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benjaminbt

Lord of Knowledge
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Posts posted by benjaminbt

  1. 1 hour ago, Daria said:

     

    Well, I thought it has an open ending. We don't know for sure whether it is a dream or not, but we need to understand that it kind of doesn't matter: he is happy at the moment and the concept of reality is quite vague, anyway. But this ending may disappoint people who like clear stories with clear endings.

     

    1 hour ago, Pecleb said:

     

    the spinning top keeps spinning, it wobbles a bit but it doesn't fall, just so u can't really be sure that it is reality. If the production wanted us to know it's not a dream they would have showed it falling, but indeed they zoom in while it's still spinning. I feel like everything is made so u can't stop doubting.

     

    The film is wonderful all the way, in any aspects. But at the end u feel like everything is solved, and just bcs of this u keep a doubt. I'd better like an unclouded happy end.

    I can't stand that feeling u know, all the movie i am under stress, trying to understand the complexity of inception, then I think I finally got the whole thing, and just bcs of this tiny image i just can't be certain everything as return to normality.

    If it had fell i think it would have been perfect, u would have felt the satisfaction of ur brain recovering from this tricky movie and enjoying this peaceful family gathering.

     

    It was obviously made as an open ending, but we can assume it is the actual reality he returned to. If you follow the storyline, he spins the spinning top multiple times throughout the first part of the movie, making sure he is not in a dream. Since it is mostly certain they woke up in the very same reality that they departed from (where the spinning top falls - actual reality), it means in the end, he is probably not dreaming.

    But it's very interesting that Nolan left this one open. So nobody can tell the truth for sure.

  2. 21 hours ago, Pecleb said:

    My favourite movie is Inception. I just hate the end.

    What's the problem with the end? He arrives home to his children. And it's not a dream.

    Aand the music is epic. 

     

    The Book Thief 8/10 (A nice story)

  3. Mc won :D

    Everyone is stuck at this :P

    You know, there was never a lot of stress put on the story of the game. The main point here is to level up, and the story has nothing to do with the gameplay. Games with monotonious questlines are like this.

    A few months ago Aigrind has introduced a brand new game on a Russian game conference. We don't know much about it but it is for sure the experiences gained during the development of WS will be used during the creation of the new game, so you can consider it as a renewed, rethinked Warspear Online.

  4. Let's focus on the first part of my post. The problem itself.

    The second part is only a suggestion, it's not even applicable, as many of you pointed out and I agree with you reading back.

     

    Let me quote from the Rules of Conduct in Warspear Online.

     

    "It is forbidden to use insults and foul language (both overtly and in a veiled form), to use provocative remarks against other players in order to make them violate rules.

    The propaganda of violence and discrimination on racial, ethnic, religious and other grounds is forbidden as well as spreading information that violates the laws of the Russian Federation or the moral and ethical standards."

     

    Since those players are breaking the very first point in the Rule of Conduct, it is rightful from me to come here and ask the Developer Team to make a step of action. In any way.

  5. 23 minutes ago, Gladiator said:

    ...at the end even the ignore button alone is enough.

    You have the point. Muting is enough. I don't care what the final solution is, but I don't want to see players insulting each other. 

    Disabling world chat is not an option, I think we all agree on that. 

    And about ignore list: that means I ignore them entirely. That I ain't want, I want them to stop.

  6. 1 hour ago, Counciler said:

    ...and you can always report people...

    Kicking is efficient. They will be removed from dungeons. Next time they will think before insulting.

    Yes, improved profanity filter would come handy too.

    And of course, you can report these players, now, too, but it takes too long to send an email from the game site and then wait x days for response.

  7. 2 hours ago, Counciler said:

    ... Also this should be in suggestions

    Just partly, the first part of the topic is suitable for Support.

     

    Strict selection means strict. Of course choosing moderators from the community has drawbacks, but let's say they wouldn't be able to ban players, only kick (disconnect players, but they can immediately rejoin, perfect to warn players) and mute them. This way, they won't be able to abuse their power. However, their suggestion to ban a player would go directly to support and they would decide whether it is appropriate to ban the player or not.

     

    Or I don't know, but I am sick of seeing that world chat, that is planned to be a channel to interact with everyone at once has turned to a huge sh*tbox of insults.

  8. Good day everyone.

     

    I would like to present you a problem that has been discussed on this forum multiple times recently. An issue we are all aware of and that needs to be looked after as soon as possible.

     

    Lately, racism and insults have been flourishing in the game chat. People insulting others for their ethnicity, the guild they play in, the gear they have, etc. I saw multiple times high geared players looking down on poorly amplified players, discussing how poor in real life they might be. And this is happening all day. Nowadays I cannot read through world chat without finding highly sensitive entries.

     

    As I know, online support was supposed to be implemented a long time ago. A few game versions earlier we could still see the inactive button of it. This was supposed to be a solution for issues mentioned above.

    Possibly due to a lack of human resources this project was cancelled, and since then, ingame moderating remained unsolved. Unfortunately.

     

    The next part of this topic would rather fit to Suggestions thread, since I would like to suggest a possible solution.

     

    Community moderators.

     

    Aigrind could implement a very strict selection system to choose the suitable players for this job. These moderators would get no priviliges ingame, other than having the abilities to mute/kick/ban players for inappropiate actions. Of course every decision of them could be later revisioned by the company.

    This would be a solution for the "not enough workers for this job" problem, since players themselves could keep this system alive.

    Also, the option to send screenshots to the support team from ingame (I suggested this before) could be a way for players to report being insulted immediately.

     

    I hope you will try to make a step and solve the issue as soon as possible.

     

    Peace out there!

     

    Benny

     

  9. I am sure you are not getting an answer guys, because although they are aware of this problem, they have simply NO IDEA how to solve it. In the name of the developers I would like to ask you to have some more patience.

  10. 9 hours ago, Daria said:

     

    Yeah, no freedom of insulting each other on the forum in front of everyone. Aigrind has really crossed the line with this.

    Funny. That goes all the time ingame, insulting others for anything. 

    You should really do something with that. A rapid solution for insults.

  11. 1 hour ago, ELASIRI said:

    Not for bd only but for everyone but barb so im making barb and end warlocks nightmare

    You have contradicted yourself so many times troughout this topic. 

    Besides, what's the purpose of you making a character again and killing thousands of dollars into it, if - as you predict, let's pray it won't happen - it will get nerfed anyways? (Although it is completely your business where you waste your money, I don't really care)

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