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    • Это не аргумент был, так как там я подводил к кд навыка, а не шансе на прока крита.    Я ж сказал  что "так же не могут" ,  "но могут лучше"  это уже вопрос тому кто как трактует эти слова Если сравнение будет ити по вашим условиям исключительно с 1/2 скилов игнорируя прочие возможности то конечно же так никто не сможет(кроме ханта у него ошелом бьет больнее сферы чк) но добав сюда авту и пару доп скилов и ситуация меняеться кардинально
    • Нерф форту шамана
    • Помню как автор темы говорил храмов фиксить потому что по его словам швепс их тп ги в соло вынес
    • Among the front damage characters, it has the worst defense in the game (just consider rogues with an identical skill + light set + dodge). Or consider hunter with 60% dodge calculating twice, no longer tanks more than a ranger? No, these characters aren't even front damage, we should be talking about the chief who if he has amplification can get full life with one click a button every 6 seconds, if it crit of course   Solar armor provides a small amount of protection like a shaman or druid can also do, and a good reduction in physical damage, but let's face it, mage in this patch doesn't have priority against any physical damage character at 1v1 if equally buffed, considering +10 ofc, maybe 1v1 against seeker, but only before classless books ( physical damage reduction is 10% overall, if your character has 15k mag def, it becomes something close to 16% )   Barrier doesn't provide 20% effectiveness in 1v1, losing more effectiveness as more enemies are hitting, disregarding that your opponents cannot simply anule this passive with a fkin bleed   Make your dmds, and then check the cures that a mage +10 15 books gets at the end of the pairing, and compare that with your lock, the largest amount I've ever seen was 5500 in a 6 minute match, this overload talent is useless, others characters easily heal 50-100k in this stat   shall we talk about damage? my mage doesn't have any books, but getting 1700 magic damage, 37.5 penetration + castle buffs, my highest damage against a specific lock was 1700 after roaring 20% ( if I don't pass over 12k hp in 6secs I will get an insane cc lock and probably won't click on the screen anymore, that's it against several characters today )   This char can't 1v1 against any tanks, any heals, no has priority against ranger lock hunter, after the bracelet can't 1v1 bd, and if both characters are buffed, can't 1v1 against seeker and rogue    What is the cause that makes you imagine this as a strong character today? 
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