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marcos d7

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  1. @HolmesКнига физического и магического укрепления все еще будет активной на протяжении всей битвы?
  2. If a Beastmaster goes PvP against any class, it's considered a 2v1! If you disagree, try proving otherwise.
  3. New Ability: "Precision of Wrath" (instead of the "Dangerous Blow" skill) Type: Active - Permanent Increases the character's precision by (6/7/8/10)%. Also guarantees an unblockable attack every (5/4/4/3) attacks that the enemy evades. New Ability: "Bloodstorm" (instead of the "Splitting Blow" skill) Type: Active Creates an attack zone in the specified area for 12s. The zone inflicts physical damage equivalent to (20/25/30/35)% of the character's physical power to all enemies within it every 2s. At the end of the zone, it adds the "Deep Wound" effect to targets for 10s. The Deep Wound effect reduces enemy healing by 10/15/20/25%. The maximum number of player targets is 3/4/5/6, and the number of monster targets is 6/8/10/12. New Ability: "Mana Gift" (instead of the "Bloodthirst" skill) Type: Passive If damage is caused by an auto-attack or an instant-damage ability, the character receives the "Mana Thirst" buff for 10 seconds. The effect increases the "Ability Cooldown" parameter by (2/3/3/4)% and restores (3/4/5/6)% of the enemy's maximum energy to the character. The maximum number of effects is 5. Exhaustive Strike An attack that deals physical damage to the opponent equivalent to (95/100/105/115)% of the character's physical strength, silences them for 3/4/5/7 seconds, and reduces movement speed by 20%. New Ability: "Battle Thirst" (instead of the "Attraction" skill) Type: Passive When life is reduced to 4/5/6/8% of the maximum, the character receives a protective barrier for (3/4/5/6) s. The shield absorbs any received damage equivalent to (40/50/60/75)% of the character's physical power. It can only be activated once every 60s. Talent Replacement Replace Dangerous Blow talents with Precision of Wrath. Increases the effect of the skill that increases the character's precision by 1.5%. Increases the effect of the skill that increases the character's precision by 2%. Key Talent Replacement: "Blood Violence" for Precision of Wrath Reduces by 1 the attacks avoided for the activation of the precise attack. Blood Thirst Talent Replacement for Mana Gift Reduces the duration of the skill effect by 1 sec. Exhaustive Strike Increases the duration of the "silence" effect of the skill by 1.5 sec. Key Talent Replacement: "Blood Ablution" from the Cruelty branch for "Ecstasy" Applies the "Ecstasy" bonus to the character for 16 seconds when using "Harad's Shield," "Inspiration," "Invisibility," or "Attack Instinct." The effect increases the character's attack power by 4%, up to a maximum of 16%. Getting the effect again renews its duration. Conclusion In the latest Christmas update, the explorer received a PvP balance, taking into account what once was. This rebalancing is only noticeable in explorers with 15 books or more, along with an arena set +(+9) and a gameplay level ranging from medium to high, unless they possess T5 books, of course. Seekers lacking these mentioned qualities seldom stand out in arenas and GvGs. Nevertheless, we are undergoing improvements. Indeed, the damage of the SK has surpassed the average in PvP against certain classes. However, for other classes with equivalent levels of books and amplification, this "high" damage is irrelevant as the enemy class does not perish. Examples of these classes include chieftain, dk (dark knight), summoner, reaper, and druid. It's plausible that some of these classes will also receive nerfs. In summary, my skill and talent proposals aim to enhance the survival and support capabilities of the character in GvGs, involving the modification of some skills and talents that are currently deemed dispensable.
  4. @Nolan acredito se fosse como uma build seria um pouco melhor, com pontos pré determinados para cada level, assim o player teria que usar sabiamente seus pontos. por exemplo no lv32 o jogador teria 36 pontos de pontos de distribuição P.S obviamente teria um livro de esquecimento especifico para resetar esses talentos
  5. corrigidos os parâmetros dos monstros “Cão de guarda”, “Fantasma de declínio”, “Guarda do rei”, “Feiticeira da corte”, “Guardião de Mermen” e “Guerreiro tritão” no território subaquático na masmorra “Santuário dos Tritões”; vao causar mais dmg?
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