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I understand the regional pricing concern, and I agree that developers need to protect their revenue. However, in this specific case, the scroll would not create extra value or progression advantage. It would still represent the same 49 mcoin cost, just converted into a tradable form. Mcoin would still be purchased — the difference is only who buys it, not whether it gets bought. Non-mcoin players would still need to obtain gold from the economy, while mcoin users remain the source. Considering Warspear already allows several mcoin items to be indirectly converted into gold, this would mainly be a quality-of-life improvement rather than an economic loophole. It could also increase market activity and player satisfaction without directly harming monetization. Regional pricing is a valid concern, but this scroll wouldn’t add extra value — it only replaces an existing 49 mcoin action with a tradable equivalent. Mcoin would still be purchased, just redistributed through the player economy. This feels more like a QoL feature than a monetization risk .
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Велком ту зе пирл, время там по идее подходящее для ваших часовых поясов
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это в целом могли бы реализовать на ивентах, по аналогии с мышками/елками которые летят из луков и посохов
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