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Jobs Warspear


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Do you like this suggestion ?  

10 members have voted

  1. 1. Do you like this suggestion ?

    • Yes , it would take more actions for the game
      7
    • No , its useless
      3


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Well , this suggestion is based in game Silkroad Online , all the credits are their .

 

This suggestion is for levels 10 higher have Jobs , they would select their Job , but which Jobs are that ?

They would be :

 

Trader ( Merchant ) : Would buy items , especify items for Traders , they would buy it at one city and would sell in another city , and how far is the city more money the Trader earn for selling it

 

Trader example : The Trader buy 500g items at T1 , he walk to to T2 , if he sell in T2 he get 550g , if he sell it at T3 , he get 600 ...

Its based in , each city he walk more the Trader get 10% more gold .

 

Been trader isn‘t that easy , each 1 minute appear NPC Thieves , based on Trader‘s level , if the Trader is level 10 , Thieves NPC would be level 8-10 , but NPC Thieves only respawn outside city , and the Thieves quantity is based in each “x“ NPC items , “x“ NPC Thieves are respawned , for example : Each 100g NPC items , 2 NPC Thieves are spawned each 1 minute . The Thieves attack Traders Bull , this bull is made for take the items that the Trader buy .

 

 

 

Hunter ( Trader Protector ) : Hunter is made for protect Traders and kill Thieves , if Hunter is in the same party with the Trader , when the Trader sells his items the Hunter get 10% per each city that the Trader traveled .

 

Hunter Example : The trader took 1000g in items at MC T1 , hes in party with the Hunter , the Trader go to ELF T1 , so he pass for : MC T1 , MC T2 , MC T3 , MC T4 , MC T5 , ELF T5 ,  ELF T4 ,  ELF T3 ,  ELF T2 ,  ELF T1 , so he gets : 10% + 10% + 10% + 10% + 10% + 10% + 10% + 10% + 10% + 10% , that mean , he double the money that he invested , he has 1000 , sold all and now have 2000 , and the Hunter get 20% of what Trader sells , so Trader will get 1600 and Hunter will have 400 .

 

Thieves ( Trader and Hunter enemy ) : Thief is made for rob Traders items , when he stolen Traders items ( outside town only ) , when he kill Trader and kill Traders Bull he open Thief Bull and collect the Trader items from the Trader‘s Bull , after collecting it the Thief open the Thief Teleport ,  teleports biught with gold at NPC Thief keep for 10 minutes ( Miracle Coin teleport keep for 5 minutes ) , while is teleporting , the Thief have to protect his bull from Hunters & Traders Players and NPC Hunter , those NPC spawn each 1 minute , as Thief NPC for Traders ... If the Thief die , his bull keep alive but NPC Hunters keep attacking it , if the Thief Respawn at Statue his bull automatically die , if the Thief Respawn at Place his bull don‘ die automatically .

When the Thief teleport is completelly full ( Thieves can Walk , Attack and do everything while teleport is loading ) he is teleported to Thieves Town , there he sells the items that he robbed from the Trader , when he sells it he get the Traders item gold , if Traders had 1000 , thief will sell all for 1000 , after selling it , the Thief bulls automatically die .

 

 

Hints & Tips :

 

1) Bulls for Traders and sold at each town , at Merchant NPC , that NPC sell Bulls , Bulls food ( for heal the bull ) and the items for the Traders transport .

 

1.1) Thieves Bull are sold at Thief City , at Thief NPC , this NPC sell Bull and Bull food ( same as Trader )

 

1.2) Bull‘s food is used as HP/Energy Potions , but they can be

used each 2 seconds

 

1.3) Each town would have one of each NPC , Trader and Hunter at city and a Thief Town Teleporter at each city .

 

2) Peoples can join Trader‘s Job talking to the Trader NPC and select option Join Trader Group , and the same for the another Jobs .

 

2.1) After joining a Job the player will select a name for use when wear the Job cape ( this cape make the player enter in Job Status [ each job has itself cape , and a new place in Equipments would be opened for put this cape ] ) , Capes only can be weared when the player is in a Town , can‘t wear Job Cape outside town .

 

2.2) When the player quit a Job , he must wait 24hours for Join in a Job again .

 

2.3) After wearing a Job Cape , every quests are canceled until the player close his Job .

 

2.3.1) MC‘s and Elves can walk in the enemy side , when wearing Job Cape Elves and MCs arent enemies , they can walk in another faction side looking for Traders , Quests are canceled for the player cant do Chainless without get disturbed by the another faction without job , so quests are canceled when you wear Job Cape , it would be like if you havent any quest taken .

 

Well guys i wish you like this idea .

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No comments ?

 

lets.just say that your suggetion is way to high for warspear

we are simple players we dont want complicated stuff like this so sorry it didnt cach my ettentiom

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lets.just say that your suggetion is way to high for warspear

we are simple players we dont want complicated stuff like this so sorry it didnt cach my ettentiom

 

Well , i totally respect your opinion , thanks for that .

About the suggestion , what peoples have to do in level 20 ? Farm , Arena , PVP , thats all , right ?

 

Imagine if we had this in Warspear , Level 20 players could start a Caravan with like 5 - 6 traders with 10k in itema in MC T1 until ELF T1 , they would have 20k gold if sucess , but there would be a lot of thieves trying to catch them .

Its WARspear , it would became a nice thing to do when reach level / be bored .

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Well , i totally respect your opinion , thanks for that .

About the suggestion , what peoples have to do in level 20 ? Farm , Arena , PVP , thats all , right ?

 

Imagine if we had this in Warspear , Level 20 players could start a Caravan with like 5 - 6 traders with 10k in itema in MC T1 until ELF T1 , they would have 20k gold if sucess , but there would be a lot of thieves trying to catch them .

Its WARspear , it would became a nice thing to do when reach level / be bored .

 

i will be honest with you i said thos cause i didnt get a shit of your suggetion i mean what is the T? what is itema? is not this giving advantage for rogues? is not this too complicated to be added to agame with a c++ core? you guys still dont get how this game became crossplatform :facepalm:
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i will be honest with you i said thos cause i didnt get a shit of your suggetion i mean what is the T? what is itema? is not this giving advantage for rogues? is not this too complicated to be added to agame with a c++ core? you guys still dont get how this game became crossplatform :facepalm:

 

T mean Town , Itema mean Items , sorry for my mistake

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well its good n easy gold i think for lv 10, who basiccaly need gold for items

n i think lv 10 hard to go norlant, die easily :D

n your suggestion not for rouge , cz rouge can use stealth, i can go norlant with 6rouge, stealth lv 3 lol :D but theres no quest for lv6  ;D

 

 

i like your idea, but still its too complicated for game, maybe someone or gm can make it simple for this suggestion, just wait update :D:D

 

 

 

 

-its like more quest for 19 20 lv, i hv BD n druid 19 20, only do norlant, rarely go out town, n looking for cc quest, its so boring..:D

i dont have set 18, tempting to have it? yes its tempting, but im ok with lv 15 items , still can win arena, but not pvp  :facepalm:

so, level high still need more quest, maybe gm still thinking about it, cz lv 20 not max, i hope we can get more level, not only 20

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