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Eshin

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Everything posted by Eshin

  1. the only good skill for 2h warden and nerfed so you go back to only spam aggro skills ty hope the guy who did this gets fired didn't even increase duration like 99% of wds asked Stealing Power Now the skill additionally increases the character's "Attack Speed" parameter by 8 \ 10 \ 12 \ 15% for the duration of the effect. The bonus of the “Attack Strength” parameter has been adjusted: it was 15 \ 25 \ 35 \ 60%, now it is 10 \ 15 \ 25 \ 40%. The class key talent “Thrill of the Hunt” now increases “Accuracy” parameter after each successful basic attack by 12% for 5 sec. instead of the "Attack Speed" parameter. and how is this better ????????? just delete this skill already Punishment Now the skill reduces the "Accuracy" parameter of all enemies within 1 yard of the character. The size of the parameter reduction has been adjusted: it was 15 \ 25 \ 35 \ 45 \ 55%, now it is 5 \ 10 \ 15 \ 20 \ 25%. Added limit for maximum number of PvP-targets: 3 \ 3 \ 4 \ 5 \ 6. “Great Relic of Multiple Spells” and “Small Relic of Multiple Spells” were added to the list of available relics. actually losing hope in devs cant fix anything !!!!
  2. Eshin

    Changes to warden

    Stealing power Type: Active Usage range: 3 yards Cooldown: 18 >> 28 Seconds Energy expense: 20 / 22 / 24 / 26 Units Description: Reduces physical and magical power of the enemy by 15 / 20 / 25 / 40% and increases the Attack Strength parameter by 15 / 25 / 35 / 60% for 3 / 6 / 9 / 12 sec >> 21 / 24 / 27 / 30 sec. As the skill develops, the power of the effect and its duration also increase. +Need animation speed change its way too slow 😔 + make second part of the skill unaffected by resistance parameter Block Master Type: Passive Description: Restores 8 / 10 / 13 / 18% of the character´s missing health when blocking an attack. Cannot trigger more often than once per 2 sec. As the skill develops, the power of the effect increases. +add 1 / 2 / 3 / 4 % block chance Warden's Spirit Type: Active Usage range: Melee Cooldown: 25 Seconds Energy expense: 14 / 15 / 16 / 17 / 18 Units Description: Applies a buff to the character for 15 sec. that counts the damage dealt by the character from any attacks. After the buff expires, the positive effect "Protective Field" is applied to the character for 6 / 8 / 10 / 12 / 15 secs. The protective field absorbs 30 / 40 / 50 / 65 / 80% of the damage dealt when the buff was in effect. +Needs different image on effect display why are both effects same image 😑 Weakening Shroud When a character under the influence of the "Fortification" skill takes damage, a negative effect is applied to the attacking enemy for 3 >> 5 seconds. This effect reduces “Penetration” by 3.5% and movement speed by 10 >> 25% Powerful lunge Type: Active Usage range: Melee Cooldown: 13 Seconds Energy expense: 18 / 20 / 22 / 24 Units Description: Blow that deals physical damage to the target and a 40 / 50 / 60 / 70% of this damage to all enemies within a few yards from the target. + increase area from 1 to 2 yards around target +Not warden related but putting it in anyway Book "Enhanced Damage Reflection" Increases character's "damage reflection" parameter by 6% for 1800 seconds (30 minutes). Type: Active >> Passive who thought this should be active should be fired 🤬
  3. i think at least it should be 5 sec and higher movement speed debuff like 25-30% seems stupid that any 2handed weapon ignore the skill altogether
  4. Weakening Shroud When a character under the influence of the "Fortification" skill takes damage, a negative effect is applied to the attacking enemy for 3 seconds. This effect reduces “Penetration” by 3.5% and movement speed by 10%. Doesn't work vs 2handed weapons since de buff last 3 sec and 2handed weapons attack 3.2 -3.9 not to mention 3.5% and it doesn't even stack wtf FIX!!!!!
