Ryuken 0 Posted January 20, 2012 Share Posted January 20, 2012 After i watch some mmorpgs in the world, i can say this warspear isn't balanced at all 1. Defence and damage isn't balanced, def should be bigger 80% than damage, wtf 2000 def vs 500-1000 dmg/critic, no point in fighting satisfaction, just 2-5 sec die, fighting done 2. Melee is weakest in this game, - Barbar shield vs mage healer, one-handed axe only atk 130-150 hits against 240+ healing of mage - Mage healer vs ranger, although mage has 240+ healing can't recover HP against 500-1000 dmg critic and speed of ranger - Rogue doesn't have skill to catch enemy from distance, when stealth is disable, only run and die. In some mmo, rogue has speed moving (tap) or fast jumping or throwing poison, but i dont find it in this game 3. Amplification is totally making game inbalance Quote Link to comment Share on other sites More sharing options...
iknowuall 0 Posted January 20, 2012 Share Posted January 20, 2012 at all warspear is a baby game... "not even 1year" as far as i play maybe be more than 1year but still a new game, balance, new skills and new game mechanics may come trought updates Quote Link to comment Share on other sites More sharing options...
ChronoTwo 0 Posted January 20, 2012 Share Posted January 20, 2012 yes,next update must be balance..... Too bored from 5-second fight. Quote Link to comment Share on other sites More sharing options...
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