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XreaperX

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Posts posted by XreaperX

  1. On 3/5/2020 at 7:19 PM, Zurp said:

    This would just mean that f2p players wouldn't get any mcoin items anymore. If you need fast gold just sell signs cheaper than other people. 🙂 

    Exactly, that is why im against this idea.

     

    However, Im in favor for the idea to trade currencies. You knows gold for Miracle coins or Gold for CC's etc.

     

     

  2. On 2/19/2020 at 1:23 PM, Singed said:

    I can counter them depend on which class i use, as they said that this game is made for team play, find the right team... dont complain if you got countered by some other class 😁... If you ask to nerf elves/chosen so you can tank them all then i think it wont be granted, if you find it hard to beat ranger and priest, use other class to counter like Charmer and warlock

    Counter? Are you kidding me? 

     

    Shaman vs Druid, druid wins easy.

    Rogue vs Ranger, Ranger wins easy. 

    etc. 

     

    on equal grounds the skills the Elfs got is just overpowerd. 

     

    Specially the warden once! 

    On 2/19/2020 at 12:53 PM, lore said:

    did you ever tryed to kill a wd when it gets attacked by something else whout being a warlok with 4/4 seal?

    do we need call of the hp use of saturation? the cd of wish wich made it even less upped? on that an priest's elusive treath + ranger's scatter shot can terminate you unless you resist one of them? that the bd's dmg is almost the seeker's one? on how the damn ranger's got an skill like the shamn's blind ans the warlock's fear with the same duration n cd but with no counter side? (blind+dodge n fear chance to loose effect on getting atk), litteraly the wd's tanking power? dont tell that they cant kill because they are capable to kill, just try dmg reflect (up to 30% while maintaning the block high), the area stun can be ignored by resist, in wars wds can just charge the banner while they have the guild guardian with em, the mage's area dmg is eugth to make an issue, the area place lock n drag of the druids?  

     I totally agree with you

    On 2/19/2020 at 5:12 AM, Singed said:

    I think its because Mcs are too lazy... mc class are so damn op in area stun etc 

     

    ?? Some people are lazy and some not. Some people even play both sides. The thing is elfs are in majority! There is an unbalance. Its like China vs. Luxemburg kinda thing.

  3. 11 hours ago, lore said:

    thats what i mean, an 10x10 flat and clear arena just 10x10 yards where to figth, i know that the elfs love wait mc  cross an 1 yard  corridor or be forced to step on a ranger's trape wich only the barb can do since they can become immune at 100%, charmer n druid by placing a minion on it, any other case in a 1v1 figth would lead to an almost sure and safe victory by the ranger since once u step in a trap ur just a sack ready to be destroyed and hardly u will survive 

     

    Exactly! 

  4. On 2/16/2020 at 1:17 PM, lore said:

    better 10x10 or so, 5x5 its too small u would be instantly targeted by the casters n thier stuns or charged by barbarian, then all aoe would be super effective with no room for evade them

    all get in the arena and kill eachother

     

    Yeah oke I get your point of view. But, we should keep in mind no STAIRS. Elfs love to wait MC to come to them. No. The dual place should be fair as in there is fought in the center. Not waiting in the corner..

  5. Deep Diver

    The Underwater Town in Avondyl brought me inspiration for the latest costume for Warspear. The skin of the costume is made from the deadly needletooth fish. The skin of the needletooth fish is crafted together to make the "Deep Diver" Costume. The needles of the needletooth fish are used again to keep other fishes away from him. The costume helmet is made of the pearls that can be found near the mermens of the Depth teretory. Giving the diver clear underwater vision to survive longer in the underwater world. Every pirate from the thunderbird port knows this costume, and they all are all aware that it is the best costume to survive these dark and wet places of the underwater world of Avondyl. 

     

    By Dun from EU-Emerald

     

     

     

     

    rift diver.jpg

    testest.jpg

    test2.jpg

  6. 3 hours ago, lore said:

    what if we craft heroic gear with that instead?

     

    You mean without buying the RED substance/catalyst with arena or imperial points?

    I mean this suggestion should give the idea that crafting the gears will give a discount to getting the Arena equipment. 

     

    Example:

    lets say you want to buy an imperial armor of 10k Imperial points.

    However, u can also craft that armor by buying RED SUBSTANCES worth of 5k. This way it takes time to make the armor but you will get it through crafting cheaper. 

  7. 3 hours ago, lore said:

    1v1 on a team-based game? it would surely make stop the ppl from being dogs in worldchat but 1v1 is almost like rock, paper n scisors (or whatever u call it) because some classes destroy others but get destroyed by an another for example theres the warlock that can conter the classes with high heals but aiganist the others is almost paper, its better add an arena where u instanlty gain chaos effect like in spring event.

    As a rogue player I had my times where i won against BD/tank classess. (on equal ground/amps etc). So I dont think its a rock paper and scicors situation. It really depends on how smart you use your skills. Thats why in this "Duel" mode u ask if you want all equal amps. And of course there is sadly not a balance between all classes. I mean me vs a druid, he will simply hit and run until 0hp left of me 😄 Thats why in this game mode also maps should be available to be chosen instead making it random. like a basic map of 5x5 tiles or so. 

    33 minutes ago, Higgings said:

     

    A Royal Rumble alike arena. 

    Got any examples? 

  8. 3 hours ago, Staks said:

    So we al here know about how useful is mage class when you use stun build.

    Now,the issue im presenting today is about other classes getting benefit from stun stat such as necro(poison shield and acid rain) or warlock(pool of darkness)

    If you think about ii,it makes sense to allow all classes to benefit from this stat not only mages

    Ty

     

    Hmm interesting

  9. 18 hours ago, Kamisama said:

    i think its really nice idea  , 

    like 1v1 duel with same class as yourself , and items on +0 or +10 (fair pvp ) 

    both player will add same amount of gold and winner will get his gold and loser gold

     

     

    Exactly. - players will have the option of "Equal amp" or some sort to make the fight more interesting. It now only depends on the skills of the player. I swear this could be the next big thing for the game :)!  

  10. I know im not the only one who thinks like this GM, There are just sleeping people here on forum xD

     

    @jorge i tagged you in the post i made the same suggestion look at the answers I got 😘 

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