Jump to content

Imedia

Members
  • Posts

    8
  • Joined

  • Last visited

Posts posted by Imedia

  1. 1 час назад, TheCaster сказал:

    Hi,

    @Holmes @Robin @Hedfuc

    I'd like to report a bug in the druid skill - Tornado. As per the last update, Skills with delayed area damage are not supposed to affect static objects like standards, gates, pylons, thrones, etc if I'm not wrong.

     

      Показать контент

    image.thumb.jpeg.f50466e3c39424d4fbbdbbb97602e972.jpeg


    Druid tornado has a bug where it's affecting static objects like Map2 flag. Please refer to the video:
     



    You can see elves at US sapphire server using the bug to win Map 2 wars. Since the skill has a large area of effect, it's very easy to just drop the skill anywhere near the flag and it keeps draining the flag.  You can see in the screenshot below that the druids are quite far from the flag but due to the extremely large area of effect of the skill, it reaches the flag and players even if they are more than 8 ~ 9 yards from the flag which is not possible from any other class in the game.

    We request you to:

    1.  Reduce the area of effect of Druid tornado so they cannot attack players standing 8 ~ 9 yards away from them.
    2. Disable the effect of the tornado after druid has been killed. During Map2 wars, druids spam ls and take advantage of the fact that tornado stays on even after death of the druid to place more than 1 skill even as the previous tornado is in effect.

     

      Показать контент

    Druidtornado-LargeAreaofeffecteasilyhittingflagaffectingM2wars..thumb.png.8ff7cbc6757dbf2303fc3aad5cdc2746.png





     

    oh tornado on bug 

  2. 8 минут назад, Gladiator сказал:

    100% crit rate (impossible)

    x8 hits 1 banner (wrong, x6)

    Yeah I'm sure the math checks out. :suspicious1:

     

    Notice how the topic quickly turned into ''nerf banner damage'', shows how much you care about the actual 'bug'. I recommend once again to close this topic or move it from the support section :)

     

    The solution to this lag is easy, make all AoE skills have a limit on summons/minions. For now I think you can turn off the damage/heal numbers in your settings. It's definitely not a BANNER OPE PLS NERF problem.

    i not asked nerf banner dmg. just asking dont hit flag. like dk curse fixed^♡^

  3. BLADE DANGER will change info

    ATK★★★★★ old☆☆☆

    -autohit 40% 

    -higher skill dmg

    DEF★★★★★ old☆☆☆☆

    -parry, resist, shield

    CC ★★★★ old ☆☆

    -reduce attack speed -50+% with relic

    -hamstring

    -rush AOE stun.

     

    RANGER will change info

    ATK ★★★★★

    DEF ★★★ old ☆☆

    - dodge

    CC ★★★★ old ☆☆

    - hold

    - fear

    - stun

    - trap n slow trap

    Screenshot_20210312-134520.png

    Screenshot_20210312-134530.png

  4. BD spear trust list.

    1.BD is debuff king. Using Sap skill
    2.BD is parry king. Using parry skill
    3.BD is dmg king. Using auto40%& sonic
    4.BD is resist king. Using new skill
    5.BD is fast move king. Using rush skill

    Also BD got aoe stun too.

     

    Bd nerf must list
    1. Sap reduce remove speed 

    : this will make -20attack speed
    2. Rush remove stun or resist
    3. Need less all dmg
    4. Newskill cd must 30s

     

    Warspear have 2 god class.

    Paladin (shield) & BD (just king)

    Both party can kill easy MC 5~7ppl...

    Must neft both.

     

     

    1597781734161_(1).png

×
×
  • Create New...