Bro, u just said almost same what my mind had, the mark activating from dmg by smoke skill, mantra should be like when the skill ends the character gets 100% resists for 3 sec. Particle of life should be similar to druid summoning, the base dmg that character deals with the skill can be done on the first target the minion gonna hit. Idk, about statue skill, in pvp i find myself always later than cd to use statue skill again(maybe my own issue). And, most of all idk why everyone want smoke skill to be nerfed, i mean it gets resisted almost 50% cuz most have resist 40%+, also classes have immunity skill to bypass such things, ppl are getting issues only when cloth catacomb is paired with templar, the rebalance is needed for the gear not the skill.. ppl gets anxious from only 1 skill lol. The class have crowd control only the dmg is not that great unlike light catacomb users. Still so much crying over 1 skill makes me laugh, i only started making a templar as my second class few months ago, and its nowhere as overpowering as ppl are saying. Though, good suggestion bro
By
nikk- ·