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skills improvement of shaman and necro


Weaknight

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Shaman's ancestor hand :

This skill is awesome, and I'm very glad we received it  ::)

But it doesn't work if the target is stuned. For exemple, if a bladedancer hamstre a partner, this skill will only provide a "weak" shield (I'm only on the lvl1, maybe it's strong after)

It could be a great counter to bladedancer long stun.

 

Necromancer ancient seal :

It's only a suggestion but I tought the idea could be cool.

Dont blame me, if you're used to this hp loss, I'm not suggesting to remove it ;)

It doesn't matter how many HP you loose, the heal/shield will always be the same. Why not making both depending on how many hp you loose ?

For me, it's seems fair that if you loose 200hp, you have a stronger heal than if you only loose 100.

 

:)

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