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Complete guide on the rough ways of the templar [Balls, EU-emerald]


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Hello, ill be going trough all aspects of templars in theyr current state.

 

This guide will include:

Pve, pvp and gvg Equipment, Skill builds, Talents, Relics and Consumables. 

(pve = player versus enviroment, pvp = player versus player, gvg = guild versus guild)

 

PVE

There are multiple different paths a templar can take for pve, These consist of full physical and full magical builds.

There is also a possibility of going hybrid (hybrid = a bit of both types of damage) but in most cases its super weak for pve so i wont cover it here as it should be avoided.

 

General stats for both builds.

In pve you will need to build as much damage as possible so you want to focus on getting as much Cooldown, Penetration and Critical hit.

In addition magic build wants to get piercing since your minion skill can hit piercing attacks

(physical builds will need piercing too if you have the relentless defender talent from the stronghold of faith talent branch)

 

Full physical

Pros:                              

-Good aoe (Area of effect)      

-Good survivability         

Cons:

- Struggles with bosses due to low single target damage (This can be fixed with the Relentless Defender talent from the stronghold of faith talent branch)

 

Item builds

There are 2 possible item builds you can go for with on physical templar, One including 2 pieces of cloth mermen armour-

and one focused on getting as much damage as possible.

 

Build 1:

download(1).thumb.png.056d792e974cf398e402a604b2974d84.png

This build focuses on stacking as much physical damage as possible

Cape and amulet: Best for this slot are the Physical, Mana regen, Cooldown cape and amulet (they both have the same stats) (From spring event)

Bracelets: In general for this build any bracelet with physical damage and critical works but the best are Physical, Critical, Rage (from snow event) and Physical, Critical, Critical damage. (from tombs)

Rings: Physical, Accuracy, Critical damage (from tombs) is best for this slot but Physical, Accuracy, Cooldown (from spring event) is a good alternative.

Weapon:  The spring craft mace (Physical, Critical, double penetration, attack strength) (from spring event) is the only good option for weapon you should avoid other weapons for pve

Shield: For this slot there are 2 options, Either you go for the spring craft double block shield or the piercing shield from snow event. (double block for defence, piercing for damage)

Belt: Any belt with critical hit works but the penetration, crit, accuracy and cooldown, crit, block are the best (both are heavy belts from the snow event)

Armours: A full set of Sea turtles heavy set (cooldown, physical damage set) is the best (From sea turtle castle dungeon)

(I will go more in depth on crystals and runes later)

 

Build 2:

download(2).thumb.png.5aedc4b0d36417a24d7218f1ccf7dd1c.png

This build will focus on stacking critical damage trough cloth mermen

Cape and amulet: Best for this slot are the Physical, Mana regen, Cooldown cape and amulet (they both have the same stats) (From spring event)

Bracelets: For this slot the best is Physical, Cooldown, Critical damage. (from tombs) but any bracelet with physical, cooldown can be used

Rings: Physical, Accuracy, Critical damage (from tombs) is best for this slot but Physical, Accuracy, Cooldown (from spring event) is a good alternative.

Weapon:  The spring craft mace (Physical, Critical, double penetration, attack strength) is the only good option for weapon you should avoid other weapons for pve

Shield: For this slot there are 2 options, Either you go for the spring craft double block shield or the piercing shield from snow event. (double block for defence, piercing for damage)

Belt: The heavy lvl 29, 31, 33 parry, penetration, cooldown is the best for this build (lvl29, 31 is from sunken ship chests and lvl33 is from almahad golden sands chest)

Armours: Any combination of 2 pieces cloth mermen and 2 pieces sea turtle heavy set (cooldown, physical set) works but sacred sign chest, boots and sea turtle helmet and gloves is the best (Cloth mermen is from the mermen sanctuary dungeon and sea turtle set is from the sea turtle castle dungeon)

(I will go more in depth on crystals and runes later)

 

Skill builds

For physical there are 2 different skill builds that you should use one focusing on full damage and the other one being more defensive

 

Build 1, Full damage. This is useful for general pve where your just trying to do as much damage as possible.

blame.jpg.65d7292247a4e6b74a8671291ec88421.jpg Blame 1/5      Whirl.jpg.de095489c117da51363df7cf6cd6af09.jpg Whirlwind of repentance 5/5 

Flow.jpg.b53f1735c1e6d518f19e185a7bd21f30.jpg Reverse flow 1/5     grace.jpg.bbaa98e81112a890a51a0e88b05bc38f.jpg Grace 5/5 

shield.jpg.2e517b4e74cc89ee8ea9cb7ddbd37dbb.jpg Combat support 5/5   Teachings.jpg.bb6721fba028205ce62fc57a90541481.jpg Harad's teachings 1/4

silence.jpg.4281c38b5f8e3d4ac349417e4602008f.jpg Touch of truth 1/4     Mantra.jpg.c652096f47f87a46f18d259e506c8fa4.jpg Mantra of healing 1/4 

Statue.jpg.1a161c0379a7a69da7fec1788e0bb704.jpg Deity statue 4/4      trick.jpg.d583e1f4378d9b009c02695d4aee99e4.jpg Forbidden trick 4/4

