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Class: Justicar


Deso

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Justicar.

StalkerAK8

Specialization: tank of the second echelon, initiation of battles, fighter.

Equipment: heavy armor, two-handed weapons.

Basic Skills

1. Punishing hand - deals increased physical damage.

 

 

2. Pursuit - The Justicar marks a target from a long distance. When the character moves towards a marked target, even if it is in a state of invisibility, the Justicar's running speed gradually increases every second. After 4 seconds, the Justicar's speed will reach its peak and the hero will receive an additional "ramming" effect. When ramming, the Justicar does not stop when taking damage, every enemy hero that the Justicar hits on his way to the target will be knocked aside and stunned.

 

 3. Outburst of Anger - The Justicar provokes the target to fight. Works according to the mechanics of the standard taunt, but against players - the player loses control over the character for 3 seconds and during this period attacks the Justicar only with auto attacks, and his attack speed is reduced by X% of its maximum value.

 

4. Stomach Lunge - The Justicar pulls an enemy towards him from 3 yards away, dealing physical damage and inflicting bleeding.

 

5. Combat Stance - The Justicar increases his "Parry" and "Physical Damage" parameters by X%.

Expert Skills

1. Aggressive Defense - The Justicar moves slower than other characters, but gains more protection from his armor. Depending on the % of accumulated armor, the Justicar has a chance to ignore some of the damage from the enemy and return some of it to the enemy. Skill of continuous action.

 

2. Use of momentum (I couldn't think of a better name) - for a couple of seconds, the Justicar parries melee attacks and uses the momentum of the enemy's attack to throw him behind his back. Fires no more than once per second. Against rangers, the Justicar simply deflects projectiles.

 

3. Sweep - The Justicar spins his weapon, dealing damage around him and scattering enemies.

 

 P.S - yes, it's almost like a Templar, only more aggressive and aimed at ONE specialization - scuffle!

 P.S.S - there may be inaccuracies in the translation, google translator was used

 

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18 hours ago, Deso said:

Justicar.

StalkerAK8

Specialization: tank of the second echelon, initiation of battles, fighter.

Equipment: heavy armor, two-handed weapons.

Basic Skills

1. Punishing hand - deals increased physical damage.

 

 

2. Pursuit - The Justicar marks a target from a long distance. When the character moves towards a marked target, even if it is in a state of invisibility, the Justicar's running speed gradually increases every second. After 4 seconds, the Justicar's speed will reach its peak and the hero will receive an additional "ramming" effect. When ramming, the Justicar does not stop when taking damage, every enemy hero that the Justicar hits on his way to the target will be knocked aside and stunned.

 

 3. Outburst of Anger - The Justicar provokes the target to fight. Works according to the mechanics of the standard taunt, but against players - the player loses control over the character for 3 seconds and during this period attacks the Justicar only with auto attacks, and his attack speed is reduced by X% of its maximum value.

 

4. Stomach Lunge - The Justicar pulls an enemy towards him from 3 yards away, dealing physical damage and inflicting bleeding.

 

5. Combat Stance - The Justicar increases his "Parry" and "Physical Damage" parameters by X%.

Expert Skills

1. Aggressive Defense - The Justicar moves slower than other characters, but gains more protection from his armor. Depending on the % of accumulated armor, the Justicar has a chance to ignore some of the damage from the enemy and return some of it to the enemy. Skill of continuous action.

 

2. Use of momentum (I couldn't think of a better name) - for a couple of seconds, the Justicar parries melee attacks and uses the momentum of the enemy's attack to throw him behind his back. Fires no more than once per second. Against rangers, the Justicar simply deflects projectiles.

 

3. Sweep - The Justicar spins his weapon, dealing damage around him and scattering enemies.

 

 P.S - yes, it's almost like a Templar, only more aggressive and aimed at ONE specialization - scuffle!

 P.S.S - there may be inaccuracies in the translation, google translator was used

 

:forever_alone_happy1:

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