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Buuuu

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Everything posted by Buuuu

  1. That's not my argument ..... the point is heal totem does heal 1500+ per tic on castle buff and you kinda made yourself look delayed posting that. The target limit is 6 but no arena mode has more than 5 players per team. And that's not even the argument I made about weakness totem .. I said the totem needs a cd nerf or nerf the range of the totem .. you never pay attention to the important parts. Like I said that totem can last 24/7 and it's absurd to have it decrease 25% pene / accu / and critical hit. That's a whole party in 5v5 with 0% penis. It definitely needs a nerf. Even if you resist 1 debuff the other rebuffs will still be in effect and it applies the debuff every 3 seconds. Make a valuable argument next time before puttin your 2 cents in. Show me a shaman healing 1500 with heal totem per tick . And weakness totem is 3 yard range.my post was delayed coz I made video to show that there is gap + it was getting approved by mod
  2. Its 3 yards Not 5 yards and check the video urself if u see gap or not between debuffs. Gather info bout the skill bfre u whine bout it . N weekness totem is 10% 14 % 18% 25% reduction at 1 2 3 4 . How many shamans make it 4/4 n sacrifice points from other skills in the whole server u can try ask . U will 2 or 3 people maybe including me :D. Warspear Online
  3. Heal totem u can test n see 5 people 4 ticks it heal . Warlock zone was 8 people limit I think . And weakness totem I attach pic here
  4. Nerf or not it's upto developers. Not worried if they nerf or not . I only clarified wat he said wrong bout those 2 skill.
  5. 1st of all heal totem dnt heal evry 1 secs n its never 1500 heal . N weekness totem there is limit on how it works after its placed. It dnt work 24/7 on the enemy. There us a gap of time between the debuff n its 25% reduction at 4/4 . Not all people make it 4/4. Why will they make it 4/4 if enemy can run away in arena from.the totem
  6. Heal totem 5 people limit. Damage totem 1 person per hit . Weakness totem 4/4 = 6 people debuff . Check info bfre saying no limits lol
  7. Is it a bug there is no last boss at TT heroic . we used 17 k gp 2 hr free stam buff for collect resource but there is no boss . pls see into it our gp got wasted
  8. 3k cc gud but i dnt see any new cc costumes release this year . so always we stock cc :D
  9. Wow warden tank with heal and seeker with invi :D op sentinel
  10. Buuuu

    server lag

    Server lag while doin technopolis heroic all kicked from DG stam waste . other party all dead . can please specify why lag.
  11. Heal tank mobs come and kiss u . Dnt heal tank mobs will eat tank alive in tp DG wow
  12. Party reached tp heroic boss . deathkinght attacked boss necro was healing and shaman was also healing. They 0 hit on boss only heal . rogue was killing mob . only deathknight was attacking boss then boss got aggro by healers killed shaman andthen necro . no attack = still aggro from boss ??????
  13. I put heal totem in test server in 4 towers technopolis hard and instant dead . how so much aggro even if deathknight skill death call on while put totem heal. ????
  14. Ty peter for clarifying it . no more confusions . gud update for shaman but m not buying the skill
  15. In Tp we dnt need heal unlimited targets only tank we need heal . and if new skill dnt give full HP then why say full HP + increased for a short period of time .
  16. U say shaman have op heal skills . wat about druid . druids have 4 heal skills .1 druid and 4 other damage class can tp heroic 1 stam check the video kesler uploaded . Try 1 shaman and 4 damage if can do tp heroic . Use logic not hate
  17. I totally agree buying DAT new shaman useless . max heal at 4/4 1 time 587 is this a joke merman crit heals more den DAT . n CD 120 secs use a skill in every 2 minutes lol .
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