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curiousguy

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Everything posted by curiousguy

  1. Those rogues are just pushing random buttons(well most of them). We can't blame them for acting in arena like that, it's an incurable disease.
  2. Lol, I'm trying to imagine what will happen if the paladins use their banners specially in war versus MC battalions. I guess it will scratch a bit.
  3. Thanks, I hope our beloved devs will do such skills.
  4. This game is made for us last manly generation not the pussy ipad skinny jeans spoiled disrepectful brats. This is for us guys who have values when we have problem with someone we resolve it like a men, not posting mom insults or crying rants for something because the other guy is better than you. Man Up! if someone in your opinion is OP, face it and accept defeat! "Don't cry out loud. Just keep it inside, learn how to hide your feelings. Fly high and proud, and if you should fall remember you almost made it."
  5. Can I consider myself an old player? Because I started playing the moment I saw this topic. I'm 35 years old T R O L L Joke... Anyway cheers to all of you war veterans.
  6. "Saturation" (Death Knight). Strongly increases health regeneration after Death Knight sacrifices a part of his health points. . . . . I'm so speechless.
  7. New DK skill: Menstruation "Bleeding effect that deals 200 damage per second to Female Characters".
  8. "Don't cry out loud. Just keep it inside, learn how to hide your feelings. Fly high and proud, and if you should fall remember you almost made it."
  9. THROW BUTTER KNIFE OF ROGUE SO OP! MY SHAMAN DIED RUNNING BECAUSE IM LOW OF HP BUT ROGUE THROW BUTTER KNIFE AT ME AND I DIED! OP OP OP GM PLZ!!! REMOVE ROGUE CLASS PLZ!!!
  10. "Don't cry out loud. Just keep it inside, learn how to hide your feelings. Fly high and proud, and if you should fall remember you almost made it."
  11. Demand arena, do stuff in arena, after arena run as fast as you can towards stairs.. Rinse and repeat.
  12. I love that map. I finished eating 2 bowls of popcorn waiting for prey. Sadly, it ended in a draw.
  13. I thought so, but for level 28-30 I guess other skills are not that imbalance.
  14. I appreciate your comment. Maybe Rogues use that skill as last resort, anyway it will only hit with 50% of chance, but with drawbacks. For rangers, i think you're right, 100% penetration is too much to handle. Well druids, their beast mode has its own separate HP, he can switch to normal elf or beast mode depending on the situation. How about the others?
  15. Hi Guys and devs, I want to suggest some skills. All of your opinions and suggestions are much appreciated. Expert skills will be available at Level 28-30. I write this stuff after seeing this topic: http://forum.warspear-online.com/index.php?topic=110720.0 ok, here we go... Chosen Clan Priest Highness Aura (Active,Support,Party): Duration 20sec;Cooldown 50sec: Priest magically blessed the attack and defence of all party members by a given time. (Skill usage similar to Paladin's Aura.-"I buff you all") Mage Fire and Brimstone (Active,Damage,DoT,AoE): DoT Duration 15s every 3s;Cooldown 30s: Mage calls upon the power of God Harad and purge the enemies with molten ball of lava. Damages over time. Chance to stun enemies. (Target range and skill usage similar to Shaman's Earthquake and Druid's Tornado.-"Burn them all!") Paladin Prayer (Passive,Support) Increase the effect and duration of support skills done by you, ally player or party member by specified percent. It also increase the power of your damage skills. (A good skill especially when you are in the same party with priest or druid. Same support skills don't stack.-"Major tarpaulin boost, if you know what I'm talking about") Elf Clan Druid Beast (Active,Support,Continues,Drains user Energy over time): Duration 00s;Cooldown 00s: Druid transform into an Ancient Beast using his remaining Energy and becomes a melee class with high HP regeneration,resistance to stun,improved attack and defence power. (Can be toggle ON or OFF. Drains user energy, you can't use others skills when you are in this form. Melee attack power counts as magic damage."-I'm a melee, wth?") Ranger Pierce Arrow (Passive,Support) Rangers has chance to ignore the target/s armor (100% Penetration Effect) and increases its attack by 25%!, also stuns the enemy by a certain chance. (Works with all damage skills. Useful versus opponent with high defence. Stun effect 0.5 sec.-"More target practice") Blade Dancer Blade Dance (Active,Support): Duration 12s; Cooldown 30s: Blade Dancer dances using his/her blade increasing his attack speed by 50% and mercilessly exterminate his/her enemies in timely passion. (Imagine a blade dancer using 1 hand axes in both hands hitting normal attack every second for 12 seconds.-"I'll hunt you, I'll slice you, I'll kill you.") Mountain Clan Shaman Earthbound Spirit (Active,Support,Damage): Duration 8s; Cooldown 30s: At the cost of energy points, shaman summons a deadly and invulnerable spirit that drains the Health of enemies around it and transfer the life back to its master. (A good support and damage skill that replenish health points.-"Haters gonna hate") Rogue Double Edged (Active,Damage): Cooldown 60s: Using his/her remaining HP, there is a 50% chance that rogue stuns and deal massive damage to the enemy. If success, rogue's remaining Health point is 1 plus auto stealth effect. If it fails, rogue will be automatically stunned by 5 secs. (A good finisher skill, but beware if it fails you'll be stunned for 5 wooping seconds.-"I'd rather die than lose to you") Barbarian Devour (Passive,Support) Adds a great life steal effect in barbarians attack, bonus HP regen, also increases its attack and defence power by a certain amount. (Well I think barbarians deserve skill like this.-"More Meat!") Forsaken clan Necromancer Dark Pact (Passive,Support) Increase the power and duration of all necromancer's skill by a certain percentage. Also, when necromancer's health points is down to 10%, there's a chance that he/she automatically heal him/herself. (A good boost in heal, bone shield and other stuff that a necromancer can do. And a wooping auto heal bonus-"I'm not dead yet".) Warlock Oblivion (Active,Damage,DoT,AoE,Debuff): Debuff Duration 4s; DoT Duration 10s every 2s; Cooldown 30s: Using the power of darkness, warlock cursed his/her enemies making them run in fear and halting their skills for 4seconds, while mercilessly draining their life power and transfer it randomly to you or your party members. (Target range and skill usage similar to Shaman's Earthquake and Druid's Tornado.-"I'll play with your corpse") Death Knight Death Wish (Active,Damage,Debuff) Debuff Duration 5s; Cooldown 20s: Using the power of the dead, death knight punishes his enemy and ends its misery. Decrease the targets attack power and speed by 5 seconds. This skill deals more damage depending on target's remaining Health points, the lower the target's health, the higher it damages. (Another good finisher skill with low cost.-"Your wish is my command") Guys, this is just a suggestion. All comments much appreciated. Thanks!
  16. Yeah, it's a good finisher skill for ending the misery of your enemy and send them to their oblivion.
  17. "Some 5x5 in arena - 5 Paladins vs 5 Rogues" Paladins said: Excuse me, do you have a moment for Jesus Christ? *Paladins start summoning their shitload banners..." Rogues said: Uhgga, waah!! ugh!!!.... All rogues died...
  18. 我 缶 говорить alle idiomas.
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