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1.do you mean a tank must have full defend book so have chance to survive from dk? 2.reason its very clear :dk is a tank class, and a tank class shouldnt kill another tank class in few sec, and still full hp.
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By Tamer Ismail · Posted
Hello everyone, I’d like to share some constructive feedback regarding party-wide skill effects and overall class balance. The goal is not to complain, but to suggest adjustments that could improve fairness and gameplay diversity. Druid – Invigorating Stream The current party-wide distribution of Invigorating Stream feels too strong, especially when fully applied to all party members. A 20% cooldown reduction distributed to the entire party is quite high. A possible adjustment could be: Reduce the overall effect when distributed, or Apply a lower cooldown reduction when shared among party members. This would keep the skill useful without making it overwhelmingly strong in group play. Warden – Defensive Distribution A similar approach could be applied to Warden: Either Natural Resistance or Fortification could be partially distributed to party members. The distributed version should have reduced effectiveness compared to the self-applied buff. This would maintain Warden’s supportive role while keeping balance in PvP and PvE. Paladin – Fetter Paladin still feels over-tuned, particularly due to Fetter: The area effect is very strong and often decisive. Suggested changes: Limit Fetter to one target, or Make it a targeted skill, similar to Chieftain’s thread-type control skill. This would preserve Paladin’s control identity while reducing excessive impact in group fights. Thanks for taking the time to read this. I hope these suggestions help support healthier class balance and more engaging gameplay. Looking forward to hearing other opinions. -
Задумка топ, реализация ещё лучше) я раньше изучал эльфийский, в книгах говорится о пророчествах, которые приведут эту работу к победе.
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