Jump to content

Bruce Wayne

Members
  • Posts

    91
  • Joined

  • Last visited

Everything posted by Bruce Wayne

  1. I firmly agree to this @Lwn ROGUES NEED THE OLD REFLEX BACK. Will be authentically happy if this was balanced.
  2. 1. I don't think a skill can be stupid, unless it offset the balance of the game. And to my analysis I don't see the kick in the back has anything to offer to imbalance the game in raidboss, arena, gvg, scenario. I do agree it's powerful but only in 1v1 scenario. And the devs have agreed that game is not balanced in 1v1 and it will never be. Even in 1v1 rogue is not at top of the food chain. I agree it has moved a lot above it used to be but not anywhere near the #1 position. And for rogue lagging in area damage, area stun and resist isn't not fair to have atleast one strong 1v1 skill which is not ranged nor aoe? [ JUST BECAUSE SEEKER IS AT THE BOTTOM MOST, ROGUE HAS TO BE THERE TO??? WHY NOT SUGGEST GOOD SKILLS FOR SEEKERS, AND SEEKERS UTILITY IN PVE IS FAR GREATER THAN THAT OF ROGUE'S; YOU HAVE TO ADMIT IT] 2. I strongly disagree if you say a priest can't defeat a rogue given same category of gears amps and books. 3. Totally true it can go both ways but you are missing out on the point that druid and pala can never let their teammates die wherein rogue dies easily alongside the support of legion for example shaman or charmer. I do agree charmer have more stuns but what good is stuns when it can all be resisted by a bd who won't die with the help of pala shield which absorbs 10k damage. Consider the number of survival skills druid and shaman has. If druid gives heal to his teammate and enemy target the druid he has atleast 3 more heals to save himself. On the other hand shaman gives heal to rogue and places weakness totem, heal totem and both enemy jump on shaman, do you think he will survive ??? Surely no 4. I think you have totally misunderstood me here Here is the link where I have spoken for the betterment of rogues and seekers in the past. I still do feel both these charecters need a boost and are lagging behind in PvP scenario. 5. Not stupid bs, even a toddler would know which class need to be attended first, and if you don't know that, then it is pala, bd, druid (nerf) locks, necro, seeker, wd (buff) 6. Quite frankly you are the kid here who cannot take the recent buff to rogues imo. 7. I'm open to further rational discussion but I'm closed to toxic, biased, one sided conversation sorry.
  3. Considering 1 vs 1 situation: It is a well known fact that Warspear is not balanced 1vs1. It is evident in the case of druid, shaman, bds etc. So why complain only about rogue?? Even in that case rogue is defeatable by many classes such as druid, bd, priest, mage, shaman I think. So I don't see the point for needing the nerf of kick in the back in 1v1 scenario. Considering arena scenario: KICK IN THE BACK IS NOT AOE OR RANGED. Even if the rogue manages to apply kick in back to one enemy, the other enemy can either control rogue and kill other teammate of rogue (or) control the teammate of rogue and attack the rogue. Trust me no full greatness charecter can be killed by rogue in one combo even with the 3.5 sec stun which was added recently and with the pene pot 15%( you must know this if you are full greatness and compete in high arena) Second scenario is using the debuff of the mage or castle pot to remove the kick in back effect. Idk what is the use of upping the skill 5/5 when it's not ranged and can be removed easily. Considering gvg scenario: As mentioned earlier kick in the back is not aoe or ranged. So it can practically be applied to one enemy. As a result only that enemy's attacks willbe dodge.( Even though other players attacks have chance to dodge, practically they don't as much as they should, all must have noted it). Hence with no area stun, area damage, no solid resistance, what the rogue has to offer to the guild and faction?? When out of stealth rogue can be stun cycled and killed without any effort. I hope this is viewed with a rational and unbiased view inorder to make Warspear better for all players. I personally think the maker of the post is a jealous seeker who thinks rogue is the top Warspear class. I invite him to check out blade dancer, druid, and some other classes before jumping into conclusion. Sorry I was busy irl so the delay in this post. I hope I didn't hurt anybody's feeling, if so please forgive me. And I mean no disrespect to the balancing team and I firmly believe they doing their best.
  4. I'm extremely sorry bro Snapped a bit when people kept saying rogues over powered when in reality almost all elf can counter it. I'm sorry should have maintained the cool.
  5. I think you play different version of Warspear Do you even compete in high level arena? If you do you will understand what we are trying to say
  6. Before comparing rogue and seeker analyse the support skills both factions have Unfortunately legions do not have pala shield, the several heals of the druid, and now the Templar heal. I hope people make rational analysis with a broader mind view before making confident claims that a class is broken.
  7. Dear Developers, First and foremost congratulations on the recent update. It's really nice to see the game developing towards balance between both factions.Coming to the rogues, the new negative accuracy has given warspear a new dimension I would say. Previously players did not want to invest in accuracy stat, now that's not the case. However rogues might need a ranged control or debuff skill I think. Let me explain. The things Rogues lag are, lack of resistance, areas stun, sufficient damage(when in dodge build, damage build is perfectly well-balanced), and survival (this is due to lack of range for the skill kick in the back). I strongly believe the kick in the back when added range to it, the class would be balanced. I want to clarify that I don't want Rogues to be broken and win all other characters. I just want this legendary character to be balanced and compete with its counterparts. Please consider my suggestion I apologise if I have spoken anything offensive. Thank you. Have a nice day and please share your opinion in the comments section.
  8. I would be equally happy if 'The Mercs' ( even though I'm at war with their guild) or 'Megakr' wins 😍 . But this time I think my friend @TheCaster's video has a slight edge over the other videos. This is my honest and authentic opinion. All the best to all, I'm sure the judges will choose the best one. Even if @TheCaster's video isn't selected as winner it will be the people's champion lol.
  9. I honestly don't know bro, you should ask him that. But as far as I've seen he followed the guidelines, just my humble opinion. Anyways good luck for you.
  10. I'm not supporting @Sai Chandra or something, but I just see he has only pin pointed something, I don't see any judgement here. Everyone can share their opinions on the forum following the community guidelines right?
  11. A friendly PvP of shaman vs Rogue Hope you guys enjoy it🥰 Don't forget to like share and subscribe .
  12. Thats what differentiate hardworkers from lazy players For example One person spends 2 years in game and another person comes 2 months and wants to kill the former player ?? Is that fair for the first player???? Aigrind is just, it rewards the hardworkers.
  13. Lol really? Did u play some other game and commenting here? No rogue can kill a greatness character in just one combination. If your lazy to get greatness gears don't complain about balanced character please. Do you know what is imbalanced? Pala shield which can tank 12k aprox hp. Warden which can don't require a healer to survive. Bd who can deal 1.5k + damage on greatness players and can't be controlled either A druid who is impossible to kill on castle pot.
  14. I would say rogue needs more damage. With the right build even bd will out damage rogue.
  15. The rogue was lagging behind in PvP. And people talked about it long before 8.4 at the Russian community, and I even made a post under suggestions few months before this update. I think suggesting and requesting attention to a matter are far different from absurdly criticising" devs changed after people cried" . Anyway good luck fam, I hope the update will be a win win situation for all.
  16. Please don't humiliate the hard work of the devs. I believe they do things after analysing in a detailed manner. And this is not the final, only tomorrow we will know about the true skills that are going to be released.
  17. Please go through this thread to understand why people are asking for change
×
×
  • Create New...