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Posts
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Posts posted by Splendor
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guys, we need wait the fixes anouncement
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i think 20 or 30% of hp, then increase with the lvl of skill... but 100% of hp is insane '-'So not OP?
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its too op...WOW NOT BAD SO......
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wtf '-'Full HP + increased for a period of time.
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isnt a heal skill, is a buff skill... will increase the amount of hp that you charater hasGuys before talk we must see the fix of old skill....
For new skill of shaman: If a tank have 2000/5000 hp....and i use skill, what happen? 2000/5500 or 5500/5500 (full hp and hp increased)?
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the most part of players think the silence is stunEverything that is not stun. I suggest you see it yourself after release
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if the skill is enabled before these skills, yesIts afected for pool of darkness amd life exhaust? What about hex?
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i wish the devs answer this question.then Bladedancers is Damager or Tanker? Cause Bladedancers deal more damage than Rogue.. and using Heavy Armor.
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heallers and magical classes needs a way to survive... all of them now have stunand healer class = heal?
come on open your 4 eyes and see whats devs give on druid(healer),
they got 2x pure stun skill n and 1x slower enemy movement n all ppl in game know druid is a stunner these days
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he's a dk from Br- Tourmaline, his nick: Splendor :[R0land DK user confirmed.
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uncle r0land o//
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we will need create another strategy against brb and mage... they was needed it, as ranger was needed something like this new skillI doubt it... Silence won't work i think
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for example your char has 4k of hp, it will increase to 4,5k of hp ( just example )Dude.. But this will incrase max hp count as heal or just incrase your hp level and you will need heal to get max?
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dmg class = dmg.Rogues asked for a pure stun too. Rogues just have goyge that can be removed easy, even failing the skill, and their just gap closser are jump, amd stealth (remembering u can use stesl if u are not in aggro or u use gouge before it) and still stealth its easy to unveal it, and once u use jump, u dont have another gap closer. I remember most long rage weapons will kite a rogue after he use jump, and i remember aslp bds has more dmg than rogues, barbs gonna evade this debuff and his poison, amd dks has stuns for stop rogues for use skills
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its a debuff, you can activate it and when the DK use the silence, it will cancel the effectPeter...
Will the barb and mage skill be a passive?
Is the damage buff only on dk or can it be used on others?
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it will increase the max hpCan someone explain how this shaman skill will work? It healing you % hp and giving you incrased hp or just giving you empty hp? if second answer it will be most useless skill in game lol.
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next skill for bd after this one will be secret linkwait... now that i think about bladedancer's new expert... where do i have seen this before?
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Tankers mc side = Dk and Brb
Tankers elf side = Pala and Druid, right?
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so im right againIf u up + attack speed and cooldown = more DPS consequently.. wrong here is who omit this information due to ignorance
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sorry, i am wrong.1. For those who are missunderstanding bd skill or not reading good enough here u go
Hurricane of thrusts. Increases attack and cooldown speed for a certain percentage during a certain time period. With the skill upgrading, its effectiveness and duration increase.
Increases attack and cooldown speed = increases attack speed and cooldown speed
It doesnt increase attack of bd, only his speed and cd
2. Peter can u make Sacried Shield expert skill for paladin an AoE shield for all his party? I mean its already low damage taking result of a 500dmg absorb at 1/4 with a 30sec cooldown xD
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how much % of dmg has the bd, just without make ring, cloacks or amulets of craft?
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agreeReally gm? Try to balance the skill dk got increase dmg + def pala only increase def? Shaman increase heal? Wtf shaman already got op totem of heal..next time try to balance
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nice skills for mage and ranger, they needed itHaha haha ranger got stun skill it would be awesome
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will add 1 more slot for skills? like 7?
[2016.09.13] Update Warspear Online 6.1 Preview
in News & Announcements
Posted
and what about secret reserves? when you're dying it restore 80 hp (with 104 reg hp) each 4 seconds... if you're really dying, 80 hp will make diference? i dont think this is a good skills for dk, but the old version was better for restore hp, just slow, but sometimes it made diference...