Jump to content

Arthas

Lord of Knowledge
  • Posts

    573
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Arthas

  1. Это создает такую атмосферу DARKEDEN Online, мне это очень нравится. Отлично справились с темой Хэллоуина в этом году, AIGRIND
  2. Vídeo de ANÁLISE do MAPA NOVO Tentei fazer dar o máximo de profundidade possível sem ultrapassar o limíte de tempo estipulado. Espero que gostem
  3. Hopefully it will be active :/ Need 2 more medals to get Gojo's Haircut
  4. Hunt for Antiquities isn't , and all 3 weren't mentioned in the Patch Preview! So i am a bit worried that they won't get fixed now
  5. What about the Dynamic Tasks "Scorpion Relic" , "Desecrated Relic" and "Hunt for Antiquities" which are all disabled? Are those still not getting fixed this patch?
  6. What about both "Experienced Adventurer" Dynamic tasks? Me and a few friends have searched the entire map , for days. And no luck finding them so far
  7. Tombs , outposts , achievements , and guild event. I'm pretty sure that is enough for a while. In 1-2 months we are probably getting more ALMAHAD content.
  8. You just haven't unlocked Tombs/Outposts then And its clear that Golden Sands its a map with a lot of content unreleased too.
  9. Я потратил свою репутацию с АЛМАХАДА и по какой-то причине потерял прогресс по достижению, так как такого раньше никогда не было, и для меня нет смысла накапливать 35.000, не тратя на это достижение, я думаю, это прослушивается.
  10. За годы работы команда разработчиков WARSPEAR испытала множество различных механик событий «Гильдия против гильдии». И я хотел бы поделиться здесь мнением, которое, я думаю, большинство людей, по крайней мере, о турмалине, разделяют со мной. Сражения 1 на 1 невероятно повторяются и в конечном итоге заставляют гильдию сталкиваться с одним и тем же противником много раз, и в большинстве случаев — с деактивированными гильдиями. Люди даже намеренно участвуют в турнирах «Гильдия против гильдии» с гильдиями с 1 игроком, просто чтобы испортить систему подбора игроков и заставить свою основную гильдию выиграть событие без противников. Я думаю, что лучшее событие GUILD VS GUILD это: 1 - Все сражаются на одной большой карте 2 - Вы можете получить очки, убивая мобов. 3 - Вы можете получить очки, убивая игроков 4 - Вы можете получить очки, убивая боссов 5 - Вы можете получить очки, выполняя различные механики внутри события. Таким образом, система становится более динамичной, более увлекательной, менее повторяющейся и менее подверженной злоупотреблениям. GvG-территории “Зона заражения” Это произошло в Хэллоуин 2020 года. Она не была идеальной, но определенно намного лучше, чем «Вторжение Хаоса» и «Испытания водяных». Если у вас есть другие примеры, я бы тоже хотел их услышать, интересно вспомнить. Пожалуйста, не устраивайте больше событий 1 на 1, которыми можно легко манипулировать и превращать их в 30-минутное афк-событие, чтобы получить лучший эндгейм-пве-контент в течение 4 часов. @Dr Strange @snorlax @Shimarin @Hedfuc @Holmes @LeeLoo @Mrakoriz
  11. Soon we are going to have "Pirate Day" , which is usually a 2 week event that increases by a lot the rate in which we get T5 rep. Don't miss out on that. Its probably in 1-2 weeks.
  12. Get this and you'll not run into problems with jellyfish anymore.
  13. It is easy , someone with exp pots , gold and friends will lvl up 1-32 in less then a week. It has been done multiple times. Someone new in the game , will reach max level in less then a month , as long as they are consistent. Maybe in some servers , that have low population , it is hard to find people to help you in bosses and dungeons , but in TOURMALINE atleast , it is actually quite easy. I do agree that the leveling system is boring and not innovative at all , and it does decrease player retention. But , the worst isn't leveling , the worst are the "Timegating Mechanics" , such as Talents , and for those that are completionists , Achievements.
  14. Eu marquei nos 3 , exatamente pra ele ver o spam!
  15. Тот факт, что кто-то в здравом уме говорит, что Искателю не нужен СРОЧНЫЙ НЕРФ, находится за пределами моего понимания. Я видел искателей АВТОАТАК 4.000 на +10 персонажей полного величия. Что за черт?
  16. Not really , a new player , focused on lvling , will reach Almahad in less then a month. He will mostly use T5 the same way as T1-T4 are used nowadays , just for exp's sake. And move on to endgame in ALMAHAD. Progression level wise is pretty fast in WARSPEAR , what is slow is Gear Wise (If you don't spend a lot of $) and Talent Wise. Economy always find balance , in every situation , be it game or real life. If the rarity of items is decreased , prices are decreased. If you farm itens , you will sell them for less gold , and you'll have less gold to buy new items , and so on. What will result in people being even less interested in farming at all , more then they already are. What makes people want to farm is the chance to get the really high value drop. Making for example , an item worth 3million gold , that has a 1% drop rate , be turned into a 3% drop rate , and the value dropped to 400k , will make people way less interested in farming. AIGRIND knows how important it is to keep gold value stable. If they were to increase drop rate , they would most certainly decrease all forms of accquiring gold , be it mobs or quests.
  17. Because economy its a thing of its own. Drops are worth less , you make less gold , gold is worth more , itens worth less gold. So the item may cost 1million , but its going to be way harder to make 1 million , because drops are worth less. Its basic stuff
  18. As much as i see huge problems with the game i don't think it is anywhere close to dying. Its a matter of years with the same content and no updates , which should be solved temporarily by ALMAHAD in a few weeks. TBH , increasing drop rate isn't necessarily a good thing , because if more ppl drop , value of drops are going to decrease exponencially. Theres a whole map , arriving in the game in less then a month. I agree with you that atleast in the last few years , Elves had an edge on "interesting classes" , because as much as Legion has really strong pvp classes too , when comparing PVE , most Elven classes have the edge , obviously not considering (Locks when they had unlimited mana scaling or Charmers on the specific content of raid bosses) , but for the most part classes like Seekers don't have a counterpart at all. But i don't think the story should ne changed , and much less that Legion side should be removed , as faction war is the soul of this game , and the most interesting mechanic. And , class balance is one of the hardest , if not the hardest thing for a MMORPG developer to actualy accomplish , so i guess we can only hope they'll do better in the future , and not let things like SEEKERS hitting 4k on AUTO ATTACK in full greatness characters happen again.
×
×
  • Create New...