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Posts posted by Splendor
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they do not show, because everyone would fear to ampThe biggest mystery in the world of Arinar
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hahaha i agree
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all based in %, so its luck. Maybe they could show us the % chance of amp for each lvl of amp.15k might be enough for 1h if you're lucky but no chance with staff in most cases
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but, there are people that can amp with less signs... so, i think they can sell for 5 to 10k coin, anyway if they sell something is better than people dont try amping a new weapon, because already spend a lot with signs.Amping to +10 could take up to 10-15k coins or more with some people for weapons. So of it'd be a 15k+ worth, then we might have a conversation about it.
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If you're a farmer and dont buy mcoin, but want transfer the amp of an item and pay with gold to another player, he is a kind of "passive" cash player. They just sell endless Signs, because people can buy and sell them.My point exactly. The more people need to amplify their equipment, the more cash flows into AIGRIND's pockets. That's how they roll and won't change a thing, I'm afraid.
and obviously, it will not be cheap, they will need think about a price good for aigrind too
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i know a player that spend almost 1000 signs from +9 to +10... 2 months latwr, new update with new and stronger weapon... and we all know that sometimes isnt too easy amp +8 or high, then it is expensive! the devs have to think in a fair price for both sidesIncorrect, unless the items are ridiculously expensive.
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maybe the third tooOnly the first one might be legit to them, forget about the rest.
Unbind scroll is kinda a need btw. What should a non-paying player do to unbind a weapon, delete the game and hang himself? Same for changing names.
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but all these suggestions are good ways to monetization, its an 8 years game...Each suggestion is great in a player friendly way but go against AIGRIND's (supposed) monetization methods.
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Hello everyone!!
I'm here again to explain some ideas.
First is the "Unbind Scroll".Just like me, many people have read about this scroll, but it would certainly be very useful for all players and profitable for Aigrind, so lets see.
1. It should be sold in the Miracle Shop (Price choice of the devs).
2. Just unbind "Equipping items". (Including costumes).------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Second is the "Transfering Scroll".We all know how difficult and expensive amplify above the +8. We also know that the game needs updates and new items to the game does not become monotonous. But what to do with old items? Sell and earn 0.0000001% of the money invested? This scroll, makes you can transfer the amplification of personal items.
1. It should be sold in the Miracle shop as +8, +9 and +10 scrolls (The price depends of the amping level, choice of developers to be fair for Aigrind as well).
2. You just can transfer from Personal Items, then, the item that receive the transfer, will be Personal too.
3. You just can transfer items of the same kind. For example:
If you have a +10 Templar's Guisarme (Spear) you will not be able to transfer the amp to Hammer of the Legendary Defender(Two-handed mace). But, if you have another Spear, you can do it. the same with the equips. Helm transfer to Helm, Gloves to Gloves, etc.
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Third is the "Advanced cleansing Scroll".
The normal "Cleasing Scroll" turn back your item how it came to the world (remove decorative skins). But, you lost the item skin. So, this "Advanced cleansing Scroll" will return the decorative skin to your bag. (Miracle shop or NPC shop).
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Fourth is the "Advanced unbind Scroll".
I know this is the less probably and almost impossible to do. But I leave my idea here. Why not a scroll that unbind items without losing amplification? Then he would be put on sale at a fair price for Aigrind too.
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Ps: I thought these ideas, but not only thinking about the players, and also thinking about the Aigrind. It would be very profitable to Aigrind sell this Scrolls or something that can only be bought with MCOIN. And those players that spend in the game, they would buy more MCOIN to sell these items. Thank you.
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hahah yeahh, i remember that
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Recalling that the main idea is that it's a ride. But anyway, it can be implemented as another feature of the game. The dev's can analyze and take what was good from the idea and make something better.
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No one is gonna talk about the lvl22 ranger with only 1986 HP? Also paring with lvl28?
Level of players: The same as the current arena.
this, bro. the image is just illustrative
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haha i love this cute topic name like
"hey devs just small tiny little mini changes to make your life more comfortable" xD
well played spledic! 1+
haha thanks powley
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Arinar warriors,
everyone knows that the Median Night is coming. And as always, we hope news... Today, @Majestrix and I had an idea... We decided to bring you a very crazy kind of Arena, which we expect to be available in the upcoming events.
(illustrative image, its just to understand the main idea)
No, you didn't see wrong! You and any player from another faction against an ally and another player from the other faction! So you will need to be smart, and try to guess the strategy of your momentary ally, or all will be lost.
2x2 Arena
Opponents and partnes: 100% Aleatory, your partner must be from the enemie faccion; (unable to dmd in party).
Time of arena: The same as the current arena.
Level of players: The same as the current arena.
Tickets: "Tickets for a ride" will be used to entry in the arena.
Quantity of tickets requested: Developer's choice.
Rewards: "Luck Symbols".
Quantity of "Luck Symbols": Developer's choice.
Chat in the arena: OFF.
Potion for double reward: Developer's choice.
Thorns: They will not deal damage to kill, just to make the things difficult. (devs can choose if there will be less thorns or none).
(more things , may be added in the future.)
So guys, is it for now! We hope you liked, and if you have any other idea, please, leave a comment below. Make the developers see this post.- Khrone, Malik Campbell, Turtle and 4 others
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Fixed ✔✔2º Show when the target is affected by 2 or more times by the Silence effect.
Any other problem, you can leave in the comments.
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anyway relic is a skill of skill :[Skill? You mean relics? Any level can use rare and unique relics, 10+ can use common relics
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i forgot haha sorry. last question. any lvl can use this skill?Relics work only for basic skills. First five you get
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will the % crit work for the rogue jump?
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i think its a new chance to see who is pro at pvp haha not just ampingI'm gonna love it in PvE, but yeah, Idk how to feel about it in PvP.
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but im happy, because i see that aigrind dont forgot us... they still searching ways to make a game better. Now i can say that they know the nostalgic game they have
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i didnt liked it, but... lets see how it will work
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for now I think we have nothing to complain about in relation the classes. about the passive skill of dk, I think it might heal faster, to say that it makes any difference. For what I saw, gms need to be congratulated by both sides for listening us
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it will make sence when the dk can summon a shaman everytimeshaman got an amazing pve skill and they complain
sigh...more hp = easier to tank
do you not understand?
Transfer Scroll and more
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