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Vicstone

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About Vicstone

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  1. Combat stance broken.. 5 energy per 2 sec but if Relic of Energy Stability is used.. It should be atleast 2.5 per 2 sec.. Please fix..
  2. Great Relic of Energy Stability isn't working with the new energy usage of combat stance.. At 5/5 The energy needed to maintain the skill is 5 per 2 sec.. When Relic is used it should be 2.5 per 2 sec..
  3. Hunter's new skill is cool but fail.. It says the duration of the skill raises as it level up but it stays 8sec in 4/4.. Pls fix it.. Ranger is Op now with the additional trap and making their buff +40% dmg.. Pala sucks as 2h dmg now as for their fetters silent effect was removed.. Dk's buff needs more duration and bds are freakin OP.. Please take a while to rethink about everything before releasing the update.. Balancing the game is really needed..
  4. Yes.. Minion dont attack and cannot be attack while user ain't attacking.. Even if the user receive damage from mobs, the minion won't attack and gets attack.. I just look at the chat for all the gz I read and found that one player gets 2 drops from a normal dg not event.. Then when I closed my chat guild buff was activated, that's where I noticed my summon wasn't there anymore..
  5. I didn't quite know what goes first, someone in eu-emerald mc got 2 drops in dg I think termitery and my guild activates gladiator guild skill then all of a sudden I notice my 4h Ice Queen Minion disappear without any reason.. I didn't die, went to pvp or anything.. It just disappear.. Btw.. In farming in ayvo..
  6. I just used a 4h Ice Queen Minion now.. 5mins later, the minion disappear at no reason at all..
  7. Vicstone

    Stats bug

    Yep, thats the thing.. I should crit atleast once or twice every 3 shots.. I last experience that 3days ago, after that I noticed I dont crit as much as before.. I crit once every 5 to 7 shots, when event starts 6 to 8.. If only CS relics work while it is activated and crit rate would atleast be higher than 50%, it wont matter much.. If you say it is based on luck, then why put too much limit to hunters? No offense..
  8. Vicstone

    Stats bug

    Worst crit chance when event starts.. I think drop rate affects stats..
  9. Vicstone

    Stats bug

    I got a problem with my crit. Before the spring event it works fine. I got 46.7% crit so 1-2 hits out of 3 hits chance to do crit. But ever since the spring event started the chances lowered and dropped more like 15%. I crit 1hit per 5 to 7 hits. Please fix this. Combat Stance's Icy Relic of Rampage is unreliable for us hunters so I tried to come up with a crit build that would atleast give me an edge to other OP class. Thanks.
  10. It will be OP for us Hunters? But for other users of the relic that is naturally OP like rogue, bd, pala etc. it's fair? I'm sorry for thinking it's a bug because I was really excited at the relic yesterday but was really disappointed because it didn't work like I wanted too. But sir, please reconsider what I'm asking. Only a handful of hunter's play the class now. Others just try the class but as they see the flaws of the hunters. They quickly change to a powerful class like rogue, barb or dk. Hunters cannot spam skills like rogue where you can put multiple Agility crystals because all skills have long durations. If we pushed and use cd crystals, energy regeneration, speed and accuracy will fall at the cost of a very small cooldown. Hunters doesn't have any hide skills like seeker which makes us very vulnerable. Although we were created same function like seekers that relies on auto attacks. Seekers have hide and guard that makes them survive longer. Hunter's are only good for pve, every class outclassed us but still I love my hunter. The relic is just for 10 sec. and we could only focus at small amount of rage via weapon because if we try and put a crystal on the armor it would slow us a little. Please reconsider sir. It's not OP. I know you play the game and you can notice the numbers of hunters. Please do something about this. Thank you.
  11. I tried it sir and it works. The thing here sir is, it should be automatic when rage kicks in. A hunter only relies on CS to get strong. We are nobody without CS. If we wait until rage activates before we activate CS together with the relic. Then its all over for us hunters in pvp and pve. I hope Aigrind reconsider the activation of the relic for us hunters and also for seekers. Thanks again sir. Happy New Year.
  12. Ice Relic of Rampage doesn't work on Hunters. I just purchased the relic today because I manage to save a lvl20 bow with rage. I was excited to try if the relic would work along with the rage buff that would give me both 10%dmg and 15% additional crit but it turns out to be a failure. No relic buffs showed. I also looked at the stats but still no addtional crit was given. Please fix this bug sir/madam. Hunters rely on sheer strength, speed and crits because skill cooldowns are too long. Thanks and Happy New Year. Thanks for the gift.
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