You understand the entire issue of a seeker is no defensive trait at all right? When a rogue gets incredible increase in dodge and massive dmg output for no loss of stats. For us to have same effect we need to take a skill that makes us take +10% dmg? Thats free Fero for the enemy in a sense. We get a 550 DMG absorb sheild. Thats 1/4 of a normal crit or 1/2 of a normal dmg skill of any dmg class. For a seeker to do dmg we need to stack mana regen, sacrificing this "amazing" damage output you think we got. IE: Using pene on rings, blah blah. The fundamental problem with a seeker is he's a suicide bomber only relying on RNG - Random Number Generator of the game. Hopefully we crit, hopefully that bleed doesn't miss so we can heal from bloodthirst, hopefully that sun net timed perfect to be able to re stealth before bleed breaks. Every class has a "oh shit" button but seekers do not in any sense of the word. I enjoy seekers because they are different, but just feels like a meme class. We have 1 of everything but none of it really shines.