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Speedom

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Everything posted by Speedom

  1. Yo the update for invisible with minion, the minions auto cancel stealth. Warspear_Online_2019-04-24-05-34-26.mp4
  2. Well, i just lesrn something
  3. You forgot lvl28 craft shield lol
  4. I'm patient, but I'm at the edge.
  5. Bro, if Seekers dont get an improvement, I'm unbinding my gear and sell them. Then I'm going to delete him. I can't enjoy pvp with seekers without spending thousands of dollars to make him good in arena. It took me 3months to get 1 arena gear and it's cost 900+ gold to amp from +5 to +6. After this dull event. If I dont see any future goods in seekers. Warspear can kiss my ass goodbye.
  6. I'll get involved. Seekers is a complicated class to build for a universal situation such as boss raids and wars. We need to make an updated topic for 2019, after lvl 30 get released. PvE: I have some great ideas for explosive damage build like with parties and solo quest build for seekers trying to get things done quicker without the needs for party. PvP: I cant think of any for pvp for 1v1 situation. i do know some tactics for 2v2 and 3v3. I'm gonna need the help since I'm more of pve style. Back to the topic. The skill do need a rework. We need another defense skill. Not trying to sound greedy, but lol, we need some type of passive that's useful with a full bar of health.
  7. I drove past it after going bowling. Looks legit
  8. Been very busy since i moved in Japan. When I get time I'll pm ya.
  9. Gotcha, just not my style as a seeker. I make the kills quicker with high dmg.
  10. Yea and that's the reason I keep it at 1/4. Another thing is pvp with pala and mages. Actually all classes can interfered sun net.
  11. I still think sun net should be a dmg root skill. Really dont make sense of how the skill is a sleeper.
  12. I dont recommend leveling up it. It'll take away good stats. It's more of a boss raid support skill. But even if you use it for pvp, you'll still get washed up with them stuns. Think about it, you use the skill 1st and boom, you're stun and dead. And even if you dont use it first. The expert dmg will cause the cooldown of that skill. It's usefull but useless.
  13. The dmg stats still the same as the event drop weaps. But the drops have 5%(1hand) 10%(2hand) 15%(staff). Craft half of that. Just saying. Correct me if I'm wrong.
  14. Why the 2hand craft have 5% auto attack buff? Can you make 10%?
  15. I think there should be some tweaks in seeker's current expert skill. Exhaustive Blow should get buff. Only changes are duration up to 9secs and the evasive debuff is onky 4%. Sadly, this skill can still get blocked, parried and dodged. Make Inner Rage do aoe stun once it triggered. A good way to counter and make some combacks. Also, in a life and death situation through high lvl mobs.
  16. Hope yall make new event craft available to change in crafting instead of waiting
  17. Hogging arena with already full arena gear. It took me 2 months to get 30k ap. Now since players expected lvl 30 cap, they gonna spam for max ap. Everyone say I need arena weap or gear. Well no shit, if i had more ap.
  18. Seen a shaman with castle pot heal 900. It's the pot.
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