
Zilvinas Zavis
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Everything posted by Zilvinas Zavis
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Thanks mate
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Hello everyone, Started crafting again after a long time and wanted to ask a simple question - could anyone tell me how much exp is needed from one lvl to another, for example from lv1 to lv2, from lv2 to lv3 and so on. I remember that there was a chart with this info somewhere, but I cant find it anywhere. Thanks P.S. most importantly for me is to know how much exp you need for lv22.
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[2021.03.11] Warspear Online Update 9.3: Preview. Part I
Zilvinas Zavis replied to Peony's topic in News & Announcements
So the only problem with seeker's insipration skill is the animation??? Missing 5% pene isnt a big deal right? Why would you fix that. Or atleast make the description say that it only adds 10% instead of 15%. -
So if they buffed the skill, the skill itself should be buffed not only its description. Yea its op skill and i dont want it to be changed i just want it to work as its described.
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Hello, I saw this, lets call it a bug, so in the description of the skill it says that the skill adds 15% speed AND PENE and when you look at the stats you can clearly see that it only adds 10% pene. So its either a typo or the skill isnt giving enough pene. Well if its a typo then its not a big problem, but loosing 5% pene is pretty bad so it should be fixed ASAP.
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[2021.02.10] Spring Moon Festival is already here!
Zilvinas Zavis replied to Peony's topic in News & Announcements
Am I the only one who doesn't see 2 new costumes in legendary chests? -
Hello everyone, As we all know, the underwater territory is a huge part of the game at the moment and that the strongest warriors of the ocean are mermans. Every player wishes to feel just as mighty, but not everyone has what it takes to reach such power. So mermans decided to make a gift for us and offered us to at least imagine what it would be like to be them and gave humanity a costume that was named King of The Seas. P.S. King will need his queen besides him 😉 P.P.S. Please add a trident skin to go with this costume 😄
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Hello i just wanted to report a bug in a new crucible mode. Sooo when you kill an enemy with an elusive threat skill it doesnt count towards killed enemies. I mean if you already killed 2 enemies and kill another one with elusive threat tue counter stays at 2. I dont think its supposed to be that way :).
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Well you say its more peaceful and you need less tickets and so on. I hope you understand that its because these lvls arena is DEAD. Noone does it anymore. You know why? Because its useless. Before it was kinda fun because you were atleast rewarded for doing it. And now when you need to play half a year (taking one 1st place per season) to get ONE ring and nothing else who in the hell would do it? I mean seriously. Well i believe it would be the easiest and probably most efficiant way of solving this problem. Thats a great suggestion, but oh well probably noone is going to listen to this...
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So if you are not going to lower the prices of low level arena awards and just dont do anything about it then make it fair for everyone and make it that you need to win like 5 or more seasons to get high level awards, make rings cost 200k imps then it will be fair. Just look at lower level arena in smaller servers, especially lv6 arena, its soooooo dead and now you have to grind half a year for one ring lmfao... Im no expert, but i dont think this change will help revive it...
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Lmao 5k imps for a lv6 ring?? I understand that u made it so higher level players wouldnt buy it and wouldnt use it in 5v5 or the new 3v3 but seriously you used to get a ring for one successful 2v2 season and now u need to win it more than 5 times even with a 50% increase in imperials. Isnt it possible to just not allow to buy it for players above lv6 or lv10 or any cap? Or then just give lv6 players 5k imps for a 1st place what would be total nonsense. Or you could just leave lower levels as they were. Imo it was pretty fair.
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Double tapping on skills to use it on yourself
Zilvinas Zavis replied to saicreed's topic in Suggestions
Omg plz add this, this would be the best quality of life update ever. It would be great to have such an option in settings so that when you are hunting something or questing solo you wouldn't need to worry about missclicking or something like that xd. It would also be faster and waaaaaaaaaaaaay more convenient. Add this i beg you lmao 😄 -
Yea you are right, I only know that there is one russian guy who does the same, never seen anyone else :D. I don't know why, but lvl2 is not as exciting as lvl1. I also can't do crafting achievs, because you need to be lv10 to be able to start crafting :D. I think I should stick to gaining all reputations to max and the end goal of my acc will be 250 medals :D.
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Well, as I said, 50 medal requirement would only be useful for people like me, and also wouldn't change anything for those who wanna play regularly. Same as with expert skill slots, there are 3 ways for you to unlock them, you can just play regularly, lvl up and get them, you can stick to certain lvl and do achievs to unlock them or you can just buy them for miracle coins. This way achievs may become more useful than they are now.
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Hello everyone, Today I would like to talk about kinda irrelevant topic for almost everyone, except me and maybe 2 or 3 other people in the game. So let me tell you a story how I came up with all of this. Soooo, i got bored of playing regularly, as probably many of u do, and decided to create a unique char, whit which I could stand out from the crowd. I decided to create a lvl1 char and try to complete as many achievements as possible. I faced a lot of difficult tasks, but I managed to do them with some luck or help of my friends and as of now I already achieved 208 medals. But here comes the main part of this topic. As you all know, a ton of achievements are locked behind a requirement to be a member of the guild and to do that you must be at least a lvl2. It means that there is no possible way for me to complete them. Achievements such as gaining guild points, completing quests under the guild exp skill, or even some holiday achievements are locked for me. I would like to ask you guys and also the Devs of the game why is there such a restriction? I was thinking about it for some time and couldn't come up with any way of how you could abuse it or how it would make game unfair etc. Recently there was an update that made you gain expert skill slots for certain medal milestones. Would it be possible to do the same with the restriction to join guilds? For example you can join guild at any lvl, but you have to gain 50-100 medals first. It would be useful only for people like me and there would be no way of abusing it also. That is all I wanted to say. I really don't expect it to be implemented into the game, but still a miracle might happen :D. Looking forward for any feedback about this topic from you guys and also from the Devs. Have a wonderful day!!! P.S. Sorry for my poor English and all the mistakes that I made 🙂