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details of the creatures in the ship graveyard (5th sector of avyondill)


lore

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*there still missing some creature of the underwater territory, if u want some extra detail(thier attack as exaple) on each creature feel free to ask and ill see to ad that detail on them, but them will be morely come afther test server because its an expensive pratice to do cause of your limited oxygen so its too long to do or too expensive (yea also the pic of each creature will be present in the final version*

The underwater territory has been introduced with the update “ship's graveyard” wich adds the fifth section of avyondill, here there will be an extra examination of the creature that lives in there

thats what i say:

  • the usual location of each creature

  • what makes the creature unique

  • the creature's rank

  • how to counter it

ok lets start

*rememeber that ALL the creatures of the ship graveyard has no figthing limit, it means if u get in figth with something it wont leave u till u dont change area, creatures present on only one area (for each side) and whiout special abilities area excluded (must repect both parameters for be eliminated)

  • Common jellyfish

tier: weak

location:

this is one of the most common enemy wich u will only meet on the up side of t5 it dosent have an specific location which it will stay until someone gets close then u will find it wander randomly it is possible to find it annoy you

special abilities:

it dosent posses anything special for his main target, but for evryone else, it has a good chance on attacking to apply hydrofobia to the other attackers but it dosent make it not a big deal

  • Deepwater redfish

tier: strong

location:

its pretty evrywhere on the upper areas of t5, it is not present in the same areas with redsharks in it it stands in his spawn location

special abilities:

increased critical damage, a bit more boost than the most of the other creatures but its not big deal

  • Sharp thooted rattail and dollarfish

these two creatures will be explained together since them have the same abilities

tier: strong

location:

most of the upper area locations, most of the times theres a redshark with them, them stay in thier spawn location

special abilities:

posses an melee add ranged figth mode, chance to apply bleed on attack quite high, very dangerous when theres a red shark

figthing tattics:

kill fast and clean, if posses any ability wich heal or makes immune from negative status effects must be kept ready, if its an immunity for a certain period of time consider to kill it before the effect ends

  • Red shark

tier: strong

location:

always in areas wich theres an creature wich can apply bleed both up and down and there arent deep water redfish, wich few exceptions, wanders in all the area

special abilities:

extra hp (10k instead of 3.5k), chance to stun, apply hidrofobia, increased critical dmg. Gives priority to targets under the bleeding effect, by possesing extra penetration, critical chance and damage, stun and hydrofobia chance.

Figthing tattics:

if not under bleed, destroy it before anything capable of apply bleed aim on you or an ally, if instead theres, kill the one appling bleed before its too late

  • Snails

tier:elite

location:

few areas of the upper territory, wandering on the area where it is

special abilities:

huge chance to apply hydrofobia on attack, on its trail leaces poisonous mucus wich will damage on stepping on it

figthing tattics:

if posses any resistance skill, use it, dont try get the snail from the behind and make caution when using blinding/fearing skills on it since it will leave an poisonous trail

  • Depth monster

tier:elite

location:

up left from the island where is located the sea tramp's lair, stand on spawn location

special abilities:

chance to apply hydrofobia on attack

figthing tattics:

simply knock it down

  • Adamant shark

tier:elite

location:

up rigth from the sea tramp's lair location, stand on spawn location

special abilities:

chance to apply hydrofobia

figthing tattics:

knock it down

  • Claw cutter

tier:strong

location:

most of the twiligth depths (down) locations, stand on spawn location

special abilities:

extra critical damage, extra attack, chance to apply hydrofobia

fighing tattics:

try to prevent crit from it if you're a medium caster/attacker

  • Snouty snatcher

tier:strong

location:

many of the twiligth depth's locations, stays on spawn location

special abilities:

changable from melee to ranged, posses threads of darkness skill

figthing tattics:

do not try to escape unless ur close to the area change or posses an controll immunity effect, knock it down first if you're targeted by multiple mobs

  • Sharp thooted drowner

tier:stron

location:

many of the twiligth depth's locations, stays on spawn

special abilities:

posses the thorns of darkness skill

figthing tattics:

not a big deal

  • Anglerfish

tier:strong

location:

multiple of the twiligth depth's areas

special abilities:

posses the charge skill

figthing tattics:

do not try to keep distance

  • Sea wasp

tier:strong

location:

most of the twiligth depth's areas

special abilities:

changes between ranged and melee attack,charges in melee figth ranged armed players and attack at higher rate, tries to keep distance aiganist melees, chance to apply hydrofobia or bleed on attack, increased view range

figthing tattics:

use charging skills or stunning skills for force it in melee figth, kill it soon as possible

  • Knigthfish

tier:elite

location:

multiple twiligth depth's areas

special abilities:

chance to apply hydrofobia on attack, can call near creature's for help itself

figthing tattics:

keep it away from other cratures for prevent mass attacking

  • Acynea

tier:elite

location:

most of twiligth depth's locations

special abilities:

creates more acneas on killing, chance of apply hydrofobia or poison, change between melee and ranged, charges ranged targets and stands away from melee attackers

figthing tattics:

force it into melee figth, take it down

 

thats all for now... as i take photos of each creature and see thier carateristics i will add em 

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  • lore changed the title to details of the creatures in the ship graveyard (5th sector of avyondill)
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