omr 15 Posted August 14 Share Posted August 14 First of all everyone knows rogue/ hunter / Ranger .Depends on Dodge. In defense this skill weakens 25% dodge .It is a very large percentage. skill dodge give 26% for 5/5 .10s just. and can too also application bleeding. for 6 players 6× 2 bleeding for every player . it's 2 yards too .crazy thing and look this skill with skill heal bd With all that bleeding . with out vamp how will he die ؟ haha funny thing This skill increases damage if there is bleeding. 40% and this skil aoe too ..... skill rogue: absolute reflexes. It can't stop the bleeding. I hope remove.weakest the dodge from this skill at least Quote Link to comment Share on other sites More sharing options...
weakplay 5 Posted September 30 Share Posted September 30 Is 160 very high? Maybe you should see this Annihilation: An attack that deals physical damage to the enemy in the amount of P% of the character's physical power. Each accumulated hate unit increases the critical damage strength of the skill by D%. In demonic form, the skill is guaranteed to deal critical damage, and the bonus to critical damage strength depends on the maximum amount of hate. Hide contents Skill level 1 2 3 4 P% 120% 145% 170% 200% D% 2% 2.5% 3% 3.5% Energy expense 20 22 24 26 Cooldown 18 Usage range Melee Quote Link to comment Share on other sites More sharing options...
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