Jump to content

Marafiga

Members
  • Content Count

    27
  • Joined

  • Last visited

    Never

Everything posted by Marafiga

  1. Marafiga

    Confused

    U must go to your app store and try to update it. If, for some reason, u cant do this, u can go to game site and donwload it again. There's a red link on the top left corner here on forum wich directs u to the download section in game site. Don't forget to register your account, if u don't want to lose your characters.
  2. The repairs were only at second hand, i saw in trade chat sets for 8k-10k too. But even in trade crystals and runes follow almost the same price. :cray: I was looking for crystal for one hand sword this week, and offered 40k at dealer or 20k in trade. I went like this :wacko: . All i wish is the normal prices again. :blush:
  3. I think everyone noticed that 2-3 months ago, crystals and runes usually cost from 2.5 till 5 or 6k. Suddenly ( this means ' i dont know why'), these things had an great increase in their prices, runes like defence and resilience used to cost 3, 3.5k and now cost 4; 5; even 6k. Crystals too, some even doubled its price or are overpriced (wtf?). I remember that dexterity was some of the few whom used to cost 5 or 6k. Now i already saw them costing 8 to 10k, and one hand sword crystals costing 15k and 40k. :shok: Repairs increased a bit too, but theres an explanation to all of this? :unknw:
  4. Marafiga

    Guild Forum

    This idea is simple; its just a guild forum page, like we have there on forum but with some basic modifications. 1. It will be online, so you dont have to open internet pages do see guild forum. 2. As i see, the guild forum is open, so anyone, even from out of the guilds can read posts from guild or from other guilds. This in-game forum is closed only for guild members, and some posts can only be seen by some rank, like heir or explorer. Whats the point with this? Basically you got privacy and more range, cause you could plan attacks, dungeons, hunts... without talking to guild chat, because sometimes someone might not be online, but could know if theres any plan like: "Hunting lab, X day, X hour". And you could add polls too, like: "Who should be kicked from guild: X player or Y player". Aaaand, you could choose a topic rank, for this i will explain using the example above. Poll: "Who should be kicked". Rank to see:Heir ( so newbies explorers dont see this poll.) Its similar to a headquarter, but online and private. If you find anything missing or wrong feel free to reply. Hope u all enjoy it. :blush:
  5. Nice event, i'm ELF-oric... got it? Anyway, except for the bugs, i already suffered being alone against two players in arena.
  6. This one ive already got it :lol: But Ty anyway, ive already seen questions like how to block too.
  7. So block is a "dodge", but not reduced only? Niiiiice :lol:
  8. This may/will sound idiot but whats the difference between Block and Parry? :unknw: I mean, if parry cancels melee attacks, and dodge cancels both ranged and melee, what is up to block do? :unknw: Ty for answers . :yahoo:
  9. I think that if its to post skills based/copied from Wow, then lets play Wow.
  10. Marafiga

