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Barbarian (1/7)



  1. does anybody know how stats for items were designed? (What are the formulas for each parameter?)
  2. I only know how the ampflication system works, but I do not want to disclose level (+3) to (+10) - due to the appearance of other sites named "wsdb". Besides, I'm more interested in how to predict higher levels e.g 30,31,32 etc. and how the weapons formula is constructed.
  3. I don't know how long the thread will live so to get around the limits and evasion real answer, I created a thread on the forum for mathematicians entitled Regression to find formulas from dataset (from an RPG game - Warspear Online) Everyone who knows formulas can write here to avoid moderation on forum.warspear-online.com
  4. How the system in game was designed? Are there any dependencies here? What is the value for Two-handed Sword on the 1 (first) level? Formulas for: Staff, Two-handed Sword, One-handed sword (so that higher levels can be calculated e.g 30,31,32 level etc)
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