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SaltyCoffe

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Everything posted by SaltyCoffe

  1. Update : It happened again today, when are we going to get a fix ?
  2. The feeling when you know you have seen it, but you can't remember where
  3. Can the contest happen in map 1 too ?
  4. I mean for crafters u need those resources, but 1 or 2 things that I agree on are the fact that they need to lower the % drop rate of these low rarity resources and make that the " dungeon chest " ( not the side ones ) can't drop resources so you have higher chance of good pots,bars, and weapons ecc...
  5. Not fair =c EU GvG ( dg spam ) starts at that exact time
  6. Hi all, I wanted to talk about this particular thing for a while now since it's kind of annoying when you are playing seeker. If we look at the "most discussed" seeker talent we can see that the character gains dmg by going to 30% of their health and having a 55% dmg reduction from attacks. After doing a recap on seeker skill I wanted to ask if it was possible as the talent say 55% dmg reduction , to make it even for "not attacks dmg " ; for example we have some of the spring quests where i'm forced to switch the talent otherwise i'll die ( "charged air" spring quest where you even have the mob that hits u for 400 + the health % dmg of structures that for me is lik 570 ) Or another example is orci purple bombs where if you can't see them in time ( for example if they spawn under all the people attacking orci ) you will just die because it's a big dmg and it's based on % of health. In the end it would just be a "life-hack" where I could do quests or other things in a more peaceful way as i'm always at 30% Let me know what you think PS : I know that you are not forced to use talent but the current meta is using it so why would I not use it. 2nd PS : I'm not sure about orci bombs but you get the point ; for example the fire dmg in Berengar Tower
  7. Any news ? Because it just happened again today on mermen trials 2nd stage
  8. This has happened now quite some times that when you win 1st stage of mermen and proceed to go attack pylon , I notice that sometimes I don't have max speed so it means that my grotto buff are not working. Of course I checked if I had my skill active ( seeker speed skill ) and the correct build and it was indeed all correct. Right after finishing 2nd stage, when I get tped out my grotto buffs start working again. Is there a way you guys can have a look and try to fix this bug ?
  9. I think it means character ( priest,or seeker, or charmer ecc...)
  10. I mean rampant did sell 11m this year and today 1 attack strenght book sold for 20m so ye prices are kinda oof
  11. I mean in a certain point of view having this " unbinded books " with 50% of their original buff could be cool and could help lower the "real" book prices a bit. For example looking right now in EU-elf the demand is crazy and people paying a lot for simple books Example ( as it could help lower these books prices ) : 2 years ago I dropped rampant attack during spring ( i was still with nub gear ) and i had to sell it for 900k ish because noone was buying it as rampant was a super high drop rate and not everyone had the money 1 year ago i heard it was 5m ish ( i wasn't playing ) This spring i heard the only rampant dropped for now got sold for 11m+ I mean yeah prices change , people get more money ok, but it's not really "new player friendly", or even for normal players who don't spend a lot on mcoins, having a book that goes 10x price in just 2 years
  12. I 99% agree with this ; my only point is that : with this way that the guy described it would be less "abusable" because it's 1 book per year, a lot of things change and it could help to change class and have more fun with another . If sea books is what makes you think that it's too OP , maybe we could get this idea to work but with just normal books Kinda complicated and strange but could be an idea. For example, a simple mana book or a health book , this shouldn't be that "game change abuse" What do you think ?
  13. Giving the 1 time per year and a 48h cd looks like a better idea than the " normal unbind " . Cool idea And maybe you can put a limit on how many books you can unbind so at least 1 good book can be moved to another char 1 time per year
  14. This is what happened when I killed 1 normal mob, game froze and i received both lvl2 and lvl 3 rewards :/ Anyway it's a bug so hope you can find a way to fix
  15. So what's the situation here?Rip scam from gm, what do I do ? ç_ç Edit: the 2nd level is supposed to be " kill 25 "
  16. Black stalker quest fix wasn't really needed but for rat traps ye
  17. I already suggested this but in the end talents don't have a limit like "skill points" so you can unlock all slowly without any limitation. PS: I know that for new players this can be a bit frustrating if you mess up, but in the end you can unlock all so just be patient and you will achieve what you want
  18. Would be good yeah but this was already discussed and as far as I know we only got the knowledge and mermen repu in area
  19. I mean blue quest are kinda boring sometimes and yeah at this spring you need to walk a lot to complete them but the real problem is that "Sweet gift " Quest i pointed out because it takes too many items to complete it ; and of course you have like 5/6 or more other quests to do that are long already. You basically need to spend so much time with so much to do just to find 30 tokens daily and walk for hours to complete quests while having to do dungeons , raids , guild events ecc... ecc... If we can get a nerf to that quest it would be already a good start as this spring is really big and time consuming
  20. When are we going to get a nerf for that " Sweet gift " quest? Every event we had , other than the 40 daily items that you could get by completing daily quest , only 1 quest that needed like 10 or 12 objects to complete ; now for this quest you need 30 tokens with not even 100% chance of drop. Basically you have to get 6/7 sets of box of chocolate ( or more ) from mobs to complete that quest just for that specific day .
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