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By Leorafa2707 · Posted
## 🇬🇧 The Scaly Gaze of the Abyss: The Village of Vislakka In the icy confines of Niflheim, where Hel's breath clouds the air with perpetual mist and the roots of Yggdrasil seek warmth in the depths, there existed a village that never appeared in the Eddas or the skalds' songs. It was Vislakka, the "Scaly Abyss," home to the Draugr-Lizards – the Lizard-Men of the mist. They were not the Dvergar of Svartalfheim, nor the Jötnar of the savage lands. They were an ancient race, forged in the damp shadows of the ice realm, with gray scales that blended with the wet rock and golden eyes that glowed like dying embers in the twilight. Their bodies were slender and agile, adapted for crawling through crevices and caves, and their forked tongues tasted the air heavy with primordial magic. Various legends from Midgard spoke of the existence of strange reptilian creatures in Niflheim, but none described their magic. The magic of the Draugr-Lizards was not the thundering fury of Thor, nor the cunning deceit of Loki. It was a whispering, insidious magic, born of the swamp and the poison: **Venemancy**. The shamans of Vislakka, known as Skvatter (Whisperers), manipulated poisons in a way no other creature dared. They wove enchantments from the sap of Niflheim's toxic flora, the mucus of abyssal creatures, and the concentrated venom of their own prey. **The Poisonous Magics of Vislakka:** * **Pestilent Touch (Skalden Gift):** A Skvatter could touch an enemy, and within hours, purple blisters would erupt on the victim's skin. The venom did not kill instantly, but caused overwhelming fatigue, chills, and feverish hallucinations, making the enemy easy prey or forcing a desperate retreat. * **Mist of Disturbance (Niflheim Dämp):** The Skvatters mixed their lighter poisons with Niflheim's natural fog, creating clouds that disoriented invaders. Those who inhaled the mist felt confused, their memories blurred, and their senses distorted, turning a familiar path into a deadly labyrinth. * **Shadow Sting (Skugg Sting):** Projecting their magic into small ice needles or sharp bone points, the Draugr-Lizards could launch projectiles infused with paralyzing venoms. A single sting could immobilize a warrior in seconds, leaving him at the mercy of his scaly predators. * **Lament of the Swamp (Mörkrets Klagan):** The most feared of the venemancy spells, the Lament was a dark ritual. The Skvatters concentrated the most potent venom into an offering to the soil of Niflheim. This caused the sudden growth of sticky, venomous swamps, where the water was a corrosive acid and the plants exuded toxic miasmas, swallowing anyone who dared to desecrate the Draugr-Lizards' territory. The village of Vislakka was discreet, its dwellings carved into rock and moss, camouflaged in the gray landscape. They rarely ventured beyond the borders of Niflheim, but when they did, it was to collect exotic ingredients for their poisons or to drive away the curious who came too close to their hidden home. The Draugr-Lizards lived under the protection of the **Mother-Serpent, Jörmungandr**, whom they revered as the personification of venom and cunning. If an unwary explorer from Midgard or an Æsir warrior got lost in Niflheim's icy depths and smelled the sweet, metallic scent in the air, followed by a cold that did not come from the ice, he knew: the golden eyes of the Scaly Abyss had found him, and the poisonous magic of Vislakka was about to claim another soul. -
Тоже время тратим, бусты, шмот нужен +10 иначе эффект будет намного меньше, твинов еще нужно докачать чтобы в таверну пускало и тд..
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А в чем различие между вот то что описано или челом который стоит в пвп шмоте и сливает пачку в пве шмоте (они ж инст бегают) за 1-2 скилла?
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У ловчего древо хилит больше целей, даже +1 дает ощутимый перевес в сторону дерева. Поэтому даже в теории и чисто по цифрам тотем все еще проигрывает.
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Ну... Я получил что хотел в какой-то степени. Мне было важно понять, кем является класс и я очень не хотел, чтобы он был полным саппортом. Позиция ДД-дебафера меня полностью устраивает) А остальное - как карта ляжет.
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