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Improvement suggestion


100xp

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All of the following suggestions are well constructed and I even took the talent branch into consideration, you will not need to change any of the talents to add these changes

 

 

Blood Protection IMG_20231113_064614.jpg.a705fbf8b56bacfd766808d8e291c9e8.jpg

 

Added the positive effect "Blood Protection" for 15s, after the "Blood Protection" effect ends the character receives a "Blood Barrier" that absorbs damage received for 15s, the strength of the barrier is based on 100% of the damage received by the character during the "Blood Protection" effect.

 

A spell that creates a barrier using the blood spilled by the character, the name of the skill makes more sense now

 

NOTE This ability will be based on the amount of damage received, the more damage you receive during the "Blood Protection" effect, the stronger the "Blood Barrier" will be. the ability can be used on allies so Death Knights focused on dmg will be able to use it on the group's tank 

 

Shadow Shield IMG_20231113_064535.jpg.08ee227cb73fad5818ddf02f5834505d.jpg

 

Adds the positive effect "Shadow Shield" to the character, the effect absorbs 5% / 10% / 15% / 20% / 25% of damage received, and reflects damage absorbed  to the attacking enemy, with a 30% / 40% / 50% / 60% / 70% chance, when taking damage from auto attacks or instant damage Skills.

 

A shield that reduces the damage received when absorbing it and returns the damage absorbed to your opponents, now the name of the skill makes sense.

 

NOTE

"Shadow Shield" now grants damage reduction, damage reduction is now based on damage received, "Shadow Shield" now has a chance to reflect absorbed damage, but only absorbed damage.

 

This change makes the skill more versatile, and will work perfectly in any Death Knight build. I did not define the duration of the effect in the description, because this will determine whether the skill will be strong or weak, so I leave this in the hands of the developers and those responsible for balancing.

Edited by 100xp
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