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Fortuno

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  1. Like
    Fortuno got a reaction from Godless in necro compare druid   
    I don't know about you,but I find necromancers very hard to beat when they have the "Mental pit" expert skill upgraded. It punches a strong damage debuff (even stronger than sap and taunt). up to 44% judging from my calculations. And cooldown decrease which will make your skills charge incredibly slowly for the duration of the spell effect.
    So yea,fighting them is really hard to the point where you have to think of consequences of your misuse of skills. I mean... healing yourself during the mental pit skill will not only render your heal almost useless (a huge decrease),but most probably send the skill to an unforgiving pit of cooldown. (sure you can just probably control almost permanently if you have a good cd,which I don't lol)
  2. Like
    Fortuno reacted to Gladiator in What the point of switcheroo?   
    It is a good concept skill for Arena mostly, but it has a short range and that speed reduction is so bad, and to remove it you gotta spend 3 skill points, it is basically a scam of skill points.
  3. Like
    Fortuno reacted to Naopeida in What the point of switcheroo?   
    Totally agree with Urscrewed. Dispise the fact that few mechanics require positioning, even when it is the case, the positioning is screwed by screen/graphic delays and bugs.
  4. Like
    Fortuno reacted to ajs22587 in Minions. Suggestions and impressions.   
    I read in another thread that you should make minions a permanent skill where we get to select a minion to be with us throughout the game. Not sure if this is something we have an option to select when we create a character or when we reach a certain level , like level 12. We also get to develop their skills, buy gear and so on.
  5. Like
    Fortuno reacted to A male in Vote To Get Counterattack Back   
    Well right now it is a skill that people don't even want to buy it, and 90% of people that had it dropped it. I think that fact should be considered. They asked a nerf, and the result was to make it useless.
  6. Like
    Fortuno reacted to Pecleb in TRAP DRUID   
    Such a statement makes me angry
    God knows i don't think the game is perfect, but this, this is just like...
     
    -Bladedancer aren't good stunner. it's true that they got high dmg with good def, and the problem is that they often can armstring you.
    For sure they are one of the best classes of the game, perhaps a bit OP, but not that much. GM do their best to balance the game.
     
    -healing power of legionners: LOL. Of course sentinels got a lot more heal than mc, (still mc have totem wich is excellent). But did u notice how more tanky barb and dk are compared to pala and bd? and shaman and necro got other skills instead, like dmg, party buff etc. elves got song, link, redemption, valor aura; and mcs got healing totem, fire totem, dark power, necro fear. Every class got their OP skills
     
    -multi trap paladin. Yes of course: 2 sec harad call+fetter... if u want shield bash need to sacrifice a lot of magic power. What about dk permanent stun? ty
     
    -mage is certainly op at war, but the game is far from being about war only. Moreover u need consider that bcs they are very fun ppl like to amp them a lot.
    OP skills? dragon eye: necessary considering their magic dmg is much lower than the one of rogue and rangers. allows them to replace accuracy and mana rege enchants to get more power. ennoblement: pvp skill mostly, 6sec immunity for 42 sec cooldown. mages haven't got stun so what if they couldn't have time to cast their skills in arena? Ethereal barrier: necessary in pve bcs of all the agro mages can take in dgs. in pvp it's not op anymore since they added retribution. I think that this is why they added ennoblement, to have some possibility to build arena mages.
     
    -druid vs warlock LOL LOL LOL. on which lvl do u play? warlock can beat any class of any wamp bcs they can perma stun very easily. Warlock with very high cooldown even can almost control 2ppl at a time (#Lyzois ) druid stun rely on luck (70% chance for song at max lvl), and they can't perma stun smbdy without some cooldown. and druid cannot heal when warlock stuns him...
    Talented warlocks can win 2/3 fights at least against any class, no matter the amp. 100% if they manage not to get caught first and if they don't missclick.
     
    -shaman earthquake. lol, are u gonna say a class is noob bcs one noob skill? Moreover earthquake is good: AoE dmg, nice cooldown, trap ppl... why are you complaining. I think it's better than druid tornado, and tornado is an expert skill.
     
    -sentinels are better than legion... they are only better at war bcs of mages, and bcs more ppl play elves (still i think it's also quite peculiar to EU and US servers)
    why didn't you speak about the way mcs can be OP?
    *lock in pvp (even in pve can be good. check youtube there's a vid of a pt killing engineer without healer,  only 4 locks and one barb).
    *dk in pvp with chain stun and reserves, or in pve with op def and saturation.
    *necro that can fear, nightmare, mental pit. Necro can control you like lock, druid and dk, but  not relying on chance like druid and dk.
    *rogues that can rape u from nowhere. It is true in pvp they aren't that good, but their dmg is excellent in dg, and good rogues can slaughter any pt (except mages bcs of dragon eye) in arena 2v2: gouge one, rape the other, re-stealth, rape the second (Btw i have already seen a druid with 4200 hp killed with only one poisonned throwing knife!!).
    *barb got good dmg, are very good tanks (u know stone skin skill?), and got 10 sec immuity at max lvl if im not mistaken (6 only for mage).
    *Shamans got healing totem which is the best heal in the game, and in pvp can perform great as well with lightning shield, blind and fire totem.
    In dg we were faster in hard coliseum with 18 necro, medium amped ppl lvl 22-24 and one +9 rogue than with medium amped druid, 2bd, priest lvl 23+ and +10 mage lvl 28. So?
     
    -GM don't make game fair? I would like to see u try to do their job. GM do their best to balance the game. Sometimes it's quite hard for free2play players but you know, everybody needs to live.
     
    -useless mcoins? say that to mcoiners...
     
    The only things i think are true in what u said are the fact elfs are op at war bcs of mages, and perhaps bd are a bit OP, but they already received huge nerfs (u see, gm do something)
    All the rest is just meaningless whinning (sry Roland, i didn't though i would ever say this XD)
  7. Like
    Fortuno reacted to Lyzoic in Unbalance leads to less consumers (mostly)   
    balance in my perspective? I want draws from every pvp I fight thats balance
  8. Like
    Fortuno reacted to Lobsel in Hassn is ruining the wars   
    By spaming revives at our flag.
    There is nothing fun un trying to stop a single unkillable players, while we expect to fight crowds of mcs.
     
    But 1 hour of full revive spam wasn't enought, this war he provided some others rogues with revives so they could get more flags before the end.
     
    Gm should limit the use of revives during the wars, but I guess Hassan pay them around 200€ or more each war
    Finally, the war of the spear is only about money...
  9. Like
    Fortuno reacted to Gladiator in warlock passive skill ( power of relaxation useless n nothing )   
    Hehe Warlock is noob in PvP, Hehehehe.
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