Heavenspower.jpg.dcdf73693358df309383f4fe01208d58.jpg Heaven's power 1/4   Minion.jpg.dcaae0479af541ae9090e035075cfafd.jpg Particle of life 4/4

brand.jpg.926ae889f42d695edc69dba8239c4ad3.jpg Branded by the sun 1/4  Onslaught.jpg.d1afa072d7099b4aed849bb281b2ed6d.jpg Onslaught 3/4

 

 

Build 2, cc damage. This build is especially good if you have the tactician branch of talents, it has damage and also cc (crowd control, stuns etc.) Good in harder late game contents

blame.jpg.65d7292247a4e6b74a8671291ec88421.jpg Blame 1/5      Whirl.jpg.de095489c117da51363df7cf6cd6af09.jpg Whirlwind of repentance 5/5 

Flow.jpg.b53f1735c1e6d518f19e185a7bd21f30.jpg Reverse flow 5/5     grace.jpg.bbaa98e81112a890a51a0e88b05bc38f.jpg Grace 5/5 

shield.jpg.2e517b4e74cc89ee8ea9cb7ddbd37dbb.jpg Combat support 5/5   Teachings.jpg.bb6721fba028205ce62fc57a90541481.jpg Harad's teachings 1/4

silence.jpg.4281c38b5f8e3d4ac349417e4602008f.jpg Touch of truth 1/4     Mantra.jpg.c652096f47f87a46f18d259e506c8fa4.jpg Mantra of healing 1/4 

Statue.jpg.1a161c0379a7a69da7fec1788e0bb704.jpg Deity statue 4/4      trick.jpg.d583e1f4378d9b009c02695d4aee99e4.jpg Forbidden trick 2/4

Heavenspower.jpg.dcdf73693358df309383f4fe01208d58.jpg Heaven's power 1/4   Minion.jpg.dcaae0479af541ae9090e035075cfafd.jpg Particle of life 4/4

brand.jpg.926ae889f42d695edc69dba8239c4ad3.jpg Branded by the sun 1/4  Onslaught.jpg.d1afa072d7099b4aed849bb281b2ed6d.jpg Onslaught 1/4

 

Both of these builds have added skill points from talents, if you dont have skill point talents unlocked level up combat support last since the other skills are more important

 

Talents

Talents are an important part of templars overall kit. In physical pve the best option is to build the stronghold of faith branch

 Screenshot2024-05-04143533.jpg.1610d574c733acd451fb090a74e8e8e3.jpg

This path will unlock a very powerful tool in relentless defender and heavenly anvil for physical templars 

Screenshot2024-05-04143653.thumb.jpg.e23f9b888cf13604b92a503f669093ca.jpg Screenshot2024-05-04143745.jpg.22334e44d30ce38ca1324bffddfce181.jpg

Both of these talents make the templar into a monster in pve but makes the templars gvg potential go down.

I recommend this branch for only those who wish to focus mostly on pve and pvp.

 

 

Screenshot2024-05-04144006.jpg.ce9a83697f4342adf9796543dfde18c1.jpg

The tactician branch allows templar to play more defensively in pve giving you the ability to hold down and stun large groups of smaller monsters.

Screenshot2024-05-04144122.jpg.25773d68935a61cc57abfa9aa8c62689.jpgScreenshot2024-05-04144136.jpg.9d8954ab11d07334501b42094416a4e8.jpg

The talents on this path wont give you as big of an edge in pve content but you will also keep a great deal of power in all contents of the game.

This branch is especially good on harder content when mobs are super strong like in almahad.

 

The selectable key talents

Lightburn.jpg.f0f947b38a190806c0f1f501b3e885e4.jpgStrenghtoffaith.jpg.8222c15479ccb03ebdc5913b84105f69.jpgInsightintothetruth.jpg.13b9530cd3a27f76d726b8c6a67cb62d.jpg

Out of these 3 selectable talents you should always have Strength of faith active, its by far the best ouf of them.

It is possible to get some use from the light burn talent on physical pve builds when doing easier content that you know that you can tank.

 

Full magical

Pros:                                                  

-Good single target damage         

-Good range (easier to stay safe)          

Cons:

- Bad survivability

- Low aoe (Area of effect) damage 

 

Item builds

For magic templar you should always try to go for a build that has cloth mermen in it, tho it is possible to go on without it.

Build 1:

download(1).thumb.png.64a90b91f42ce3d28ac3c24c6e7ec511.png

With this build your trying to get as much cooldown/pene/critical damage as possible

Cape: Magic, Mana regen, Cooldown. (From spring event)

Amulet: Magic, Penetration, Cooldown. (From spring event)

Bracelets: Magic, Cooldown, Critical damage. (from tombs) Magic, Mana regen, Cooldown (from spring event)

Rings: Magic, Accuracy, Critical damage (from tombs)  Magic, Accuracy, Cooldown (from spring event)

Staff:  Magic, Penetration, Double accuracy, Attack strength is the best choice for a weapon. (craft weapon from spring event) 

Belt: Lvl 29, 31, 33 Magic, Cooldown, Penetration  (lvl29, 31 is from sunken ship chests and lvl33 is from almahad golden sands chest)

