Jump to content

Search the Community

Showing results for tags 'idea'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Русское сообщество
    • Новости и анонсы
    • Игровые события
    • Помощь игрокам
    • Видео по игре
    • Общий раздел
    • Руководства по игре
    • Классы
    • PvP и Арена
    • Предложения
    • Тестовый сервер
    • Поддержка
    • Конкурсы
    • Гильдии
    • Таверна
    • Уголок творчества
  • International
    • News & Announcements
    • Game events
    • Must read for everybody
    • New Players
    • Videos of the game
    • General
    • Guides
    • Class Discussion
    • PvP and Arena
    • Suggestions
    • Test server
    • Support
    • Contests
    • Guilds
    • Tavern
    • Fan Art
  • Fansites
    • 中文论坛
    • Fórum Português
    • Foro Español
    • Deutsches Forum
    • Polskie Forum
    • Türkçe Forum

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location:


Found 5 results

  1. Forsaken Mirror Applies the Forsaken Mirror effect to the Warlock for some seconds.Any negative effect applied to the warlock is also applied to the enemy.If the enemy resist to the Forsaken Mirror the warlock will also resist resist to the next negative effect.🤔 Also thought about if too op "also resist to the next negative effect" maybe replacing this to a DoT.
  2. Using the idea from Dark Guardian VS Light Guardian, here is a suggestion of a new skill for Death Knight*. *Maybe Paladin too, but then would be 2 roles with similar skills (Like Priest and Necromancer).k Protective Spirit/Dark Guardian Cooldown: 30/35/40/45 Summons the Guardian above the selected player for 15/20/25/30 seconds, dealing magic damage and taking 40/50/60/70% of the damage taken by the player (The Guardian cannot be attacked directly). Depending on the weapon used, it's statistics change. As the skill level increases, the Guardian's stats an
  3. Cooldown: 12/18/24/30 The Wolf summoned by the Call ability runs and attacks the enemy violently, dealing instant damage. When using this ability, one Wolf disappears. (If you had 3 wolves on the map, after the skill, there will be only 2) The ability's cooldown is only applied if at least 1 Wolf hits the enemy The first Wolf deals 100% damage, the second deals 80, the third deals 60%, etc.
  4. Sorry for bad english I think this NEED to be changed. When you craft your own setup , this look fun and glorious right? But in Warspear as you know you cant. But why I am saying that. I will explain. I play with 5 Friends, we all do our craft item and always buy the scrolls for each other. First mistske: You CANT sell something you make for the same price you expend to make. Ppl dont buy. Second mistake: if you want to craft a lvl 10 purple for example you need +- 30k.. so what? 30k for a lvl 10? Thats because Essence you need is the SAME for ALL lv
  5. So this idea is mcoin packs you can buy from the mcoin shop or will get dropped by tough bosses. 500 mcoins will get you a pack of 400 mcoins and this can be used in trades. Why not just buy an item for them and sell the item? Let's say something costs 599 mcoin and you have maybe 540 and the other guy has maybe 250 but has gold. You can buy the pack and sell it to him and he gets his item and you get your gold. The boss drop idea is also cool because it'll give you the ultimate prize. They can be sold as "receiving" items in the arena shop to give non mcoin players more of an incentive to a
×
×
  • Create New...