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Bloodylipa

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Everything posted by Bloodylipa

  1. Improved my tank set - last night I soloed Garr shagg with no pots, no heal. 50% HP left when Garr died. Next I'll see if I can solo sun/moon :)
  2. Springy stop trying to justify this shit. Theirs no "exceptions" cause you bought mc on a char. It's quiet clear this account should be permanently removed from the game. Please Roland and snorly, let the hand of justice remove these cancers from the game. The game needs a group of devs working only with cleaning up scammer and abusers. I'm sure you guys do your best in this matter, but it feels like it's still a growing problem.
  3. Why would it matter if it's a +10 shaman? O wait can you only ban chars lower then +7? No if you break the rules you get banned and this account has broken more then one rule. I hope Roland puts his thoughts to actions and ban these sort of cheating behavior.
  4. I never denied my friends share together, I know some do. But I don't support them, it's their choice and not mine. My choice is to play fair and honest on my own account. Simple as that.
  5. If Provo states the truth, it is a traded account, where people violated the EULA rules, this account should get a permanent ban. It's to much of a mess and to much violations involved.
  6. Everytime you guys try to fix your story, you're digging yourselves deeper down. Now it's sounds like account trade or theft to me. Just cause you pay for miracle coins don't put you above the rules. If you buy coins, you better play fair or one day when you get caught its your own waste.
  7. Who are you, the supposedly owner? Again the stories dont add up. As far as I understood, springy admitted to the account being shared amongst people. Curse if you want, I'm just reading and it doesnt looks all that good.
  8. What a mess... No wonder the account got baned for sharing in the first place. Reading this, I would of left it banned...
  9. If that's not your email someone else (using that email) restored the account.
  10. I'm sure they got somesort of software inbeded, like demoniuks, people have been caught before. And when gm comes live ingame I want to see a clean-up of all abusers.
  11. No it will make alot of characters too strong if we add bonus to skins/costume. Answer is no.
  12. The limit is set to 2 accounts cause it allows you to make 12 characters (possibly 1 char of each class). More then 2 is in my eyes pure abuse. For free gifts or name holding etc.
  13. Why can't people just have some feeling of achivement? To make your own character, progress and learn on your own. 2+ years I've been playing 4-7hrs/week in general and I'm still experimenting new solutions and that to me is the addiction of rpg. By my growing experience, see my character grow. Not to pass around my work, like useless rag for anyone to use, just so my character can be online 24/7. This is my personal opinion.
  14. Multiple account use (more then 2) is illegal. So he should of been banned. Devs shouldn't haft to reply questions regarding the EULA. If you know what you did wrong I'm sure it will show up in the EULA. I knew demoniuks alittle sorry to hear, but rules are rules.
  15. I always had the impression that sharing was illegal, but yes I red that topic to saying it's more of a guideline. However to n itseems like dev efforts have intensified trying to clean up the game alittle, thx its needed. Roland will gm chat channel be live ingame with Avon-update?
  16. Great fast job by devs. However how did vortex fall for a noob scam? Shortcuts never payoff, why does ppl keep playing straight into the hands of no life scammers..?
  17. Gengar was OP too. But nothing beats a solid double team build, after 6 buffs you were immortal. Its not marios 250 regen SS, but still wanna say its solid 8) (not using 4pcs of heroic)
  18. If you were looking for a costume - it was a 1% chance to loot costumes from pumpkins this year.
  19. Should of done it while it was halloween, now all campers are back at stairs. Save a few fools cap and finnish it during xmas event.
  20. if you are refering to the enchant bonus for the items the diffrence of 0.1% or 1HP-reg, its really insignificant. If we are talking about 0.1% block for example since heroic would have 2.1% block over champions 2% the overall outcome of such a small number i would estimate to 0.025%. Im sorry if i missed any extra minimal changes, but half my caclulation is estimate so it not a perfect science, but the outcome is fully supported by my test run and the diffrence for HP-regen set is considerable.
  21. Is anyone else not recieving the daily mentor gift? i havent gotten any in 10days so i thought it was time to bring it up for real... mail through market works just fine as far as i know
  22. People were wondering why i now bought a heroic shield and charmed it with HP-regen of all runes, and believe me, i wasnt convinced this was a good build the first time i heard slay do it either. But since ♥♥♥♥ing the arena re-building my gear for 100% PvE i took a serious look at max HP-regen build, and the math supports its far superiority in PvE. Also for now im only gonna post this mathimatical proof for ABC, cause sometimes i feel like i feed to much good info to low life people that dont deserve it. My intent is always to help newbies here on the forum, but after my shaman book i feel like its partiallly my fault the server is overflowing with "i want to be a PRO shaman idiots", so i dont want to make that mistake again. Theoretical proof of HP-regens benefit playing PvE (+) Tuckoot stats (estimates) HP - 30 053 Atk speed - 3sec/hit = around 54hits/kill DMG - around 131dmg/hit -> with 5000def its down to around 86dmg/hit (+) My stats before regen switch Atk spd - 1.9sec/hit Before switching to HP-regen gear my avrage HP left after killing tuckoot was 1600HP and it took me an avrage of 162sec. Total HP gained from regen in a fight = (50*162)/5 = 1620HP (+) Changes due to regen-set Now you might wonder how much my def parameters (dodge/parry/block) suffers now when i as minimum has to lose 2% parry on my cloak and 2.1% block on my shield the answer is - I dont really lose block, since i trade out 2% accuracy to gain the 2% block back that i lose on my shield. And suprisingly 2% parry only turns out to be 0.6% overall block probability. How 2% parry = 0.6% overall block To calculate this ive used the probabiliy formula calculating the chance of either 4 probabilities A or B or C or D to occour. A or B or C or D = Pa + Pb + Pc + Pd - ( (Pa*Pb*Pc*Pd) + (Pa*Pb*Pc) + (Pa*Pb*Pd) + (Pa*Pc*Pd) + (Pb*Pc*Pd) + (Pa*Pb) + (Pa*Pc) + (Pa*Pd) + (Pb*Pc) + (Pb*Pd) + (Pc*Pd) ) DEF/ACC-set HP-regen-set A = Dodge = 23.5% A = 23.5% B = Block = 10.1% B = 10.1% C = Parry = 8.1% C = 6.1% D = Dark shield = 25% D = 25% Using the formula the sets overall probability to block dmg becomes like this: DEF/ACC-set = 49,7% HP-regen-set = 49.1% So as we can see the real diffrence of 0.6% is more or less insignificant - it will take almost 200hits for those 2% parry to make any diffrence. To compensate for the lose of 2% accuracy ive added 18sec in my total kill time of tuckoot. Total HP gained from regen in a fight = (100*180)/5 = 3600HP (+) Final words So how did it turn out facing tuckoot with regen-set? Fairly close to my expectations really, judging by my avrage before switching to regen i had an idea of landing around 3200HP left after killing tuckoot and my first trail run my HP was 3100/3530 when tuckoot died, using a 205HP-regen tank set. If everything follows the perfect theoretical avrage i should be able to kill tuckoot with full HP and on my test run i still had full HP when tuckoot was down 50%. However i belive my estimate parameter for tuckoots atk speed might be off by a 0.5-1sec and thats why its hard to stay even with his dmg or it was all about my "luck" not holding up its 49.1% avrage that i need to cancel his dmg with my HP-regen. feel free to ask if anything seems luny - cheers bloody
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