Armours:  any combination of 2 pieces cloth mermen and 2 pieces of sea turtles cloth armor (cooldown, magic set) works,

but the best is invisible knowledge helmet, armor and sea turtles gloves and boots (cooldown, magic set)

(Cloth mermen is from the mermen sanctuary dungeon and sea turtle set is from the sea turtle castle dungeon)

(I will go more in depth on crystals and runes later)

 

Build 2:

download(2).thumb.png.d6d207b2a186db5929d2dc02c6d338ef.png

With this build your trying to get as magic damage as possible

Cape: Magic, Mana regen, Cooldown. (From spring event)

Amulet: Magic, Penetration, Cooldown. (From spring event)

Bracelets: Magic, Critical, Critical damage. (from tombs) Magic, Critical, Cooldown (from spring event)

Rings: Magic, Accuracy, Critical damage (from tombs)  Magic, Accuracy, Cooldown (from spring event)

Staff:  Magic, Critical, Double penetration, Attack strength is the best choice for a weapon. (craft weapon from spring event) 

Belt: Lvl 29, 31, 33 Magic, Cooldown, Penetration (lvl29, 31 is from sunken ship chests and lvl33 is from almahad golden sands chest)

Armours:  Full set sea turtle cloth armors (cooldown, magic set) (from sea turtle castle dungeon)

(I will go more in depth on crystals and runes later)

 

Skill builds

There are 2 generally good magic pve builds, one for full damage and one thats more defensive.

 

Build 1, Full damage. This is useful for general pve where your just trying to do as much damage as possible.

blame.jpg.65d7292247a4e6b74a8671291ec88421.jpg Blame 5/5      Whirl.jpg.de095489c117da51363df7cf6cd6af09.jpg Whirlwind of repentance 1/5 

Flow.jpg.b53f1735c1e6d518f19e185a7bd21f30.jpg Reverse flow 1/5     grace.jpg.bbaa98e81112a890a51a0e88b05bc38f.jpg Grace 5/5 

shield.jpg.2e517b4e74cc89ee8ea9cb7ddbd37dbb.jpg Combat support 5/5   Teachings.jpg.bb6721fba028205ce62fc57a90541481.jpg Harad's teachings 3/4

silence.jpg.4281c38b5f8e3d4ac349417e4602008f.jpg Touch of truth 1/4     Mantra.jpg.c652096f47f87a46f18d259e506c8fa4.jpg Mantra of healing 1/4 

Statue.jpg.1a161c0379a7a69da7fec1788e0bb704.jpg Deity statue 4/4      trick.jpg.d583e1f4378d9b009c02695d4aee99e4.jpg Forbidden trick 1/4

Heavenspower.jpg.dcdf73693358df309383f4fe01208d58.jpg Heaven's power 4/4   Minion.jpg.dcaae0479af541ae9090e035075cfafd.jpg Particle of life 4/4

brand.jpg.926ae889f42d695edc69dba8239c4ad3.jpg Branded by the sun 1/4  Onslaught.jpg.d1afa072d7099b4aed849bb281b2ed6d.jpg Onslaught 1/4

 

Build 2, cc damage. This build is especially good if you have the tactician branch of talents, it has damage and also cc (crowd control, stuns etc.) Good in harder late game contents.

blame.jpg.65d7292247a4e6b74a8671291ec88421.jpg Blame 5/5      Whirl.jpg.de095489c117da51363df7cf6cd6af09.jpg Whirlwind of repentance 1/5 

Flow.jpg.b53f1735c1e6d518f19e185a7bd21f30.jpg Reverse flow 5/5     grace.jpg.bbaa98e81112a890a51a0e88b05bc38f.jpg Grace 5/5 

shield.jpg.2e517b4e74cc89ee8ea9cb7ddbd37dbb.jpg Combat support 3/5   Teachings.jpg.bb6721fba028205ce62fc57a90541481.jpg Harad's teachings 1/4

silence.jpg.4281c38b5f8e3d4ac349417e4602008f.jpg Touch of truth 1/4     Mantra.jpg.c652096f47f87a46f18d259e506c8fa4.jpg Mantra of healing 1/4 

Statue.jpg.1a161c0379a7a69da7fec1788e0bb704.jpg Deity statue 4/4      trick.jpg.d583e1f4378d9b009c02695d4aee99e4.jpg Forbidden trick 1/4

Heavenspower.jpg.dcdf73693358df309383f4fe01208d58.jpg Heaven's power 4/4   Minion.jpg.dcaae0479af541ae9090e035075cfafd.jpg Particle of life 4/4

brand.jpg.926ae889f42d695edc69dba8239c4ad3.jpg Branded by the sun 1/4  Onslaught.jpg.d1afa072d7099b4aed849bb281b2ed6d.jpg Onslaught 1/4

 

Both of these builds have added skill points from talents, if you dont have skill point talents unlocked level up combat support last since the other skills are more important

(for build 2 you will also lose 1 point from heavens power if you dont have skill points from talents)

 

Talents

Talents are an important part of templars overall kit. For magic pve the best branch for pure damage is the Keeper of oaths.

