Don't forget that year ago when there was no necromancers and priests we hunted in labyrinth as well as after new races update, so a little bit reduced heal shouldn't be a problem for hunting in future (also now days hunts were little bit too easy in my opinion). Also we shouldn't forget complains from players about over powered magic classes and now when devs try balance it, everybody starts complain about nerfed magic classes because of magic defense, especially about that what will happen when people make +10 magic resist items ( maybe you will meet few guys rich like that once per day). No offense, just saying that people should complain less that's all :)