Administrators Warspear Online 153 Posted February 16, 2023 Administrators Share Posted February 16, 2023 Class Passive Skills Spirituality: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction. Спойлер Two-handed Axes: Grants use of two-handed axes. Two-handed Swords: Grants use of two-handed swords. Two-handed Mace: Grants use of two-handed maces. Spears: Grants use of spears. Shield: Grants use of shields. Physical and magic defence increased by 15% while you having a shield put on. One-handed Axe: Grants use of one-handed axes. One-handed Sword: Grants use of one-handed swords. One-handed Mace: Grants use of one-handed maces. Lightweight Armor: Grants use of Light Armor. Heavy Armor: Grants use of heavy armor. Basic Skills Purifying: An attack that deals physical damage to the enemy in the amount of P units and D% of the character's physical power. If the target was under the effect of the "Shackles of justice" skill, then it also receives magical damage in the amount of A units and N% of the character's magical power every 2 sec. for 6 sec. Спойлер Skill level 1 2 3 4 5 P 20 40 60 80 100 D% 115% 120% 125% 130% 135% A 10 20 27 35 45 N% 35% 40% 45% 50% 55% Energy expense 13 14 15 16 17 Cooldown 10 Usage range Melee Dodge Parry Block Resistance Critical hit Stun yes yes yes no yes yes Fetters of Justice: Applies Shackles of Justice to enemies within 2 yards around the character for T sec., rooting affected targets in place. From level 4: additionally disallows the use of skills. Cannot affect more than Y players. Спойлер Skill level 1 2 3 4 5 T 3 3.5 4 4.5 5 Y 3 3 4 5 6 Energy expense 14 15 16 17 18 Cooldown 18 Persuasion: Applies the "Aggression" debuff to the opponent for T sec. The effect causes monsters to attack the character, and players only lose the target of the attack. Спойлер Skill level 1 2 3 4 5 T 5 6 7 8 9 Points of aggression 7500 15000 25000 45000 75000 Energy expense 7 8 9 10 11 Cooldown 8 Usage range 5 yards Heavenly Light: Heals the character or ally for P points, and D% of character's Magical Power, with a C% chance to apply critical healing. Спойлер Skill level 1 2 3 4 5 P 30 55 80 105 130 D% 110% 115% 120% 130% 140% C% 3% 6% 9% 12% 15% Energy expense 9 10 11 12 13 Cooldown 12 Usage range 4 yards Light Aura: Increases the "Accuracy" parameter of the character by P% and the strength of the healing skills of the character and group members within a radius of S yards - by D% for the duration of the skill. Спойлер Skill level 1 2 3 4 5 P% 4% 6% 8% 10% 12% S 7 7 7 7 7 D% 10% 13% 16% 19% 22% Energy expense 18 20 22 24 26 Cooldown 20 Reduced energy regeneration 5 5 7 9 10 Expert skills Illumination: Applies Aggression and Scorch to enemies within 3 yards around the character for T sec., pulling them 1 yard closer. Aggression taunts monsters to attack the character and distracts players from their current target. Scorch reduces the healing gain for affected targets by P%. Cannot affect more than Y players. Спойлер Skill level 1 2 3 4 T 6 7 8 9 P% 12% 16% 22% 30% Y 3 4 5 6 Energy expense 12 14 16 18 Cooldown 14 Harad's Banner: Raises a Banner in the area for T sec., striking enemies within 2 yards with magical damage for P% of character's Magical Power every 1 sec. and increasing any incoming damage to them by D%. Every new target within Banner's range increases its attack speed by 15%. Cannot affect more than Y players and X monsters. Спойлер Skill level 1 2 3 4 T 8 10 10 12 P% 43% 48% 53% 63% D% 10% 15% 20% 25% Y 3 4 5 6 X 8 10 12 14 Energy expense 26 29 32 35 Cooldown 35 Usage range 3 yards Dodge Parry Block Resistance Critical hit Stun damage yes effect no no damage yes effect no damage no effect yes yes no Sun Seal: An attack that deals damage to an opponent in the amount of P% of magical damage or D% of physical damage and deals the "Sun seal" effect to them for T sec. The type of damage depends on the prevailing physical or magical power of the character. All attacks of the character or allies on the enemy under the effect will restore health in the amount of A% of the damage inflicted. Спойлер Skill level 1 2 3 4 P% 135% 145% 160% 180% D% 120% 130% 140% 155% T 8 10 12 15 A% 5% 10% 13% 16% Energy expense 20 22 24 26 Cooldown 20 Usage range Melee Dodge Parry Block Resistance Critical hit Stun damage yes effect no damage yes effect no damage yes effect no damage no effect yes yes yes Harad's Call: Moves the character to the specified area and deals magical damage in the amount of P% of the character's magical power to all opponents within a radius of 1 yards. The "Stun" effect is applied to the affected targets for T sec. The effect does not allow to move, attack or use skills. Maximum number of player targets is Y, the limit on the number of monster targets is X. Спойлер Skill level 1 2 3 4 P% 140% 145% 155% 170% T 1 1.5 2 3 Y 3 4 5 6 X 8 10 12 14 Energy expense 18 20 22 24 Cooldown 20 Usage range 5 yards Dodge Parry Block Resistance Critical hit Stun damage yes effect no no damage yes effect no damage no effect yes yes yes Repellent Strike: An attack that deals physical damage to an enemy in the amount of P% of the character's physical strength, throws them 2 yards back, and deals them the "Stun" debuff for T sec. The effect does not allow to move, attack or use skills. then the character additionally restores H% of maximum health to himself. You need to have a shield to use the skill. Спойлер Skill level 1 2 3 4 P% 130% 135% 145% 160% T 2.5 3 3.5 4 H% 5% 8% 12% 15% Energy expense 18 20 22 24 Cooldown 16 Usage range Melee Dodge Parry Block Resistance Critical hit Stun damage yes effect no damage yes effect no damage yes effect no damage no effect yes yes yes Sacred Shield: Applies the "Sacred shield" buff