Keeperofoaths.jpg.521aa89a846514ee7017c0a6e828ed34.jpg

This branch gives you a lot of cooldown allowing you to easily spam a ton of spells.

Wisdomofovercoming.jpg.16692b997593914abbc32b9b202f6de9.jpgDivineintent.jpg.3406b674da25576e7d6751015ec4bffe.jpg

You also keep your healing from Harads teachings even if the enemy resists your stun giving you more ways to recover during bosses. 

This branch is also good in gvgs allowing you to do well in both pve and gvg, tho your pvp will suffer a bit.

 

 

Screenshot2024-05-04144006.jpg.ce9a83697f4342adf9796543dfde18c1.jpg

The tactician branch allows templar to play more defensively in pve giving you the ability to hold down and stun large groups of smaller monsters.

Screenshot2024-05-04144122.jpg.25773d68935a61cc57abfa9aa8c62689.jpgScreenshot2024-05-04144136.jpg.9d8954ab11d07334501b42094416a4e8.jpg

The talents on this path wont give you as big of an edge in pve content but you will also keep a great deal of power in all contents of the game.

This branch is especially good on harder content when mobs are super strong like in almahad.

 

The selectable key talents

Lightburn.jpg.f0f947b38a190806c0f1f501b3e885e4.jpgStrenghtoffaith.jpg.8222c15479ccb03ebdc5913b84105f69.jpgInsightintothetruth.jpg.13b9530cd3a27f76d726b8c6a67cb62d.jpg

Out of these 3 selectable talents you should always have Strength of faith active, its by far the best ouf of them.

For magic templars keeping this is especially important since your so much weaker than the physical builds.

 

Relics, Runes and crystals.

 

Relics for physical pve

 

 Skill     Offensive relic (red)               Defensive relic (green)             Empowering relic (purple)     Group relic (blue)

blame.jpg.65d7292247a4e6b74a8671291ec88421.jpg  Lifeweakness.jpg.902334655dbdf73251b658c3640bc780.jpgCruelty.jpg.5a17a97242eaea6633f968131e3cbb96.jpgPunishingability.jpg.f2782492ce199d9a50fab38a0594f60c.jpgUnitedpoisoning.jpg.e5109e3fc55f54042bb5e1acc4201e8d.jpg

 

Whirl.jpg.de095489c117da51363df7cf6cd6af09.jpg  Lifeweakness.jpg.902334655dbdf73251b658c3640bc780.jpgRelicofaccuracy.jpg.fc7bb740b81fed3ca0c71382298d4df3.jpgPunishingability.jpg.f2782492ce199d9a50fab38a0594f60c.jpgUnitedpressure.jpg.8d708e2068d9e1e592626afaa59e574e.jpg

 

Flow.jpg.b53f1735c1e6d518f19e185a7bd21f30.jpg  Physicalweakness.jpg.fcdc0621d5b75ada7017642c6ada8f48.jpgNimbleness.jpg.d5eea2ee6cc1f3a7922b4aaa63044b77.jpgControl.jpg.0dacbc05c6b0bba75908b42fd607f17d.jpgSubordination.jpg.a47d9a64dec59842c674d379813b3331.jpg

 

grace.jpg.bbaa98e81112a890a51a0e88b05bc38f.jpg  Infection.jpg.63df87fd0dc7da4ce692686a487aa28e.jpgPhysicalmight.jpg.8432d9cdd3161cdb67973887bc46b19c.jpgContinouseffect.jpg.48492553c3a610a0935fb4f23fb3da8a.jpgexceptionalthreat.jpg.39b2c28f2e5ceb5a5bd895f04a891f21.jpg

 

shield.jpg.2e517b4e74cc89ee8ea9cb7ddbd37dbb.jpg  Absolutepowerlessness.jpg.316b964f442f11de66af0513a37fd00c.jpgVampirism.jpg.3440e76f021cac0e5f91483f4a92b8e3.jpgResilience.jpg.678022344095dc2fa76c68a9b180e46a.jpgExceptionalresistance.jpg.19558c20c5aa62794928fca1a1321799.jpg

 

Relics for magical pve

 

 Skill     Offensive relic (red)               Defensive relic (green)             Empowering relic (purple)     Group relic (blue)

blame.jpg.65d7292247a4e6b74a8671291ec88421.jpg  Magicpoison.jpg.9d89419b74dd3239d78b68b77fc7ea5c.jpgCruelty.jpg.5a17a97242eaea6633f968131e3cbb96.jpgPunishingability.jpg.f2782492ce199d9a50fab38a0594f60c.jpgUnitedpoisoning.jpg.e5109e3fc55f54042bb5e1acc4201e8d.jpg

 

Whirl.jpg.de095489c117da51363df7cf6cd6af09.jpg  Lifeweakness.jpg.902334655dbdf73251b658c3640bc780.jpgPiercing.jpg.d00c868bb42e0146b88497236078b89c.jpgPunishingability.jpg.f2782492ce199d9a50fab38a0594f60c.jpgUnitedpressure.jpg.8d708e2068d9e1e592626afaa59e574e.jpg

 

