I only know how the ampflication system works, but I do not want to disclose level (+3) to (+10) - due to the appearance of other sites named "wsdb".
Besides, I'm more interested in how to predict higher levels e.g 30,31,32 etc. and how the weapons formula is constructed.
I don't know how long the thread will live so to get around the limits and evasion real answer, I created a thread on the forum for mathematicians entitled Regression to find formulas from dataset (from an RPG game - Warspear Online)
Everyone who knows formulas can write here to avoid moderation on forum.warspear-online.com
How the system in game was designed? Are there any dependencies here?
What is the value for Two-handed Sword on the 1 (first) level?
Formulas for: Staff, Two-handed Sword, One-handed sword (so that higher levels can be calculated e.g 30,31,32 level etc)