Godsrange 19 Posted July 1, 2013 Share Posted July 1, 2013 .Basically I'm just gonna name some armour and equips and its effects and u tell me if its great :) Simple. Blood armour level 22 set Light armour/ bonuses slot 7: 10% HP sap "Meaning the damage u deal 10% of it will HEAL you. Ex: I hit 300 u heal 30. Slot 8 HP probably 300 ish Reflect rings: effect - 5% damage deflect Ex: you get damaged with 300 then npc or player gets 15 damage. Ring of luck: effect - increase drop rate by maybe 5%. Now I know I didn't mention weapons in title but I can only fit so much. So here are some I came up with. Level 22 Bow of Sleeping Darkness Attack- 245 Critical- 6.1% Penetration- 5.2% Blood sap- 10% Level 24 Crystal Bow of light Attack- 256 Critical- 6.4% Penetration- 5.5% Accuracy-6.4% Quote Link to comment Share on other sites More sharing options...
Liqhtr 2 Posted July 1, 2013 Share Posted July 1, 2013 add a nuke Quote Link to comment Share on other sites More sharing options...
Ninja Owl 210 Posted July 2, 2013 Share Posted July 2, 2013 add a nuke A raygun too :) Quote Link to comment Share on other sites More sharing options...
Godsrange 19 Posted July 2, 2013 Author Share Posted July 2, 2013 Ooo ray gun sounds kool I think rangers should use guns as a new weapon :) Quote Link to comment Share on other sites More sharing options...
Blueborn 21 Posted July 2, 2013 Share Posted July 2, 2013 Ooo ray gun sounds kool I think rangers should use guns as a new weapon :) Lol this is a rpg based on the DnD concept. Ray guns... lol A Leech life/blood drain ect skill or stat is very delicate to implement. They already placed the idea concept to warlocks and realized how unstable the skill was to the games balance and nerfed it. Dont get me wrong.. i have enjoyed such abilities in other rpg's. But it will take a lot of deep consideration to implement it elsewhere in the game. Perhaps later in the future it may possibly be great to install. Voted: Undecided. Like i said.. its delicate :P But i do like the sounds of damage reflect and increased luck. Perhaps reflect can be added to shield skills and shields. And perhaps luck could be a new workable stat to increase chances of drops, amps and enchants. Quote Link to comment Share on other sites More sharing options...
Maleshaman 15 Posted July 2, 2013 Share Posted July 2, 2013 New armoury is always welcome in my opinion, as long as it doesn`t get Op etc. Luck isn`t needed since theres always potential in drops. Disagree on a 3th weapon choice for rangers, It`s fine how it is now. Disagree on a "blood sap" feature on bows aswell, this will make rangers Op again. And lastly, reflect already excists. It`s known as your defensive stats. Quote Link to comment Share on other sites More sharing options...
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