Flow.jpg.b53f1735c1e6d518f19e185a7bd21f30.jpg  Physicalweakness.jpg.fcdc0621d5b75ada7017642c6ada8f48.jpgNimbleness.jpg.d5eea2ee6cc1f3a7922b4aaa63044b77.jpgControl.jpg.0dacbc05c6b0bba75908b42fd607f17d.jpgSubordination.jpg.a47d9a64dec59842c674d379813b3331.jpg

 

grace.jpg.bbaa98e81112a890a51a0e88b05bc38f.jpg  Infection.jpg.63df87fd0dc7da4ce692686a487aa28e.jpgMagicmight.jpg.c51d0fbc0356615ce4dcf90cf62e5f18.jpgContinouseffect.jpg.48492553c3a610a0935fb4f23fb3da8a.jpgexceptionalthreat.jpg.39b2c28f2e5ceb5a5bd895f04a891f21.jpg

 

shield.jpg.2e517b4e74cc89ee8ea9cb7ddbd37dbb.jpg  Absolutepowerlessness.jpg.316b964f442f11de66af0513a37fd00c.jpgVampirism.jpg.3440e76f021cac0e5f91483f4a92b8e3.jpgResilience.jpg.678022344095dc2fa76c68a9b180e46a.jpgExceptionalresistance.jpg.19558c20c5aa62794928fca1a1321799.jpg

 

This is just a list of the best relics for each slot. all of them arent needed and some can be replaced, but this is what you should try to get.

 

Runes, Crystals

Crystalsrunes.jpg.9be5c8747e9d38bb81bf5bb1ec2a0f6d.jpg

This is a list of runes and crystals for each slot, if theres multiple in the same slot you can choose which one you prefer out of the 2.

For example if you have a magic pve belt but you already have max critical without this crystal, you can use piercing on it instead.

 

Consumables for pve

Potions:

Screenshot2024-05-04220852.jpg.49ba47ae105e5691348e019d87048c90.jpgScreenshot2024-05-04220935.jpg.4f25307c1ae1217b7c6f843728472274.jpg

Physical/Magical, Skill cooldown potions are very good offensive potions.

They play into templars high base damage and allow them to spam skills at a faster pace.

 

Screenshot2024-05-04221122.jpg.9dc5553bbbab19ecf9dc871282551f71.jpgScreenshot2024-05-04221035.jpg.bf2ab3e8d783013597494a73c169c885.jpg

If you want a defensive potion option then Physical/Magical, Steal health potions will be the best for you.

They give you a extra spike of damage while also making you heal back a lot more health so its easier to stay alive.

 

Scrolls:

Screenshot2024-05-04221739.jpg.60e209bb49017c36991b8d14b29add5b.jpgScreenshot2024-05-04221838.jpg.9774d4cdcd2f4649e9ed6832e9de205c.jpg

Power build-up scrolls are a strong option, they give out a lot more damage than most scrolls,

in addition they give the facilitation stat that increases the duration of positive effects applied to you

 

Screenshot2024-05-04221655.jpg.66b4ac19e6a7eb39eac960b151206794.jpgScreenshot2024-05-04221853.jpg.30e2e837cb066581351197e1c70bae5e.jpg

Pacification scrolls are also a great option, they also give out more damage than normal scrolls.

They also come with the counterstand stat that reduced the duration of debuffs and stuns on you.

 

Food buffs:

Screenshot2024-05-04195746.jpg.360cada037fd317541def3bdab2a8a89.jpgScreenshot2024-05-04195756.jpg.664108eab8eb982a7591f8bdd1b4f6c1.jpg

Heady rums are overall the best food buff, they help you tank a bit more than you would be able to normally.

Turtle soup is also another great food option if your struggling a lot with mana regen.

 

Minions:

Screenshot2024-05-04222656.jpg.cf69c830090362555460bd13affbe421.jpgScreenshot2024-05-04223439.jpg.5c13da5171423f89c2efad990fbb4526.jpg

Medusa is overall the best pve minion for templar for just pure damage,

it gives out a passive cooldown buff and also a damage buff for your entire party.

Green dragon is another really good minion for just raw damage,

it gives passive penetration and it also has a damage buff.

 

Screenshot2024-05-04200105.jpg.d93ae9c03a5add906355b96887c1237e.jpgScreenshot2024-05-04223252.jpg.03c28ab4e844a1d2bbbb78cae4d20cec.jpg

White rat is also a good option if you think your damage is enough, 

it gives a movement speed buff that can be really strong in dungeons.

Himal is another good movement speed minion, this one also gives a passive damage buff.

 

PVP & GVG (pvp = player versus player, gvg = guild versus guild)

There are many builds templar can make to adapt to the many pvp and gvg situations that they come across.

All of templars possible builds include full physical that excels in pvp but is bad at gvgs, Magic that is good in both pvp and gvgs

and hybrid that excels in gvgs and is decent in pvp.

 

General stats 

Full physical, you need to try and build as much damage while trying to stay as tanky as possible

Hp, Pene, Cooldown are all important

 

Full magical, for this build your mostly focusing on support and trying to stay alive trough healing

Hp, Stun, Cooldown are all important

 

Hybrid, with this build your damage is super low so you will spend most of ur resources to tanky stats

Hp, Resistance, Block, Cooldown are all important

 

Full physical  Recommended for mostly pvp.