  5. Weakening Shroud When a character under the influence of the "Fortification" skill takes damage, a negative effect is applied to the attacking enemy for 3 seconds. This effect reduces “Penetration” by 3.5% and movement speed by 10%. Doesn't work vs 2handed weapons since de buff last 3 sec and 2handed weapons attack 3.2 -3.9 not to mention 3.5% and it doesn't even stack wtf FIX!!!!!
  6. Weakening Shroud When a character under the influence of the "Fortification" skill takes damage, a negative effect is applied to the attacking enemy for 3 seconds. This effect reduces “Penetration” by 3.5% and movement speed by 10%. Doesn't work vs 2handed weapons since de buff last 3 sec and 2handed weapons attack 3.2 -3.9 not to mention 3.5% and it doesn't even stack wtf FIX!!!!!
  7. Weakening Shroud When a character under the influence of the "Fortification" skill takes damage, a negative effect is applied to the attacking enemy for 3 seconds. This effect reduces “Penetration” by 3.5% and movement speed by 10%. Doesn't work vs 2handed weapons since de buff last 3 sec and 2handed weapons attack 3.2 -3.9 not to mention 3.5% and it doesn't even stack wtf FIX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  8. Weakening Shroud When a character under the influence of the "Fortification" skill takes damage, a negative effect is applied to the attacking enemy for 3 seconds. This effect reduces “Penetration” by 3.5% and movement speed by 10%. Doesn't work vs 2handed weapons since de buff last 3 sec and 2handed weapons attack 3.2 -3.9 not to mention 3.5% and it doesn't even stack wtf
  9. mana cost isn't that different since bd doesn't get 50%mana cost reduction relic but i still think that 30% is way too high for a tanky class
  10. that is not a nerf if you compare it to seekers same skill its just bs it deserves to be nerfed even more
  11. Exacerbation Changed skill type from active with constant energy consumption to active permanent skill: energy regeneration reduction of 15 \ 17 \ 20 \ 22 \ 25 units. Damage from auto-attacks is reduced: from 5 \ 10 \ 15 \ 20 \ 25 %, to 8 \ 11 \ 13 \ 17 \ 20 % Blades' Power Changed skill type from passive to active permanent skill: energy regeneration reduction of 7 \ 10 \ 12 \ 15 units. “Attack Strength” parameter gain is reduced: from 10 \ 15 \ 25 \ 40 %, to 8 \ 15 \ 24 \ 30 %. Added the visual effect of the skill. 2 same skills yet bd gets 10% more dmg and 10mp less cost wtf where are the nerfs ????????
  12. can we get account based smileys not character based hate to start new character and being unable to use smileys one other character
  13. Looking to buy expert skill books Physical protection, The secret power of vampirism, Absolute strength. on EU-emerald/sentinels pm me here on forum or in game -Zarrisen
  14. its not a but just wrong description as it used to be 10% penetration only before buff
  15. you had to complain that 6sec is too long devs always do balancing in opposite of what ppl ask
  16. everyone who complain that 20% attack speed is not enough are you done playing at lvl 32 or you stop lvl up you dont have to max stats now wtf just wait 4more years for 34-36 lvl
  17. the book works with vamp % chance and since vamp is op af just nerf vamp % in like runes instead of getting like 20% at 30lv enchantment with 4.5-5% each enchantment have it at 1.5-2% similar to what vamp items them self give
  18. is it just me or but i thought dg (32)was too easy all ready since it take about 5-6min to finish 😐
  19. its just that at lvl32 there is nothing to do as well and this event doesn't add anything exciting not even one thing ive waited for 4ish years (skill removal) just feels so bad 😢
  20. well i dont see 32lv items so idk if max lvl is focus 😓
  21. pla add more slots or option to remove old skills since they are useless ❗
  22. and still cant remove skill books or expert skills amazing plus seems like we cant have update with out nerfing wd 🤬
  23. still cant remove shit expert skills or remove books like wtf plz add that option one fukkin button plzz
  24. Can they plz finally add option to remove expert skills/books literally adding one button 😩
  25. all skills are off so its speed buff is not active
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