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Everything posted by darkme

  1. Only play DK as a pure tank for PvE, so these changes are appreciated. Only wish you guys made a few improvements to the the class's mobility through dark shield.
  2. This year horror was fun but was disappointed with the low vamp rune drop rate. Only 14 runes from 1300chests.
  3. I vaguely remember some old admin talk about subclass option for classes like rogues. Was the idea dropped?
  4. There's like a million rogues in EU and I fear in a couple years, we'll see the server filled with shamans & chiefs. When there's too many of one class kindly atleast suggest new players to pick one of the other classes.
  5. Each equipment slot saved with dedicated skill build sounds like a reasonable request considering players will still need to use books everytime a new skill releases or there's a balance update. But this might never happen. Why? Because a premium player,who financially supports the development of this game, can enjoy the luxury to switch from a PvE to a pure PvP build at anytime without having to worry about the cost unlike a free player who might need to grind a lot more to facilitate such frequent 20k switching. Most have to settle to a half baked hybrid skill build to save costs. Free players grind more. Mcoins make grinding easier. So, I don't thinking it's a viable business model for a free-to-play game to make grinding easier for free players.
  6. YES. season ends in 3days! Brace yourself for new arena set
  7. I'm assuming this is the first time dungeons are locked behind PvP events, so is the goal to force PvE players to collect & amp arena gear or just an attempt to bridge the gap between PvE & PvP communities ingame? Genuinely curious, because guilds were specifically recruiting PvP players since the preview post.
  8. I've plotted out my tactics alright. Will be logging in for anniversary, halloween and christmas.
  9. It's a game of chance and that can be extremely annoying, but be happy that nothing is rigged. Imagine being forced to buy luck runes, luck potions and amplifying luck accesories to stand a chance.
  10. 1) Xp pot will work on this? 2) No daily reputation cap? 3) Offtopic, but any idea when this big skill rebalance update is coming?
  11. F I used to think that Snorlax disguised herself as Daria for some reason. You both are probably the sweetest admins ever. Tc!
  12. Last year, it was towards the end of October
  13. Oh i thought horror & snow + 4 new classes. Guess i gotta wait for a few more months to collect some dmg gear for my hunter.
  14. Just an option to restore deleted characters. Rest already mentioned
  15. 6% is good in the long run. They might even reduce the pdmg stats in #2-3 rewards. But I kinda understand what you're sayin. Mayb they should replace the static hp stat in rings and amulet with health augmentation. But I still dont know how to fix the cloak.
  16. Hard to translate. Words are hard to swallow. I think it means the developers are making us grind hard for less dipping sauce.
  17. Its not as simple as you think it is. The Russian forum is seriously discussing how this move will affect the economy. I found this interesting, translate at your own discretion. (вопрос в вопросе зачем качать лишний раз твинка на лвл если собираешься тупо дрочить голд при условии что голд будет падать одинаково вне зависимости от прокачки лвл ?..надеюсь поняли о чем я)
  18. Completely unexpected? Like amplification lvl increased from +10 to +15 or something along those lines?
  19. Few of us might miss the weekend sale if admins dont confirm this price rise.
  20. Something similar to those set of runes/crystals packs? Sounds boring though :D But i think u catch my drift.
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