Greetings! All. :drinks:
I just wish to discuss pros and cons in barbarian class after the introduction of the Chosen and Forsaken class,the Norlant swamps and Halloween map.
To the point, I must say that barbarian class has remained same ever since the update more or less while other classes have gained significant skill attributes. The only changes made are a slight increase in hp regeneration and chop damage. And roar which is a pretty gpod skill as it reduces damage of opponents around barbarian char.Though it has long cooling time and takes a lot of energy points.
And the cons of this class are pretty a long list. Some of them are
Uneven probability of stun while using charge skill(Even when skill is maxed out). Again discussing this point is pretty not required as it has been done in previous posts in class discussion but it is worth to list it.;
Barbarian max damage and critical damage remains low as ever;
The biggest question finally is, what has barbarian significantly gained from all this changes.Lets compare it to existing old classes. Bladedancer class has gained a strong chop combined with hamstring, Rangers have got crossbow which deal higher damage than bow,Druid's last skill deals dot damage,Rogue has higher critical and lastly Shaman's quake does damage.
There maybe other pros and cons, which I may have missed out. Anyway I am not against game developer or anyone. I am just posting my observation based on playing with all classes. Barb is a good class to play while farming with bosses or doing quests...
But any class is awesome to play if you have all equipment amplified to +5 or at least have good attributes for quests. Its just that I am not having as much fun in barb at pvp and arena when compared to other classes. And again with the new update releasing on November 26'th,2012, there is going to be a new type of team based arena and therefore it would be nice if the class would be more intresting.