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Проверил - реально работает Надеюсь успею на бп накопить
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времени всё меньше лутай скорее https://youtube.com/shorts/rQj3Ya3bVjk?feature=share
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This is really messing up guild raids lately. Any mistake in the artifact limit disconnects the entire guild, which is detrimental to it.
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Well, some may already know, but let's get straight to the point. Using massive amounts of artifacts in the same area is causing a bug that disconnects everyone from the location until the artifacts disappear (stopping the bug from working). Let's watch a video below to see it in action, then we'll proceed with the explanation. Bug Acontecendo.mp4 Anything strange? Notice the mouse cursor—when I select a specific pixel to use an artifact, others are activated first. First - Scarab Totem Second - Totem of Mardudin (Superimposed) There are probably many more, but since the visuals are identical, they are not easily noticeable. 1 - 2 - Already in the game, when trying to use one artifact on top of another, it is blocked—the game itself doesn't allow it. However, there is a way to do this, and the excessive use of this method is what's causing everyone in the location to disconnect. Let's see how it happens; 2025-03-31 23-33-30.mp4 The problem occurs when a large number of artifacts are used in a short space and at the same time by players. This overloads a single pixel (which should contain only one artifact) with multiple artifacts, causing everyone in the location to disconnect. Note: We are not the only ones affected. There are reports of castle defenses being completely rendered useless due to this bug, as defenders couldn't hold their ground because of the massive number of disconnections. Thank you for your attention!
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Раз в 4.7 сек это как то жирно. Под талантом там вроде сразу 2 стака накладывается. Считай раз в ~9 сек, пассивно накладывает баф.
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