Pros:       

-Decent burst damage  

-Can get really tanky    

Cons:

 - Low healing so staying alive can be a problem

- Struggles in group fights more than the other builds

 

Recommended item build, Runes, Crystals

Fullphysigear.thumb.png.4e1dfba97f0e3c39baad91f9754a616f.png

Physicalpvpgvgrunes.jpg.0b54a2c62ecf73ea8d0fde9a5038f178.jpg

Cape: Physical contenders (From arena shop)

Amulet: Physical contenders (From arena shop)

Bracelets: Physical contenders (From arena shop)

Rings: Physical contenders (From arena shop)

Weapon:  Physical, Ferocity, Accuracy, Magic (From arena shop)

Shield: Defense, Ferocity, Block, Health (From arena shop)

Belt: Defense, Health %, Parry, Accuracy (Belt from heavy armor craft)

Armours: 2 pieces of heavy mermen set (from mermen sanctuary dungeon), 2 pieces of greatness gear. (From arena shop)

The best are Power incarnation helmet, chest and greatness boots and gloves (Defense, Resilience set) (Can be swapper around with basic arena armors)

 

Recommended Skill builds

blame.jpg.65d7292247a4e6b74a8671291ec88421.jpg Blame 1/5      Whirl.jpg.de095489c117da51363df7cf6cd6af09.jpg Whirlwind of repentance 5/5 

Flow.jpg.b53f1735c1e6d518f19e185a7bd21f30.jpg Reverse flow 5/5     grace.jpg.bbaa98e81112a890a51a0e88b05bc38f.jpg Grace 5/5 

shield.jpg.2e517b4e74cc89ee8ea9cb7ddbd37dbb.jpg Combat support 5/5   Teachings.jpg.bb6721fba028205ce62fc57a90541481.jpg Harad's teachings 1/4

silence.jpg.4281c38b5f8e3d4ac349417e4602008f.jpg Touch of truth 1/4     Mantra.jpg.c652096f47f87a46f18d259e506c8fa4.jpg Mantra of healing 2/4 

Statue.jpg.1a161c0379a7a69da7fec1788e0bb704.jpg Deity statue 4/4      trick.jpg.d583e1f4378d9b009c02695d4aee99e4.jpg Forbidden trick 4/4

Heavenspower.jpg.dcdf73693358df309383f4fe01208d58.jpg Heaven's power 1/4   Minion.jpg.dcaae0479af541ae9090e035075cfafd.jpg Particle of life 1/4

brand.jpg.926ae889f42d695edc69dba8239c4ad3.jpg Branded by the sun 1/4  Onslaught.jpg.d1afa072d7099b4aed849bb281b2ed6d.jpg Onslaught 1/4

If your using the Stronghold of faith branch talents switch points from forbidden trick to particle of life.

 

Recommended Talents

 

If you want to max out your damage you should go for the Stronghold of Faith talent branch

Screenshot2024-05-04143533.jpg.1610d574c733acd451fb090a74e8e8e3.jpg

This will help you deal with people a lot faster than you would normally do,

this branch is also not as reliant on hitting your stuns to kill your enemies.

 

Tactician is a generally good branch if you want to play a more supportive role while also doing damage

Screenshot2024-05-04144006.jpg.ce9a83697f4342adf9796543dfde18c1.jpg

Tactician helps you keep your enemies still while you smack them around!

 

From the selectable key talents you should ALWAYS have Strength of faith active.

Strenghtoffaith.jpg.8222c15479ccb03ebdc5913b84105f69.jpg

 

 

Full Magical Recommended for both pvp and gvgs

 Pros:                                  

-Decent single target dps     

-Has a ton of healing           

Cons:

- no aoe

- Low damage

 

Recommended item build, Runes, Crystals

tempmagicbuild.thumb.png.0fac25759e4c3a9aafe2d87c81d4da8f.png

Magicpvpgvg.jpg.1c1d37a34171459ea9a87aec5ad7c896.jpg

Cape: Magic contenders (From arena shop)

Amulet: Magic greatness (From arena shop)

Bracelets: Magic contenders (From arena shop)

Rings: Magic contenders (From arena shop)

Staff:  Magic, Ferocity, Penetration, Cooldown (From arena shop), you can also get the Magic, Critical, Accuracy, Stun staff (From horror event) for more stun focus instead of dmg 

Belt:  Defence, Health%, Magic, Cooldown (Belt from cloth armor craft)

Armours: Full set greatness cloth armour (Cooldown, Resilience set) (Can be swapped around with basic arena armors)

 

Recommended Skill builds

blame.jpg.65d7292247a4e6b74a8671291ec88421.jpg Blame 1/5      Whirl.jpg.de095489c117da51363df7cf6cd6af09.jpg Whirlwind of repentance 1/5 

