Lets look at it this way:
Azuari lvl13 mage. Sun damage:102
Fireball(5) 247 damage, 13 mana, 7 seconds.
Stone Shatter(1) 146. 14 mana, 12 seconds.
Illussionary Chains(2) 3-4 second hold, 15 mana, 14 seconds.
Time Warp(3) 192. 18 mana, 12 seconds.
Sun Armor(1) 4% 20 seconds buff, 30 seconds. 20 mana.
Emerald, pm me for groups!
Ok here are 3 combos that are seen.use chains when seen fit!!!
tw,fb,ss,fb,tw,fb/st. good for starting melee fights, or range characters. to get up close, and deal all spells in this manner once tw is used first. slow delays between skills.
fb,ss,tw,fb,ss/tw. good for attacking melee coming to you. tw away and kite. chain when inbetween ss/tw recharge.
ss,fb,tw,fb,ss,tw. when caught offguard by rogue, hit first and run later, or go tw first. use chains when necassary, i would after ss, to get fb in to teleport away after.
this is a hit and run character :( i would wish for the sun armor to become more useful, possibly add a slowed factor when in range of mage? slows attacks and spells, because if we can warp time, and bind with illussioned chains, our buff should effect space too!
pm me if your my level, i could use a partner. i want to see a level 20 mage build, and i love pvp. if it sucks then its a damn shame :( or maybe will change in later update to be more useful ;)