we need accuracy. -https://wsdb.xyz/calc/en/247771 here is the build if you wanted to see And lastly is any disagrees please domment below, im interested to see what yall think
  3. Literally doesnt give you any more authority over me. You do realise that even a shield pala does alot of dmg.Paladin as said before is a paper, it isnt really tanky.So basically you want paladin to be a damage class.We dont need more damage, we need more defence to tank better in pve. The shield is strong I agree, but its not op or ridiculous like you are saying,if the opponents do good amount of damage they can take the shield off you or your teamate within 3-4 seconds, i dont see what is so “ridicolous” about it.
  4. I assume this is sarcasm and if it is then you basically said you didnt see gladiator or anyone else give logical points.Lose lose situation bud
  5. You defined your self Lets say Gladiator gave some good points, but since you dont agree with him you say they arent valid points. You try to disrespect him by saying that and yet you write a whole book disagreeing
  6. With that logic your opinion doesnt matter.People in wc I talked to are actually experienced in game and you say they dont matter?
  7. Also this shows why you dont want the banner self-castable, just because your selfish persona wants banner to be buffed instead of shield doesnt mean it has to be “nerfed to the ground”
  8. I mained pala for about 4 years and i never said that it wasent powerful, when have i ever said its not powerful. I didnt go around asking people, me and few other palas were talking about this topic in wc and the non pala players agreed with us too.
  9. So far ive seen the people that agree that the shield should be self-castable have provided much more logical points than those that disagree.
  10. I dont see any people exept you saying other wise about this topic.Most people on this page agree that the shield should be self castable, and it is pretty damn popular.Ive been talking about it in game (not on forum) and a few people agree that the shield should be castable on self and they arent even paladins. But answer the question. Why not? You and the other people that dont play paladin are the only ones that think the pala shield is super strong.But if you actually get to play paladin you will quickly realise its not as powerful as it seems. Maybe because you arent +10 and its op for you (By The Way commenting as I go along the long list of comments) Please Elborate on the disabler part, and are you talking about 3v1? bc you say it as if its that easy to kill an enemy char and he doesnt have his teammates to defend him The shield being melted in under 4 seconds isnt “ too strong” He is saying that paladin when alone can be killed by mobs much easier than many other classes and will need to use scrolls to continue going where he wants to go.But if the shield is self-castable then he can survive those mobs and gives him a chance to heal up and obviously wont need scroll.And about the oblivion books he meant that since the shields cant be self castable, its a waste having them on 4/4 so the pala will need to reset his skill to some other build in that case.And when there is a group situation the shield is strong so he will need to make it 4/4 again. “CHANCE” is the key word here, idk if you read glads comment fully
  11. For those of you who say the game is focused on team play not 1v1 (Just a refresher)
  12. Haha with that everyone agreed, but yeah either buff all pala weak/useless skills or make shield castable on your self.
  13. I totally agree because in arena it was me and bd full arena +9 vs Shaman and Necro both +8 +9 but not full arena, and once I casted shield on us the necro and shaman took it off the bd 3-4 second and I couldn’t even touch them before shield got taken off because one stun from them lasted more than my shield .
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