Flow.jpg.b53f1735c1e6d518f19e185a7bd21f30.jpg Reverse flow 5/5     grace.jpg.bbaa98e81112a890a51a0e88b05bc38f.jpg Grace 5/5 

shield.jpg.2e517b4e74cc89ee8ea9cb7ddbd37dbb.jpg Combat support 5/5   Teachings.jpg.bb6721fba028205ce62fc57a90541481.jpg Harad's teachings 4/4

silence.jpg.4281c38b5f8e3d4ac349417e4602008f.jpg Touch of truth 1/4     Mantra.jpg.c652096f47f87a46f18d259e506c8fa4.jpg Mantra of healing 2/4 

Statue.jpg.1a161c0379a7a69da7fec1788e0bb704.jpg Deity statue 4/4      trick.jpg.d583e1f4378d9b009c02695d4aee99e4.jpg Forbidden trick 1/4

Heavenspower.jpg.dcdf73693358df309383f4fe01208d58.jpg Heaven's power 1/4   Minion.jpg.dcaae0479af541ae9090e035075cfafd.jpg Particle of life 4/4

brand.jpg.926ae889f42d695edc69dba8239c4ad3.jpg Branded by the sun 1/4  Onslaught.jpg.d1afa072d7099b4aed849bb281b2ed6d.jpg Onslaught 1/4

Recommended Talents

 

Getting the keeper of oaths branch will let you keep healing even against people who have fully built against stun builds.

Keeperofoaths.jpg.521aa89a846514ee7017c0a6e828ed34.jpg

This will also allow you to spam a lot of support spells due to the increased cooldown it gives

 

Tactician is a generally good branch with this you can get people off you better and also lock down groups of enemies

Screenshot2024-05-04144006.jpg.ce9a83697f4342adf9796543dfde18c1.jpg

You should get tactician over keeper of oaths only if your planning on doing more pvp than gvgs

 

From the selectable key talents you should ALWAYS have Strength of faith active.

Strenghtoffaith.jpg.8222c15479ccb03ebdc5913b84105f69.jpg

This will help you tank more damage since your very squishy with staffs

 

Hybrid Recommended for gvgs only

Pros:               

-Good healing      

-Tanky                   

Cons:

- very low damage

- Always needs a team member to do well

 

Recommended item build, Runes, Crystals

 

download(3).thumb.png.96d3da825eb7d9b224d0269fd8249ae6.png

Screenshot2024-05-04190126.jpg.308302d7cd7204bc768b316410e52c28.jpg

Cape: Magic contenders (From arena shop)

Amulet: Magic greatness (From arena shop)

Bracelets: Magic contenders (From arena shop)

Rings: Magic, Health, Resistance (From bday event)

Weapon: Magic, Physical, Critical, Cooldown (Craft weapon from melee weapon crafting)

Shield: Defence, Health, Double block, Attack strength (Craft shield from spring event)

Belt:  Defence, Health%, Magic, Cooldown (Belt from cloth armor craft)

Armours: 2 pieces of greatness (Cooldown, Resilience set) (Can be swapped around with basic arena armors) 2 pieces of Titan's mighty set (Craft armours from snow event)

The best  pieces are Greatness helmet and chest, Titan's mighty gloves and boots.

 

Recommended Skill builds

blame.jpg.65d7292247a4e6b74a8671291ec88421.jpg Blame 1/5      Whirl.jpg.de095489c117da51363df7cf6cd6af09.jpg Whirlwind of repentance 5/5 

Flow.jpg.b53f1735c1e6d518f19e185a7bd21f30.jpg Reverse flow 5/5     grace.jpg.bbaa98e81112a890a51a0e88b05bc38f.jpg Grace 5/5 

shield.jpg.2e517b4e74cc89ee8ea9cb7ddbd37dbb.jpg Combat support 5/5   Teachings.jpg.bb6721fba028205ce62fc57a90541481.jpg Harad's teachings 4/4

silence.jpg.4281c38b5f8e3d4ac349417e4602008f.jpg Touch of truth 1/4     Mantra.jpg.c652096f47f87a46f18d259e506c8fa4.jpg Mantra of healing 2/4 

Statue.jpg.1a161c0379a7a69da7fec1788e0bb704.jpg Deity statue 4/4      trick.jpg.d583e1f4378d9b009c02695d4aee99e4.jpg Forbidden trick 1/4

Heavenspower.jpg.dcdf73693358df309383f4fe01208d58.jpg Heaven's power 1/4   Minion.jpg.dcaae0479af541ae9090e035075cfafd.jpg Particle of life 1/4

brand.jpg.926ae889f42d695edc69dba8239c4ad3.jpg Branded by the sun 1/4  Onslaught.jpg.d1afa072d7099b4aed849bb281b2ed6d.jpg Onslaught 1/4

 

Recommended Talents

The tactician branch should be the only one used in hybrid sets since its the overall best one for gvgs.

Screenshot2024-05-04144006.jpg.ce9a83697f4342adf9796543dfde18c1.jpg

This will help you lock down your enemies while you stay back supporting your team.

 

From the selectable key talents you should ALWAYS have Strength of faith active.