to the character or an ally for T sec. The effect absorbs any incoming damage in the amount of P% of the maximum health of the character. When developing a skill above the third level and applying the skill to an ally, the character also receives a protective barrier. Спойлер Skill level 1 2 3 4 T 10 13 16 20 P% 10% 15% 20% 30% Energy expense 20 22 24 26 Cooldown 35 Usage range 3 yards Light Defense: Deals the "Light protection" to the character and all members of the group for T sec. The effect increases the physical and magical protection by P%. Спойлер Skill level 1 2 3 4 T 50 60 70 80 P% 10% 20% 30% 40% Energy expense 24 26 28 30 Cooldown 60 Paladin's Prayer: Applies Paladin's Prayer to the character and party members within 9 yards around the character for T sec. by default. Alternatively, applies Paladin's Retribution with a Critical Hit chance for T sec. The first successful auto-attack under Paladin’s Prayer will deal additional magical damage for M% of character's Magical Power. The first successful auto-attack under Paladin’s Retribution will deal additional magical damage for D% of character's Magical Power. The skill cooldown increases by 1.5 for each party member. Спойлер Skill level 1 2 3 4 T 8 10 12 14 M% 100% 110% 125% 140% D% 120% 140% 160% 180% Energy expense 12 16 20 24 Cooldown 16 Inner Forces: For every H% of the missing health from that of the maximum, the amount of damage received from players is reduced by 2%, and the amount of damage received from monsters is reduced by 2.5%. Спойлер Skill level 1 2 3 4 H% 10% 8.5% 6.5% 4.5% Talents Small class talents Light Aura +: Increases the power of the effect that increases the power of healing skills by 3%. Fetters of Justice +: Increases the duration of the skill effect by 0.2 / 0.4 / 0.6 sec. Harad's Banner +: Increases the power of the skill from the magical power of the character by 3%. Sacred Shield +: Increases power of a skill effect by 1 \ 1,5 \ 2%. Key class talents Divine Lightbringer: Heavenly Light skill additionally restores health to 4 allies to the amount of 15% of the power of the skill within 2 yards of the target. Sacred Teaching: The effect of the "Sacred Shield" skill additionally increases by 15% the damage inflicted on monsters while the skill is in effect. External Influence: The effect of the "Internal Forces" skill additionally increases the healing received by the character from skills by 2.5%, depending on the missing health. Patronage of Light: Light Protection also increases Maximum Health by 5% and energy regeneration rate by 40% for the character and allies. Branch “Retribution” Спойлер Paladins of “Retribution” branch are both a reliable support for their allies and a fighting force that strikes fear into the hearts of their enemies. Lesser talents Heavenly Light+ Increases skill power gain from character's magical damage by 2 \ 4 \ 6%. Harad's Call+ Increases skill power gain from character's magical damage by 8%. Purifying+ Increases the gain of the strength of the periodic damage from the character's magic damage by 1 \ 2 \ 3%. Sun Seal+ Increases skill power gain from character's magical damage by 8%. Key Class Talents Inextinguishable candle The "Light Aura" skill additionally restores health to the character and all party members every 2 sec. at a rate of 30% of the healing received by any member of the group under the effect during this time. The amount of transferred healing is reduced by 4% for each group member. Faith reward Increases character’s Magical Power by 15%. All character skills that deal damage have a 20% chance to additionally inflict the "Faith reward" debuff on the enemy for 8 sec. The effect deals magic damage equal to 25% of the character's magic power every 2 sec. The maximum number of effects from the talent on a single target is 5. Branch “Holy Warrior” Спойлер Seeing the shine of the armor of the “Holy Warrior” Paladin, any enemy realizes that he is facing a dangerous opponent. Raising his banner, the Paladin proudly resists any onslaught. Lesser talents Sacred Shield+ Increases the strength of buff by 1 \ 1,5 \ 2%. Repellent Strike+ Increases the effect duration of the skill by 0.5 sec. Purifying+ Increases skill power gain from character's physical damage by 2.5 \ 5 \ 7.5%. Inner Forces+ Increases skill effect strength by 0.2%. Key Class Talents Anger concentration Now the maximum number of player targets and monster targets of the “Harad's Banner” skill is 1. Now the Banner deals physical damage depending on the character’s physical strength and is more likely to attack the same target as the character. Skill damage increased by 10%. Sanctified armor Increases the character's maximum health by 1% for every 600 pts. of physical protection. Branch “Bastion of Faith” Спойлер Steadfastly enduring the burden of frontline battles, Paladins of the “Bastion of Faith” branch will not abandon a weakened ally and become a reliable cover for him. Lesser talents Heavenly Light+ Increases the skill power gain from the character's magical damage by 2 \ 4 \ 6%. Sun Seal+ Increases the healing power of the skill by 2%. Harad's Banner+ Increases skill effect strength by 1 \ 1.5 \ 2%. Light Defense+ Increases skill effect strength by 4%. Key Class Talents Unbroken Spirit The skill "Inner Forces" additionally increases the "Block" parameter by 5% and by 0.5%, depending on the missing health. Intercession Restores health to the character and an ally, primarily party members, within 5 yards equal to 100% of the character's magic power when blocking or parrying an attack, but no more than once every 2 sec. Quote Link to comment Share on other sites More sharing options...
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