    Scammer

    Ive received this private message, but not followed it. On december 16th. He's a 14th level ranger (ive checked with another character). From EU-Emerald Sorry for turned image.
  11. Dont forget that its a phone game mainly, and 10 skills is too much. And having 5, 10, 15 or over nine thousand skills will not make casters stop spamming. Casters are casters and this is what they do. What must be changed is the skill system, for skills tree, or skills by studying... as said before on this post .
  12. Deltaman, Just an idea to control this post. We should determinate an limit to the number of skills to each class, for example, more 3 passives and 3 actives, because i was thinking, based on the skill tree model and the max level actually (20), even if you earn more skill points, distribbute the skills trough only 20 levels and not beeing OP its difficult, even knowing Ayvondil release is suppose to take the max level to 30 ( i think they will put 20-24 next update, and after take to 30 in other update). This way, isn't better choose few skills but the best suggestions? Or if the skills are not added, but evolved, like this: Ranger: Power Shot: At level 3 it deal normal damage + 45% approximately If you reach a certeain level, you can "evolve" into: Double Shot: You shoot 2 arrows dealing normal damage + 25% to one target, but if you or your party are threatened by more than one enemy, you hit two targets (one arrow/target, dealing the same normal dmg+ 25%). Or, instead of reaching a certain level, you reach the skill level 5, but i let this to you decide. :lol:
  13. Yea, for this ill work for other skills and try to connect them.
  14. I know, but let me explain it. 1. The specialist: ive pit these on 11th lvl as the "seed", cause for newbies I tought it would be too soon to choose before 11 lvl. On lvl 11 the player have passed trough 2 arena divisions (4-6, 7-10), next level he's going to irselnort, changing equipment... So you had time to prefer one. 2. Analyzing the proposed skills, like lethal hit and sniper, that will change stats and range, they seems to be for higher level, u know, a level 1,2 ,3,4,... Wouldn't be strong like this, it's like a baby ranger born knowing how to do headshots. 3.The athletic one works the same way, cause you already can up Dodge skill for more success, so why another to do it? But, if we imagine something like a ranger who trained his dodging, been able to receive a "blessing" for his efforts for train Dodge, the Athletic skil becomes available. I did this following this guideline, as I think ok other skills. Oh, and taking count of our max lvl, 20, even knowing iy will be increase. I think wr can post skills suggestion on the classes too.
  15. I've tried to do the basic skill tree. I'm doing many things right now while in forum, so feel free to change it or something. Ranger skills tree (based on Deltaman skills) Bow specialist - you've trained overly in the ways of the bow, becoming a master with this fast weapon. You can choose this passive skill on level 11. Crossbow specialist - you've trained overly in the ways of the crossbow, becoming royal hunter with this strong weapon. You can choose this skill on level 11. Lethal Hit: With an sharp eye, you see trough your enemy's armor a gap; sadly he noticed after you. You must be an specialist with level 14. Athletic body: You have not only trained your arms and eye but your whole body, becoming agile over your prey. You must have 3 skill points on Dodge) Sniper: You stand and concetrate all you training and with no fear you face any enemy with your weapon and clear vision. You must be an 3th grade Specialist, and be at level 18. Trained eye: After countless battles and victories, you feel Nuadu's soul always beside, and his vision from de skies above becomes one with yours, and there's nowhere to hide from the rain you shoot upon the enemies. You must have 5 skill points on Ranger Blessing and be at level 20. Hope you enjoy it. I didn't counted skill points that the character received at any level because once you want to increase number of skill, you must increase skill points you won too.
  16. I realy think skills tree are something more funny and attractive than fill the game with more and more skills bacause of the spamming skills (as said before by someone here) and, the main thing on warspear, that is a phone game, so it could be harder to play, since u have 10 hotkeys only. An skill tree give more options and ways to build a character, and we can plus the idea of skills u can study by level or doing some quest (it would be funnier). We (people on forum willing to help) may take your skills, and try to organize it on skill tree model and keep developing it, if u allow/ like the idea. :drinks:
  17. Deltaman, This one i disagree, because many people already say rangers are OP by their blessing. Now imagine something like an battle on arena 2X2, with one priest/ druid and ranger; IF the heal is good, the ranger use this skill and cant move, but he got a healer u know, just with blessing he could kill another ranged class with 1,2 hits (with some luck and power), if he amp his acc and crit, it would be like "god", something like 'i aim u, ur dead'. Obviously, there are variables, like everyone stats; the much that the skill would increase your stats; the skill time and cooldown... I'll keep reading the other suggestions, ive just started. :D
  18. Marafiga

    Dodge: useful?

    I think you don't need to maximizing the skill, but always try to have it on your equips, because u must spend your precious skill points in blessing and trap, once rangers must avoid beeing near melee classes.
  19. Oh, it happens on computer too. So, to trap you have to stop attacking? Because trap is a meele skill?
  20. I don't know if this should happen. When i'm attacking a monster or on pvp, if i'm aiming it and try to trap anywhere, my character goes to the spot and, instead of stop moving one step before and place the trap in front of it, where i spotted, it goes to the spot and place it there, under my character's feets. :shok: The only way to not do it is stop attacking, like moving and then trap, so he places the trap in front of it. This only happens on my phone, on computer not. An i doing something wrong? :fool:
  21. Marafiga

    Dodge: useful?

    I want know if the ability Dodge is really useful. Everyone have 5% of chance to dodge any direct attack, cause is an natural ability, but its good taking it to 10,15,20%, once it depends of your enemy's accuracy? What u guys think? Thanks already for any answer. :friends:
  22. At least,, let's wait for new release, with new weapons and things. :D That lone NPC will be busy then.
  23. This is is a little suggestion for the NPC Arena Supplier. This NPc is found at the "capital" cities, (like Ilhor, for Firstborn) that are a bit far sometimes... But, if you check on the currencies, and take a look at the description of Arena Points, it says that these points can be spent in every city, and here is the problem, the Arena Supplier is only in one city per map. I know for many people this isn't a problem, and sure, it isn't, but for example, those players that don't use mcoins or are beggining might be boring traveling every time they want buy something, or even for mcoins users :pardon: . Just one more time, this is a suggestion, so don't lose your time to post anything unuseful. And comment if i'm wrong or something. :good:
×
×
  • Create New...