Strenghtoffaith.jpg.8222c15479ccb03ebdc5913b84105f69.jpg

 

 

General pvp and gvg Relics

 

 Skill     Offensive relic (red)               Defensive relic (green)             Empowering relic (purple)     Group relic (blue)

blame.jpg.65d7292247a4e6b74a8671291ec88421.jpg  Lifeweakness.jpg.902334655dbdf73251b658c3640bc780.jpgstun.jpg.20b6cf16f15bc1c0c994c1f721373047.jpgInaccessibility.jpg.598548f5efd06d1057fa03696071a645.jpgUnitedattack.jpg.97f64987931ddf8447e9cfebfc42ab82.jpg

 

Whirl.jpg.de095489c117da51363df7cf6cd6af09.jpg  Lifeweakness.jpg.902334655dbdf73251b658c3640bc780.jpgRelicofaccuracy.jpg.fc7bb740b81fed3ca0c71382298d4df3.jpgMultiplespells.jpg.06e81c561bcb450e6ab5f3ddf352c85f.jpgUnitedpressure.jpg.8d708e2068d9e1e592626afaa59e574e.jpg

 

Flow.jpg.b53f1735c1e6d518f19e185a7bd21f30.jpg  apathy.jpg.a57f745766dd80f4a79d2da54664b5c4.jpgNimbleness.jpg.d5eea2ee6cc1f3a7922b4aaa63044b77.jpgMultiplespells.jpg.06e81c561bcb450e6ab5f3ddf352c85f.jpgSubordination.jpg.a47d9a64dec59842c674d379813b3331.jpg

 

grace.jpg.bbaa98e81112a890a51a0e88b05bc38f.jpg  Captivity.jpg.3f9e7e2c890e8f540ed2975c1dcdc790.jpgSecrettheft.jpg.d41c9648baa9885aea795c4e306ea8f7.jpgContinouseffect.jpg.48492553c3a610a0935fb4f23fb3da8a.jpgExclusiveattack.jpg.12d5ce8af4848f7b52e9dc4fbca5db7d.jpg

 

shield.jpg.2e517b4e74cc89ee8ea9cb7ddbd37dbb.jpg  Oppression.jpg.d783b9f71433ee5952098f77f0146b06.jpgDeceptivecontrol.jpg.aab5759b75c5c8278b417ad74f7f5454.jpgResilience.jpg.678022344095dc2fa76c68a9b180e46a.jpgExceptionalresistance.jpg.19558c20c5aa62794928fca1a1321799.jpg

 

Relics are an important part of any pvp and gvg builds, so you should try to get as many of them as possible.

In some cases some of them can be a bit on the expensive side so you can switch around:

Terrible relic of apathy -> Terrible relic of sickness

Ice relic of captivity -> Terrible relic of deadly infection

Magic relic of resilience -> Great relic of continuous effect

For group relics if you cant get the expensive ones just try to get either of the ones that go on the slots, since they help other relics a lot.

 

 

Consumables for pvp/gvg

Potions:

Screenshot2024-05-04195052.jpg.4a215b1256af5bfb3a59bc23bd57ba9c.jpgScreenshot2024-05-04195109.jpg.0ea0196def6f525571be7f9b9d3c3b50.jpgScreenshot2024-05-04195123.jpg.a9286a1923bb90a6431375cdd4ce20db.jpg

Templars greatly benefit from any potion that increases resistance since you need to stay mobile and move a lot.

 

Scrolls:

Screenshot2024-05-04195459.jpg.5a92de8350f312cfa03365a1ab8d6b27.jpgScreenshot2024-05-04195514.jpg.2fdd92aa015b8e4c6d723034c0e7dcdb.jpgScreenshot2024-05-04195534.jpg.c07a11a6434dfeae0f8c62447e07de92.jpg

For scrolls you want something that will increase your overall tankiness, these will help you stay alive against classes that hit hard.

 

Food buffs:

Screenshot2024-05-04195746.jpg.360cada037fd317541def3bdab2a8a89.jpgScreenshot2024-05-04195756.jpg.664108eab8eb982a7591f8bdd1b4f6c1.jpg

Heady rum and turtle soup are the only real food buffs you should be using,

if your struggling a lot with mana you should use turtle soup, if not then always use heady rums.

 

Minions:

Screenshot2024-05-04200105.jpg.d93ae9c03a5add906355b96887c1237e.jpgScreenshot2024-05-04200049.jpg.359585e32ab50cb53a387980cb5c6351.jpg

Any minion that gives the Resistance or cleansing skill will go well on templars.

 

Screenshot2024-05-04200218.jpg.fed2fd40ce3fb367e7dd4356d94eb986.jpgScreenshot2024-05-04200242.jpg.b372892120cdd397287804d66eabc0e0.jpg

There are also a lot of minions with different types of stun and general cc skills,

these are always good to have around to extend your overall cc potential.

 

End.

Thank you for reading this far into the post, i was planning on making this a lot shorter, 

but i saw that there was no real up to date guide for templars. so i decided to make one myself!

Hope it helped those who are stuck not knowing what and how to build as a templar since the class is a lot more complicated than most.

 

jabbar-warspear-online.gif.b845bae2b01171aebc06ec78ff3e5aa4.gif

 

Edited by Wuuzurd
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