xxdeaathxx
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Posts posted by xxdeaathxx
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cm on devs u re making us suffer
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I really can't wait to see those changes
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CM OON DEVS.. every morning i log i check news & announcment & i see as top topic "New Arena Season awards", then i check the date & i m upset.. I can't wait the end.. atleast tell us more or less when it ends
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The game now is not easy for those who doesn t use mcoins.. nothing worthy to farm, & u can drop things in dungeon if u buy sekkers wich is a mcoin item.. yea u can use the free staminas.. but if u re a low amped player u will hardly get an invitation & u will prolly die in the dungeon.
Game is not that easy even with minions, in fact mobs & bosses in t3 ayvondil are hitting a lot.
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As MrSkrillex says, cross server arena would be awesome!!! If it's hard to implement, then u guys should start.. the sooner u start, the sooner we will be able to experience it
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active arena :*:*:* bye bye dungeons Will be lot of fun if tht s true
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Yea i like the pvp hall but we need a bigger area.. My fire totem hits everything except the target
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gretness is an insane beast for a lvl 20! He s for sure the best togheter with assassinsw..
Idk any lvl 20 bd
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Quoting you "that can be useful for pve". This game is pve based, so I really see no point of removing magic defense runes just because the make you weaker versus melees in arena, and I know most of the time you are spamming with Juliette. Full caster parties in random arenas are rare anyway so I would recommend you to stop spamming with your girlfriend if it annoys you xD
In arena we have the same system as in PvE by the way, tankers tank and healers support.
Sorry but I can already tell you that they won't get removed, there's simply no reason .-.
Lol.. me stopping 2v2 with another caster player is not the solution to the problem
Arena is not like pve, u can also go with 2 casters & try to kite, but it's bs that people would reach like 6k mdef, it has no sense.. magic def runes had a sense when ring & amulets couln t be amped & u could have magic def only by enchanting ur gears. Now it adds defence to the already high mdef received by amping & this is not good on my opinion & on the opinion.
Sorry if i repeat myself, i ve discussed also with other players, it s not only me who thinks like this.. I know they prolly won t remove it, but it s just for talking.
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Removing magic defense runse wouldn't make the game more balanced at all. To you it's just about arena and pvp at the moment.
Give me one good reason why magic defense runes are bad for PvE, please.
I m not saying they re bad, i m saying that can be useful for pve, but on the other side u get a huge disadvantage in the arenas if u have a full caster party
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bds & tankers in general can reach even more magic def than casters, cos they have equip like divine set lvl 18 wich has magic defence in their basics stats
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I agree tht maybe can be a little bit useful for the pve.. but on the opposite it s totally unfair in pvp / arenas
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Yea i see ur point but I think that if people are unable to amp, it s fair that their mdef is lower.. If it's for this reason, also their phisical def is low.
Plus with this system, in the arena, u will get a huge disadvantage if u go full casters.
High amped bds can reach like 6k def & 4500 mdef without mdef runes, i think it s enough for pve & pvp both.
- And if Aigrind makes money with these, why should they stop selling a profitable product?
Yea u re right on this, but i m talking about making the game more balanced, not about money earned by em
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Hello guys,
as the title says, i would like that magic defence runes are removed from the miracle coins shop.
If u amp rings & amulet (atleast if u re a caster like me) u will already get more magic def than ur physical defence (i m full +10).. then if you use ur equip magic defence enchanted you re gonna get around 6400 magic def, wich is very high.
While i pvp, i see high amped casters hitting me like 190, it' s kinda hilarious.. while i see high amped physical attack damagers hitting me like 600 / 700.. There s something unbalanced.
Also it's very unfair because in arena, if u are in a full caster party, the opposite team will use their mdef equipment reaching an insane magic defence.
I think that once devs gave us the chance to amp our rings & amulets to increase our magic defence, those kind of runes contributed to make this game more unbalanced.
What do you guys think?
PS: i would like to see objective answer & not people who doesn't my idea cuz they can't amp or just cos they are physical attack damagers.
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I think not all are with +10 and arena rewards
yea but merman & life pots can help a lot.. If ppl can t afford that it s better farm boars at the first island like i did 4 years ago
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It is possible to do dg with lock.. i did it with my lvl 6 without merman.. amulet gives insane dmg & life steal.. 305 damage at lvl 6
I think all can do it with life pots & mermans
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I had the same problem.. You can t give em a 100% valid proof.. just remake a lvl 10 char for arena if u like.. I have my new char, s3xdragon wich is now stronger than xromeox
xromeox is still the best lvl 7 char in sapphire.. haha also it has a greatness ring, useful if i wanna make a pro lvl 10 arena char
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damn, sad to hear tht
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Best shaman considering a certain number of parameters.. GEARS obviously are one of those parameters & one of the most importanrt things to consider, as well as pvp, pve & general knowledge of the game..
A iper skilled +1 shaman can t be the number 1 shaman, cos it gets destroyed in pvp & heals low in pve..
If u talk about PURE SKILLS.. None is able to say who the best shaman is. Cos he will have to look on how every shamans does pvp, pve & give a SUBJECTIVE opinion on about who s the best.. plus i bet that some ppl here says the name of the best shaman considering in game friend relationship instead of considering what they should consider.
I was only trying to be objective.. didn t want to insult anyone.
I think tht the things i ve said are pretty obvious tho.
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[2016.04.21] In development: Temple of Seals
in News & Announcements
Posted
lol sounds fun